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Immersive displays

Immersive displays. LINK http:// www .sc.ehu.es/ccwgamoa/docencia/Material/Presentaciones. Display devices. Monitores Proyectores y retroproyectores Workbench y similares “ Surrounding ” cave , dome, 1 gran pantalla , 3 pantallas, workbench , “enlosado ”, …

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Immersive displays

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  1. Immersive displays LINK http://www.sc.ehu.es/ccwgamoa/docencia/Material/Presentaciones

  2. Display devices • Monitores • Proyectores y retroproyectores • Workbench y similares • “Surrounding” • cave, dome, 1 gran pantalla, 3 pantallas, workbench, “enlosado”, … • Head mounteddisplays(cascos) • Gafas, lentillas (realidad + imagen sintética) • Boom • Holográfico • Proyección mono o estéreo • Tracking A. García-Alonso

  3. CAVE Alex Garcia-Alonso

  4. CAVE Alex Garcia-Alonso

  5. CAVE corner Alex Garcia-Alonso

  6. Alex Garcia-Alonso

  7. Alex Garcia-Alonso

  8. Panoscope (Laval University) Alex Garcia-Alonso

  9. Alex Garcia-Alonso

  10. Dome A. García-Alonso

  11. Alex Garcia-Alonso

  12. Pared : 1 pantalla The fiberglass gel coat screen weighs about 100 lbs Can be suspended from a ceiling or placed on leveling jacks. Screen size is 11.5' wide X 5' tall Precision Flight Controls, Inc. A. García-Alonso

  13. Alex Garcia-Alonso

  14. Alex Garcia-Alonso

  15. Workbench Alex Garcia-Alonso

  16. Arrays de monitores (“enlosado”) Highly Interactive Parallelized Display Space HIPerSpaceOptIPortal at UC San Diego provides 220 million pixels of display space across 55 high-resolution tiled screens (2007) Otro A. García-Alonso

  17. Head Mounted Displays • head tracking • Weight • Cables • Field of view (FOV) • Resolution • Stereo • Focus • Inter-PupillaryDistance (IPD) • binocular overlap CES 2012: SmartGoggles Virtual Reality Helmet Uploaded by wired on Jan 10, 2012 Alex Garcia-Alonso

  18. HMD • Viking Systems, hdm800, i-theather (i-phone) A. García-Alonso

  19. SmartGoggles Alex Garcia-Alonso

  20. Gafas viper , Nikon-UP300 Brother-AirScooters, DoCoMo-Olympus AR walker’s A. García-Alonso

  21. Gafas Google googles Alex Garcia-Alonso

  22. ¿ Lentillas,proyecciónsobre el ojo, … ? Alex Garcia-Alonso

  23. Otros Alex Garcia-Alonso

  24. Tilt Displays (Bristol) Alex Garcia-Alonso

  25. ¿ Dispositivosmóviles, tablets, … ?….. Proyeccióndesde disp. móviles, 3Dstereo, Holograms ? Alex Garcia-Alonso

  26. Boom Fakespace NASA A “non graphic” boom A. García-Alonso

  27. Old boom and HMD (head mounted display) Alex Garcia-Alonso

  28. Head-Mounted Displays (1999) CyberEye 200 180K Pixels/LCD 27.5 deg. FOV Weight 14 oz. Kaiser ProView 30 300K Pixels/LCD 30 deg. FOV Weight 32 oz. N-Vision Datavisor 80 1,300K Pixels/CRT 80 deg. FOV Weight 64 oz. Alex Garcia-Alonso

  29. Sistema visual • Cuadro o película (parte de una pared) • No inmersivo • Proyección envolvente (estéreo panel suficientemente grande, pantalla curva, o varias paredes) • Inmersión parcial • Pantalla transparente (placa o “gafas”) • Inmersión parcial • Inmersion(gemelos -goggles-, periscopio -boom-, casco -head mounteddisplay-, CAVE) • Pura imagen virtual A. García-Alonso

  30. Immersive • Videogames we are inside the plot our actions “affect the future” • Simulations, model exploration • Virtual worlds … • On line gaming … • Interactive novels … we can follow different choices that lead to different plots Alex Garcia-Alonso

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