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Bentley Building Concepts. Stuart Milne Industry Consultant - Building. Distributed Rendering. Step 1 - Create a Shared folder . Distributed Rendering is disk intensive. For optimal performance find a machine that is not heavily utilised.

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Bentley building concepts

Bentley Building Concepts

Stuart Milne

Industry Consultant - Building


Distributed rendering

Distributed Rendering

  • Step 1 - Create a Shared folder

  • Distributed Rendering is disk intensive.

  • For optimal performance find a machine that is not heavily utilised.

  • The shared folder can be on a server or local machine.

  • Avoid a using a machine that is used in the rendering process.

  • The folder should not be used for any other purpose other than Distributed Rendering.


Distributed rendering1

Distributed Rendering

  • Step 2 – Sharing the Shared folder

  • Right Click on the Folder and select Properties (Windows XP – other OS may vary).

  • From the “Sharing” tab enable “Share the Folder”.

  • Select the “Permissions” button and “Allow” Full Control.

  • When complete double check the Read Only attributes of the folder are disabled.


Distributed rendering2

Distributed Rendering

  • Step 3 – Start the Process Controller

  • From the Start Menu > Bentley start the “Process Controller for Distributed Rendering”

  • Edit the Shared Directory path by selecting the folder created in Step 1.

  • The DR controller will recommend changing the network or UNC path to a local.

C:\temp\

\\machine_name\c$\temp\


Distributed rendering3

Distributed Rendering

  • Step 4 – The Scheduler

  • From the System Tray, Right Click and select Open Scheduler. The Scheduler will;

  • Allow you to control your machines participation in Distributed Renderings,

  • Specify the maximum number of MSProcessors to launch for DR jobs,

  • Change the Shared Folder location for DR.


Distributed rendering4

Distributed Rendering

  • Step 5 – The Job Monitor

  • From the System Tray, Right Click and select Open Job Monitor. The Job Monitor will;

  • Allow you to check the status of the jobs submitted to the Shared folder.

  • Allow you to see which machines are processing.

  • Allow you to Pause, Resume and Cancel jobs.

  • Allow you to check the operation of previous job logs.


Distributed rendering5

Distributed Rendering

  • Step 6– Submitting a Distributed Rendering Job

  • To commence the DR select the “Begin Network Render” button from Render dialog.

  • Settings can be adjusted from the “Begin Network Render” drop down.

  • The Network Image History folder must be seen by all participating computers.

  • The Maximum Tile Size works best for larger tiles. Smaller tiles require more machines.

  • Group – Specifies the distributed rendering that will be allowed to participate in this job.

  • Include Current Session helps the most powerful machine complete the CI process.


Distributed rendering6

Distributed Rendering

  • Tips

  • Only one machine will Compute the Illuminations.

  • The first machine that attempts to find a new job will handle the illumination

  • computations. The ability to designate a machine will be added in the future.

  • All resources such as materials are packaged and transferred to the network during

  • the Distributed Rendering process. Due to varying network and PC performances

  • smaller images may take longer to render using DR.

  • Larger images and animations see the fastest results using DR.

  • Slower machines can slow the DR process. A slower machine can block an intensive

  • tile rendering. For example - Leaves on a tree.


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