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Designing Accessible Mobile Applications

#GHC13. Designing Accessible Mobile Applications. Sonia Sharma soniash@gmail.com @sonia1sh Oct, 2013. 2013. What is Accessibility ?. Visual. Hearing. motion. Visual. Empower Users. We don’t use all the senses every time. How? . Feedback in many ways sight (visual) hear (audio)

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Designing Accessible Mobile Applications

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  1. #GHC13 Designing Accessible Mobile Applications Sonia Sharma soniash@gmail.com @sonia1sh Oct, 2013 2013

  2. What is Accessibility? Visual Hearing motion Visual

  3. Empower Users We don’t use all the senses every time..

  4. How? Feedback in many ways sight (visual) hear (audio) touch (haptic) taste Smell No taste and smell feedback in apps yet !

  5. How: Visual Feedback Larger text Magnification Brightness controls Different themes and colors Captions to videos

  6. How: Audio Feedback Audio tones Spoken meaningful feedback Support variable speeds Support many languages Support different accents

  7. How: Touch Feedback Vibration feedback Support different devices: keyboards / braille device / D-pads Gesture support Design touch target sizes

  8. How: User controls Let User decide

  9. How: Sensors / Data

  10. How: Test Simulate to test one type of feedback With real users that have accessibility needs

  11. Take Away Give visual, audio, and touch feedback to users in your application and give them control to enable/disable the feedback.

  12. Got Feedback? Rate and Review the session using the GHC Mobile App To download visit www.gracehopper.org soniash@gmail.com, soniash@google.com @sonia1sh

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