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Hands On, Minds On: Increasing Student Engagement

Hands On, Minds On: Increasing Student Engagement. If you have an electronic device, please complete the following SHORT, five question survey (via Google Forms) before the presentation starts. Thanks! http:// tinyurl.com/handsonmindson. Erica R. Hamilton Michigan State University

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Hands On, Minds On: Increasing Student Engagement

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  1. Hands On, Minds On: Increasing Student Engagement If you have an electronic device, please complete the following SHORT, five question survey (via Google Forms) before the presentation starts. Thanks! http://tinyurl.com/handsonmindson

  2. Erica R. Hamilton Michigan State University ehamilto@msu.edu Hands On, Minds On:Using Technology to Increase Student Engagement

  3. “Magic” Squares & Rectangles There is no magic fairy dust in a computer, tablet, projector, clicker, Smartphone, or Smart board that “magically” helps a teacher teach or a student learn in face to face, blended, or online classes.

  4. Educators’ Responsibilities Educators are responsible to design (i.e. give purpose), plan, and implement lessons using technology. However, if teachers do not know or understand ways of thoughtfully purposingtechnology, then technology remains under or unused.

  5. SCOT Theory (social construction of technology) • Technology’s purpose comes from people and the way they use technology, rather than the technology itself • It is people who give meanings and purposes to tools and technology

  6. TPACK (Koehler and Mishra, 2008) • A theory that provides a framework for re-purposing technology • Identifies particular funds of knowledge teachers use to design and integrate lessons with technology • Technological Knowledge • Pedagogical Knowledge • Content Knowledge

  7. UDL: Universal Design for Learning • Set of principles for curriculum development that gives all individuals equal opportunities to learn • Provides a blueprint for creating flexible goals, methods, materials, and assessments that accommodate learner differences

  8. Bloom’s Taxonomy(of the Cognitive Domain) Higher Order Thinking Skills • Evaluation (evaluating)make judgments based on criteria • Synthesis (creating)compile information in a new way • Analysis (analyzing)break down information into parts • Application (applying)use information in a new situation • Comprehension (understanding)interpret information • Knowledge (remembering)recall information Lower Order Thinking Skills *Special thanks to Hixon, Buckenmeyer, & Freitas - AECT 2009 for content related to Bloom’s Taxonomy

  9. Compre-hension Knowledge Application Analysis Evaluation Synthesis

  10. Estimate Describe Explain Confirm Explain Relate Convert Paraphrase Infer Apply Match Predict Draw Discuss Modify Identify Build Locate Label Compre-hension Construct Select Write Solve Outline Report List Name Sketch Knowledge Application Repeat State Produce Record Differentiate Solve Analysis Evaluation Analyze Critique Compare Criticize Categorize Appraise Synthesis Investigate Assess Compare Debate Conclude Examine Plan Justify Sort Combine Generate Judge Design Formulate Hypotehsize Invent Devise Originate Revise Compose

  11. Graph Analogy Poster Speech Drama Collage Outline Summary Story Photograph Tape Recording Cartoon Diagram Estimate Diagram Describe People Explain Sculpture Confirm Explain Events Photograph Relate Convert Paraphrase Forecast Infer Recordings Apply Match Predict Draw Discuss Illustration Dictionary Modify Identify List Television shows Build Locate Project Label Compre-hension Construct Let’s add technology! Select Definition Puzzle Write Solve Outline Text reading Report Cartoon List Name Sketch Knowledge Application Filmstrip Repeat Magazine articles State Produce Record Survey Differentiate Solve Editorial Analysis Evaluation Analyze Syllogism Critique Conclusion Compare Model Criticize Categorize Court trial Appraise Conclusion Valuing Synthesis Investigate Assess Graph Compare Self- evaluation Debate Argument Broken down Conclude Examine Plan Justify Group discussion Sort Combine Generate Judge Questionnaire Design Formulate Hypotehsize Recommend- ation Invent Report Devise Originate Revise Survey Poem Compose Story Play Experiment Song Invention Book Report Set of rules, or standards Game Article Cartoon http://cstep.csumb.edu/Obj_tutorial/bloomwheel.html

