Teaching with Video Games. Jennelle Kesteloot (Richie) Madonna University RDG 5410. NYU Child Study Center. http://www.aboutourkids.org/articles/video_games_cons_pros#.
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Teaching withVideo Games
Jennelle Kesteloot (Richie)
“the typical American child watches 28 hours of television a week and by the age of 18 will have seen 16,000 simulated murders and 200,000 acts of violence”
WOW! That’s a huge number!
“first-person” shooter games (military training)
High level of quick gratification
Enhance motor coordination and ability to think quickly
Relate to one another via healthy competition
Violence in the games
“first-person” shooter games (violence)
Takes away from school work
Likely to behave in aggressive or harmful ways
Teach more about life (virtual games)
Problem solving and logic skills
Assist in education
Increase attention span
Reasonable workout (Wii)
Does not constitute a proper physical workout
Desensitized to violence
False expectations of real life
My how technology has changed…
My opinion: Playing video games at home can be ok (I do it sometimes). However, parents need to be involved and aware of what their child is playing (each game has an age level rating on it) and not use it as a babysitter.
Your Baby Can Read!
Each system costs money (plus additional fees for books, etc.)
Used in moderation, can be successful
My Opinion: These are great extensions for parents to use to help their child learn. However, I have seen these used as a babysitter where the child is just pressing random buttons instead of following the directions (age wise, they would have been able to follow along). In my eyes, it takes the place of one-on-one interaction with the parents when used this way.
*1971 – three student teachers created the classic educational game The Oregon Trail for use in a U.S. History course (Max Lieberman)