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Pirate’s Treasure!

Pirate’s Treasure!. Zack Russ. A Platformer. A simple platform game using pygame . Player collects jewels and progresses through the levels. The Player. The player is a small pirate sprite drawn in paint. There are 4 frame states: 2 walking left and 2 walking right. . The Levels .

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Pirate’s Treasure!

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  1. Pirate’s Treasure! Zack Russ

  2. A Platformer • A simple platform game using pygame. • Player collects jewels and progresses through the levels.

  3. The Player • The player is a small pirate sprite drawn in paint. • There are 4 frame states: 2 walking left and 2 walking right.

  4. The Levels • There are five playable levels in all. • Each level has a jewel near the top. • The player exits at the top right.

  5. Gameplay • Players use arrow keys to move. • Up key makes players jump. • Players must reach the top of the level to get the jewel and go to the next level. • Time is kept while playing and stops when the player reaches the game over screen (level 7).

  6. Codes • All codes used in this game are based off of the examples provided on Blackboard and the book: Making Games with Python and Pygame, by Al Sweigart. • All levels are stored in a separate module called Levels.

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