  12. Outlining tools Podcasts Concept maps Tagging Blogging Graph Analogy Poster Speech Drama Collage Social Book- marking Outline Summary Story Blogging Photograph Tape Recording Cartoon Diagram Estimate Diagram Online Flashcards Drawing tools Describe People Explain Sculpture Confirm Explain Events Photograph Relate Convert Book- marking Paraphrase Forecast Infer Recordings Apply Match Predict Draw Power- Point Discuss Illustration Dictionary Modify Identify List Online Cross- words Television shows Build Locate Project Label Compre-hension Construct Select Definition Puzzle Write Simula- tions Solve Outline Text reading Online Puzzles Report Cartoon List Name Sketch Knowledge Application Filmstrip Repeat Magazine articles State Produce Record Survey Differentiate Solve Editorial Online Debate Analysis Survey tools Evaluation Analyze Syllogism Critique Conclusion Compare Model Criticize Categorize Court trial Appraise Conclusion Valuing Synthesis Investigate Concept maps Assess Graph Compare Confer- encingtools Self- evaluation Debate Argument Broken down Conclude Examine Plan Justify Group discussion Sort Combine Generate Graphing programs Judge Questionnaire Design Formulate Discussion forums Hypotehsize Recommend- ation Invent Report Devise Originate Revise Databases Survey Poem Compose Story Play Spread- sheets Reviewing/ Rating tools Experiment Song Invention Book Report Set of rules, or standards Game Article Multimedia Production tools Cartoon Video editing tools Wikis Digital Storytelling Modeling tools Blogging

  13. So, Now What?

  14. Let’s Learn & “Play”

  15. Google Sites & Forms • Google Sites • Free, easy to use • Web-based course management system • Can be used to create course websites, electronic portfolios, etc. • Google Forms – you used one at the beginning of this session  • Free, easy to use • Can be used for formative assessments • Anonymous or identifiable • Instant feedback, including visual graphs/charts • Survey Monkey is another free online survey tool

  16. Wikis – Course Management System

  17. Wikispaces:Course Management System • Free, easy to use • User-friendly • Online web-based asynchronous discussions • Multiple pages, multiple media • Public/private • Instructor AND students contribute

  18. Vodcasts

  19. Vodcastscontinued • According to Shawn Banks (2010), vodcastingor video podcasting are • video files that are “episodes” generally focused on a particular subject matter/theme • Productions that include audio commentary or narration AND visual images/video • Files that can be downloaded and reviewed at a later time on the user's computer or portable video device • Projects created by faculty to communicate course content/ideas • Videos created by students to demonstrate knowledge, skills, application of course content/ideas

  20. Screen Capturing/Shots • Screen Capturing Video(s): • Using free screen capturing tools, you can • Provide orientations to online course materials • Record and share evaluations of students’ work • Introduce new topics and ideas • Screen Shots – Image(s): • Using free screen shot tools, you can • Share images of webpages and anything on your desktop • Show students specific images without having them have to navigate to multiple sites • Save images and share them as digital photographs

  21. Padlet: Online “board” • Free, online “bulletin board” • Collaborative, collective commentary • Individual, personal posts and sharing

  22. Glogs: Interactive “posters” • Glogster EDU • Free, online “poster” • Introduction • Share Ideas • Share Learning • Individual or collective • Authentic audience • Public OR private • May include audio, video, text, and still images

  23. Video Conferencing • Join Me • Google Hangouts • Skype

  24. Collaboration and Back Channeling • VoiceThread • Twitter • Today’s Meet

  25. VoiceThread

  26. Cloud Storage/Sharing Files • Dropbox • Box • Google Drive

  27. Online Videos – FREE Resources • Khan Academy (math/science focus) • TED Talks “Ideas Worth Spreading” (in 18 minutes or less) • Various topics, some presented by kids • TED Ed Talks – videos “intended for learners; they teach a lesson” (geared for HS and college audiences) • Teaching Channel • Like YouTube, you can watch streaming videos (includes teaching ideas/methods that can be implemented in a classroom)

  28. More Tools – FREE Resources • Mind/concept mapping tools • Wordle • Text2Mindmap • Bubbl • Showing Knowing • Prezi (“zooming” online presentations) • Xtranormal (online animated movies about almost anything) • Go!Animate (online animated videos)

  29. Thank You! In 21st Century learning environments, educators must thoughtfully and purposefully integrate technology so that technological integration promotes Hands On, Minds On teaching and learning.

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