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Integrating Technology and Marzano’s Instructional Strategies

Integrating Technology and Marzano’s Instructional Strategies. Identifying Similarities and Differences. Four processes: Comparing Classifying Creating metaphors Creating analogies Helps student restructure their understanding of content

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Integrating Technology and Marzano’s Instructional Strategies

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  1. Integrating Technology and Marzano’s Instructional Strategies

  2. Identifying Similarities and Differences • Four processes: • Comparing • Classifying • Creating metaphors • Creating analogies • Helps student restructure their understanding of content • Encourages students to make new connections and correct misconceptions • Use graphic and symbolic representations to give students support and structure

  3. Identifying Similarities and Differences • Microsoft Word • SmartArt graphics • Insert table • Clipart for analogies and metaphors • Microsoft Excel

  4. Identifying Similarities and Differences • Mapping software • Kidspiration/Inspiration • http://www.mindmeister.com • bubbl.us • Classifying Example • Interactive whiteboard • Mimio Notebook • SMART Notebook • Promethean ActivInspire • Comparing Example • Classifying Example

  5. Summarizing and Note Taking • Enhance students' ability to synthesize information and distill it into a concise new form. • Students need specific summarizing and note-taking techniques. • Microsoft Office for summarizing and note-taking: • Use Track Changes in Word to teach summarizing technique • Use Auto Summarize to compare student summaries with computer summary • PowerPoint for combination notes (two-content layout)

  6. Summary: Concepts/Facts Nonlinguistic Representations

  7. Summarizing and Note Taking • Collaborative summarizing and note-taking: • Wiki http://wikispaces.com Example: http://ow.ly/25rWN • Blog http://www.blogger.com Example: http://sarahplainandtall.blogspot.com/ • EtherPad http://piratepad.net Take & share notes from the session!

  8. Reinforcing Effort • Motivation plays a key role in the learning process. • Use a rubric and spreadsheet to track effort and achievement. • Students rate their own effort and record in a spreadsheet. • Provide students with grades for each task based on criteria for assignment. • Students enter grades in spreadsheet, then create a graph to show correlation between effort and achievement.

  9. Providing Recognition Provide recognition through: • Digital student portfolios • Blog • Microsoft certificate templates http://ow.ly/259Fx Example: Students create certificates for classmates.

  10. Providing Recognition • Podcast • Audioboohttp://audioboo.fm • Teachers, students, and parents can record podcast and share with class. • Video conferencing/messaging • Tokbox http://www.tokbox.com • Similar to podcasting, create a video message to provide recognition for students.

  11. Homework and Practice • Give students opportunities to deepen their understanding of and proficiency with content • Communicate the purpose of homework and practice • Provide feedback to students • Students need a lot of practice to achieve mastery

  12. Homework and Practice Have students work cooperatively to create games using templates below. Students who create the games and students who play the games will benefit! • Templates for you or students to create • Classroom game templates • Microsoft Office games • PowerPoint templates • Teacher created games • Jeopardy games • PowerPoint games

  13. Web Resources for Homework and Practice • Math • Virtual manipulatives • Interactive EOG & EOC • GeoGebra • Math 5 Live • IXL Math Practice (K-6) • Language Arts • Into the Book • ReadWriteThink • Magnetic Poetry • Science • FOSSweb • EdHeads • General • BrainPop – movies and quizzes • Iknowthat.com – (K-8) • Flashcard Exchange • E-Learning for Kids (K-6)

  14. Nonlinguistic Representations • Use linguistic & nonlinguistic representations of content to increase understanding and retention. • To significantly increase learning, involve students in creating nonlinguistic representations. • Simple applications: • Add clip art and photos to notes, vocabulary, word walls • Play video clips and slideshows • Use presentation software for lessons • Pete’s PowerPoint Station - http://www.pppst.com

  15. Nonlinguistic Representations

  16. Nonlinguistic Representations • Photo Story Example: http://tr.im/nccsinsttech • Windows Movie Maker • Glogster http://edu.glogster.com Example: http://bit.ly/aCwUPK • Prezihttp://prezi.com Example: http://ow.ly/25rzn

