Paul Kim, Ph.D. Stanford University [email protected] Mobile Learning Research Around the Globe. Migrant indigenous children: Never owned a book, never gone to school Personal real-world wake-up call. PocketSchool , Seeds of Empowerment, 1001 Storytelling workshop, ROSE, MTBL, SMILE….
Personal real-world wake-up call
PocketSchool to school, Seeds of Empowerment,
1001 Storytelling workshop,
ROSE, MTBL, SMILE…
Mitigate the digital, education, and economic divide.
Madaris to school Migrant Children (Never attended schools) playing Math games
2-hour drive from Rajkot, India.
Learned to design mobile learning activity tracking features.
Rwandan village child playing math game
Learned to simply everything
Qalqilya to school, Palestine:
Assessing EF skills
International aids programs
Local capacity development needs
Palestine UN to schoolrefugee school students
National curriculum issues
Critical thinking, creativity, problem solving
Alberto in a rural village school in to school
Baja California, Mexico
“I want to study with the
mobile computer, too!”
He inspired me to work for
physically challenged children.
Conceptualized Mobile Exam and Audio
Games for the blind. (Dominican Republic)
Malaysia: to school
From device recognition to problem solving through collaborations.
Response tracking log
India: to school
Playing critical thinking games
R to schoolEMOTELY OPERATED
Real science lab
via mobile network
People in all ages can make to school
questions on anything and
Share, solve, rate, comment, etc.
Leverage mobile media.
Questions are learning objects,
discussion topics, evaluation vector.
USA to school
Science - Textbook content remixing
India to school
Students generating questions. (Top Left).
Sample student-generated question by remixing own textbook content. (Top right)
Student powering the SMILE network server with car battery (Left).
Argentina to school
Math – Extreme seriousness
Question quality / Team Competition
Indonesia to school
Math – Multi-age/ multi ability group
Tanzania to school
Questions in Swahili and English.
No textbook. Only the teacher owns textbooks.
Learning English by creating questions with photos. (Bottom)
Reverse innovation to school