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Technology & Workforce Development

Technology & Workforce Development. Balancing the Tech and the Touch. 21st Century Workforce. Technological Literacy Adaptable/Flexible Able to Do the Job Critical Thinking - Problem Solving Develop Ideas Take Initiative & Responsibility Willingness to Learn & Collaborate.

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Technology & Workforce Development

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  1. Technology & Workforce Development Balancing the Tech and the Touch

  2. 21st Century Workforce • Technological Literacy • Adaptable/Flexible • Able to Do the Job • Critical Thinking - Problem Solving • Develop Ideas • Take Initiative & Responsibility • Willingness to Learn & Collaborate

  3. The Learning Society • Values and fosters habits of lifelong learning-responsive and flexible learning programs and learning networks • Socially inclusive - communities of interest and communities of place • Local-Regional-National-Global

  4. Information Technologies • Tools for enriching learning by tailoring instruction to societal, organizational and individual needs. • Help provide equity of access to learning-wide variety of teaching and learning opportunities and approaches • Convergence & Blurring (geographical & research/education/training)

  5. Puerto Rico’s Unique Situation • Have and Have Not Situation • Great Value in Bi-Lingual Population • Relatively Low Wages • Gateway to Caribbean • Pharmaceutical - Biotechnology Industry • Shift - Manufacturing - Professional & Service

  6. Comparative Advantage • Educated Workforce WITH High Skills Everything I need to do the job I didn’t learn in school • First Movers - Technology is Necessary but Not Sufficient

  7. E-Learning - Killer App? • Consortial Approaches • Learner Centered • Educational Effectiveness • Trusted Source • MIT - Way of the Future? Open Knowledge Open Systems

  8. Accountability • Duplication Is Expensive • Use of Technology for Efficiency • Careful to Retain Concern for Individual and Personal - Local • Lessons Learned So Far…. -templates & learning resources -communication -feedback, assessment & outcomes

  9. New Strategies & Models • Wisconsin Meteorology • International Marketing • Journalism • Wireless Research 2 Big Factors: Getting the People and the Computers “doing it right”

  10. Learners Need 3 Things • Access to authentic communities of learning, interpretation, exploration and knowledge creation • Resources to help them work with both distal and local communities • Widely accepted representations for learning and work Brown and Duguid

  11. Advanced Internet Satellite Extension Project • 3 year, NSF • $4 million • Partnership • ADEC, Internet 2 Universities, smaller and minority serving institutions, rural and remote learners • Tachyon.Network • CAIDA, NLANR

  12. Project Goals • Explore and Evaluate: • satellite technology to deliver Internet to underserved audiences; and • deployment and integration of distance education applications.

  13. Research objectives include: • “pretty good Internet?” • requirements for satellite-based IP network • QOS issues per last mile • network performance measurements • teaching and learning applications • business model

  14. Tachyon.net

  15. Concentration of PovertyDeconcentration of Opportunity • Inner cities and isolated rural areas • Lack of infrastructure in poor neighborhoods • Lack of investment leads to fewer economic opportunities

  16. Concentration of PovertyDeconcentration of Opportunity • Relevant content • Social, cultural and professional activities online

  17. The “Engaged” University • Outreach & Extension Important • Meeting Lifelong Learning Needs • Development of Skilled Workforce • New Partnerships/Relationships with Private Sector • Knowledge Networks -Economic Engine

  18. Broadband Access to All • Rural and Remote Areas • Learning Centers • Historically Black Colleges & Universities • Tribal Colleges • Reaching Out to Overcome Distance

  19. Technology Access Necessary - Not Sufficient • Applications • Learning Modules/Objects • Digital Libraries • Asynchronous/Synchronous Communication • Simulations • Virtual Reality • Teleimmersion

  20. New Teaching and Learning Models • Four generations • Correspondence study • Multi-media with print • Online learning • Internet2 applications

  21. New Research Models: Beyond Comparative Studies • No significant difference • Instructional design and operational environment • Media attribute theory

  22. Delivery System Features Medium Attribute Instructional Potential Bandwidth One-way/ Two-way Synchronous/ Asynchronous Interface Realism Interactivity/ Feedback Immediacy of interaction Branching Concrete vs. Abstract symbols Complex vs. Simple visuals Overt/Covert response Active engagement Adaptation to learners Pacing Responsiveness Learner Control Navigation Attribute Analysis (Smith & Dillion 1999)

  23. Blurring Research/Education • Collaboratories/Collaborative Worktools • Grand/Global Experiments • Participatory Research • Modeling • Instruments • New Creative Conceptualizations

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