  17. Nonlinguistic Representations • Go Animate http://goanimate.com Example: http://bit.ly/9zDvvc • Google Earth http://earth.google.com/intl/en/ Example: NCCS virtual tour • Voice Thread http://voicethread.com Example: http://voicethread.com/share/44033/

  18. Cooperative Learning Use a variety of grouping patterns. • Informal Groups: • Think-Pair-Share • Turn to your neighbor • Formal Groups: • Literature Circles • Guided Reading • Project-based • Base Groups: • Long term • Homeroom • Table team

  19. Cooperative Learning • Use rubrics to communicate expectations for cooperative learning and evaluate group cooperation. Example: http://www.ncsu.edu/midlink/rub.mmproj.htm

  20. Cooperative Learning Technology-based cooperative learning experiences: • Multimedia projects • Video creation and editing • Glogster http://edu.glogster.com • News cast • Skype • 50 Ways to Use Skype in the Classroom http://ow.ly/24VkX • ePals Global Community http://www.epals.com

  21. Cooperative Learning • EtherPad http://piratepad.net • Wiki • Class web page (School Fusion) • Wikispaces - Free for educational wikis http://wikispaces.com Example: http://rockwritelisten.wikispaces.com/

  22. Setting Objectives and Providing Feedback • Students learn best when they know the goals or objectives of a lesson or learning activity. • We do this with: • Essential Questions • Essential Skills • Rubrics • KWL

  23. Setting Objectives • Digital learning goals are easily shared with parents and easy to access later for progress monitoring, reflection, and evaluation. • Electronic KWL Example: http://bit.ly/kwlchart • Learning contract Example using Google Docs Form: http://ow.ly/25sJw Spreadsheet for results • Blog for brainstorming • Post topic prior to lesson, unit, text reading, etc.

  24. Setting Objectives • Data and goal-setting • Electronic newsletter • Study Island • Pre-assessment • Survey Monkey • Clickers • Microsoft Mouse Mischief • Angles lesson example

  25. Providing Feedback • Effective feedback enhances student achievement. • Rubrics • Rubistar • Teachnology • Blog - Use comments for feedback Example: http://ow.ly/24UkI

  26. Providing Feedback • Classroom web page - Use as digital portfolio for students. Teachers, students, and parents can leave comments for feedback. Example: http://ow.ly/24Uu0 • Voice Thread • Microsoft Word – Comments • Clickers - Provide immediate feedback • Study Island

  27. Generating and Testing Hypotheses • Includes 6 types of tasks: • Systems Analysis (Predict what might happen if one part of a system changes.) • Problem Solving (Focus on unstructured, real life problems that may have more than one solution.) • Decision Making (Make a prediction and weigh it against other possible alternatives.) • Historical Investigation (“What really happened?” “Why did this happen?”) • Experimental Inquiry (Not only used in science!) • Invention (“Shouldn’t there be a better way to…?”)

  28. Generating and Testing Hypotheses • Spreadsheets • Microsoft Excel • Google Docs • Collect and analyze data • Evaluate criteria • Make decisions • Google Earth • Historical Imagery

  29. Generating and Testing Hypotheses • Web Resources • EdHeads • NOVA Building Big • Smog City • Plimoth Plantation’s You Are the Historian • Primary Access • By Kids for Kids: How to Invent • Hurricane Strike! • Explore Learning • Zoo Matchmaker • Windward!

  30. Cues, Questions, and Advance Organizers • Cues: Explicit hints about what students are going to learn or experience • Multimedia • http://www.watchknow.org • http://www.ncwiseowl.org • http://www.brainpop.com • Anticipation guides Example: http://bit.ly/anticipationguide

  31. Cues, Questions, and Advance Organizers • Questions help students access prior knowledge. • Blog Questioning example • Podcast • http://audioboo.fm • Twitter http://www.twitter.com • Algebra problems on twitter

  32. Cues, Questions, and Advance Organizers • Advance Organizers help students classify and make sense of content and set a purpose • Graphic organizers • Interactive graphic organizers: http://bit.ly/graphorg • Microsoft Word – SmartArt graphics • Kidspiration/Inspiration • http://www.mindmeister.com • bubbl.us Example: http://ow.ly/25H33 • Google Docs Example: http://bit.ly/kwlchart • Note-taking guide for multimedia

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