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The Final Move!

The Final Move!. By Jonathan Leonor. Daniel, in a game of chess, is in a tough situation because he only has one move left to checkmate his opponent other wise it will be a stalemate. Daniel most think and organize carefully his next move in order to do checkmate.

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The Final Move!

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  1. The Final Move! By Jonathan Leonor

  2. Daniel, in a game of chess, is in a tough situation because he only has one move left to checkmate his opponent other wise it will be a stalemate. Daniel most think and organize carefully his next move in order to do checkmate. • Daniel contemplates on his final move • Daniel looks at his three chess pieces (a queen, a rook and a horse) he can use for checkmate • He concentrates and looks for more than one way to checkmate • He then looks at his opponents possible moves that could escape the checkmate • He then decides which piece to move and where to move it to end the game • Daniel Makes his final move • Daniel moves his queen to the designated spot he had planned • Then he speaks the words “checkmate” • The opponent looks carefully at the move and realizes it is checkmate

  3. Subtasks time line Daniel looks at his three chess pieces (queen, rook, horse). Looks at his opponents possible moves that could escape the checkmate Then he excitedly speaks the words “checkmate” Daniel moves his queen to the designated spot he had planned Concentrates and looks for more than one way to checkmate Decides which piece to move and where to move it.

  4. Active regions of the brain during this task • Looks at his opponents possible moves that could escape the checkmate. (primary visual cortex, superior colliculus, prefrontal cortex for logic, reasoning and strategizing, and parietal lobe for spatial representation) Concentrates and looks for more than one way to checkmate. (Prefrontal cortex for logic, reasoning, strategizing, and parietal lobe for spatial representation) Where path way looks at his three chess pieces. (primary visual cortex, superior colliculus) What path way Identifies the three pieces as queen, rook and horse. (identification done by the what path way in association with temporal lobe, and hippocampus)

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