Itcs4230 5230 001 computer game design and development
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ITCS4230/5230-001 Computer Game Design and Development. Tiffany Barnes, Ph.D. [email protected] STECH403E 704-687-8577. Topics. Following (roughly) the International Game Developers Association Curriculum Framework ( http://www.igda.org/academia/curriculum_framework.php )

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ITCS4230/5230-001 Computer Game Design and Development

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Itcs4230 5230 001 computer game design and development

ITCS4230/5230-001Computer Game Design and Development

Tiffany Barnes, Ph.D.

[email protected]

STECH403E

704-687-8577

ITCS4230/5230-001


Topics

Topics

  • Following (roughly) the International Game Developers Association Curriculum Framework (http://www.igda.org/academia/curriculum_framework.php)

    • One of the reasons your text was chosen

  • Four broad themes:

    • Social aspects

    • Technology aspects

    • Software Engineering aspects

    • Business aspects

ITCS4010


Introductions

Introductions

  • Instructor

    • Tiffany Barnes

    • [email protected]

    • STECH403E

  • Research

    • Artificial Intelligence (in Education)

    • Game2Learn

    • Diversity in IT

    • Bioinformatics

ITCS4010


Introductions1

Introductions

  • TA

    • Amanda Chaffin

    • Contact info TBA, office hours TBA

ITCS4010


Books media

Books/media

  • Textbook

    • Introduction to Game Development

    • Ed. Steve Rabin

    • May 2005 Charles River Media

    • ISBN 1584503777

  • Software

    • 3D Game Studio, www.3dgamestudio.com

    • Download 30-day trial version

    • Available in STECH lab

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Related classes

Related Classes

  • CS Classes

    • Computer Graphics

    • Artificial Intelligence

    • Networking

    • Human-Computer Interaction

    • Software Engineering

  • Visual Arts

  • Music

ITCS4010


New certificate in gaming

New Certificate in Gaming

  • Five courses

  • Undergraduate or Graduate

  • Game Design I & II

  • Artificial Intelligence

  • HCI-related class (Virtual Reality, etc)

  • Graphics

ITCS4010


What you will do

What you will do

  • Analysis

  • Design

  • Programming

  • User testing

  • Programming!

  • Enjoy!

ITCS4010


5 phase project

5-Phase Project

  • Build a team

    • Tell me your team members ASAP

  • Build a game

  • Phases

    • Settle on a game idea

    • Formal Game Proposal

    • Game Design

    • Progress Report

    • Alpha Release

    • Playtesting Results

ITCS4010


Course information

Course Information

  • Grading

    • Project (5 parts)8-15% each --> 50%

    • Homeworks30%

    • Final20%

  • Advice: Learn from past

    • Content, lectures, projects, ...

    • Read the book, search out other relevant resources

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Project teams

Project Teams

  • 4 people (diverse is best!)

  • Consider schedules

  • Cool name

ITCS4010


Software

Software

  • 3D Game Studio

  • Anim8or

  • 3D Studio Max

    • 4D paint

  • Sound Forge

  • Unreal

  • Direct X

  • Others…

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Hardware

Hardware

  • Windows computers

  • Other?

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Info i need

Info I Need

  • Your name

  • Your year of study

  • Relevant 3rd & 4th year classes

  • Your Visual & Audio Art & Design experience

  • Your Computer Science experience

  • www.cs.uncc.edu/~tbarnes2/

ITCS4010


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