1 / 8

MAX: Mobile Accessible Xbox

MAX: Mobile Accessible Xbox. Custom-X Solutions Greg Fitzpatrick Breagh Thomas Mykal Koloff Gregory Dunn. The Problem. Mobility and Accessibility Inconvenient setup and disconnection Difficult to transport. Requires home media setup… …which is usually in the family room.

habib
Download Presentation

MAX: Mobile Accessible Xbox

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. MAX: Mobile Accessible Xbox Custom-X Solutions Greg Fitzpatrick Breagh Thomas MykalKoloff Gregory Dunn

  2. The Problem Mobility and Accessibility Inconvenient setup and disconnection Difficult to transport

  3. Requires home media setup… …which is usually in the family room http://en.wikipedia.org/wiki/File:Home_cinema_01.jpg

  4. How we Intend to fix it • Screen, speakers, console in one portable unit • Just one cord (self-contained) • Modified layout of internal Xbox 360 components • Option to connect external audio and video receivers • Plexiglas covering • Space for controller and game storage

  5. Design Challenges and Limitations • Removal of heat (GPU, CPU) • Balancing of the system (monitor) • Creating outputs for external sources (video/audio) • Extending/shortening internal components (Soldering wires) • Making prototype cost effective (adhere to budget) • Optimizing internal layout to allocate sufficient space for each component • Ensure unit is aesthetically pleasing • Create single power output (merge all power sources)

  6. Schedule

  7. Prototype Costs

  8. Questions?

More Related