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Education in virtual environment

Education in virtual environment. M ihaela Banek-Zorica Antonija Lujanac. We are. Mihaela Banek-Zorica, dr.sc. mbanek@ffzg.hr Antonija Lujanac, student (Information Science and Pedagogy) ahorvat2@ffzg.hr

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Education in virtual environment

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  1. Education in virtual environment Mihaela Banek-Zorica Antonija Lujanac

  2. We are... Mihaela Banek-Zorica, dr.sc. mbanek@ffzg.hr Antonija Lujanac, student (Information Science and Pedagogy) ahorvat2@ffzg.hr Department of Information Sciences, Faculty of Humanities andSocial Sciences, Ivana Lučića 3, Zagreb, Croatia INFuture 2009

  3. Content • Forms of education in virtual environment (VE) • Implementation of VE in Croatia • Both sides of VE INFuture 2009

  4. In Croatia in 2002. more than 60% of high school students spent most of their time on the Internet Is it good or bad news? INFuture 2009

  5. Forms of education in a virtual environment • Today’s ICT supported education is implemented in different types of classrooms: • 1. multimedia classrooms, • 2. interactive multimedia classrooms, • 3. virtual environments. INFuture 2009

  6. Multimedia classroom -usually equipped with TV, speakers and an LCD projector • teaching mode is still oriented towards teacher as a “information keeper” i.e. teacher centered and does not respond to the learners individual needs. • only advantage of the multimedia classrooms versus classical classrooms is in students' experience which is enhanced due to the simultaneous activation of several perceptual organs ultimately leading to a positive knowledge transfer INFuture 2009

  7. Interactive multimedia classroom • Interactive multimedia classrooms are the easiest form of a virtual environment that endorses full interactivity. • Each student has his own computer connected with others and maintain their rhytm of learning • The most complex type of VE, virtual classrooms, present a combination of interactive multimedia classrooms connected to the Internet and enriched with advanced audio-visual devices and virtual representation of the world. INFuture 2009

  8. Virtual classroom • One of the many advantages of learning in such virtual environment is the interdisciplinary teaching scenarios in which knowledge is set in a broader context and becomes more comprehensive this of better quality. • The teacher chooses a learning objective and students themselves select the learning paths that the system generates. Students can create new situations, study them, change the method of trial and error and finally finish the learning task. INFuture 2009

  9. Figure1. Virtual classrooms should be connected In these environments high level of interaction is obtained and physical location of students and teachers is in not of importance. INFuture 2009

  10. Implementation of virtual environments in Croatia Creation of virtual world “Croatia“ (project for the gifted children) Using program 3D Construction Kid many children develop numerous architectural buildings (buildings, wind power, holiday resorts), set up exhibitions of pictures in museums, etc. It was noted that participation in this project develops creativity and emotional intelligence of gifted children. Figure 2. Gestures and mimicry bots in virtual worlds “Croatia” are at a very high level. INFuture 2009

  11. Some children also participate in the robot making courses using ROBOLAB system that expands the range of LEGO sensors, computer-controlled motors and RCX module combining LEGO blocks with the right industrial microcontrollers. Figure 3.Modul RCX Figure 4.Creating robot INFuture 2009

  12. Project Knowledge organization, management and sharing in electronic learning environment • Project goal was to test Second Life and create an extension to the current Faculty of Humanities and Social Sciences (FHSS) e-learning environment specifically for the part-time students and their distant learning courses. • Extending current electronic educational environment to the virtual 3D space was motivated by the fact that avatars and virtual worlds could partially substitute the real life classes and interaction both between students and between students and teacher. INFuture 2009

  13. Figure 5. Virtual learning space of Faculty of Humanities and Social Sciences, University of Zagreb in Second Life Figure 5. Virtual learning space of Faculty of Humanities and Social Sciences, University of Zagreb in Second Life INFuture 2009

  14. Course was a success, students had learned how to act in virtual world and were able to utilize previously learned skills like information literacy, programming, reference service etc. • As most of the student, attending this course, were employed in the school or university libraries, additional outcome is their introduction to new technology which they can now implement in their work environment. INFuture 2009

  15. Do we really need virtual education in our schools? - both sides of virtual education • For example, in Germany out of 11 million students 700 thousand experience that their behaviour interferes with their learning. • Out of the 100 students they observed nearly 23% reported various forms of aggressive behaviour. • Teachers and professional staff often complain about the lack of time and would very gladly spend time doing more to raise young. • Many students complain about the overcrowding learning material that remain on their cognitive level, but do not penetrate more deeply into their emotional lives. (Winkel, R. Djeca koju je teško odgojiti. Zagreb : Educa, 1996. Str.26-27) INFuture 2009

  16. “This study finds that excessive playing of electronic games is associated with school grades below 3.00” (Faculty of Medicine, Prince of Songkla UniversityHat-Yai) “The overpowering stimulation and excitement that virtual reality produces can lull the imagination and numb sympathetic feelings for pain and suffering” (Soko Education (Santa Monica: Middleway Press, 2001)“Children exposed to mass media and advertising are becoming materialistic exploitation. Around three billion children around the world spending money goes to the goods, sweets, CDs and games” (The Parenting Magazine, 2009) INFuture 2009

  17. Control-free environment is more harmful than useful. Do we need to encourage virtual education in schools? There are several reasons for this... INFuture 2009

  18. Comparing the advantages and disadvantages of learning in a virtual environment it has become clear that today's generation wants and needs information-based education using new media. • All the negative consequences of virtual education can be avoided when including virtual learning environment in the regular school system, because then students will be more satisfied with the school as an institution. INFuture 2009

  19. Conclusion • The school system should not strive only for the intellectual development of youth, but also moral, emotional and social. • And finally, through virtual education, it is possible to achieve a better relationship with young people. They will surely be grateful if adults understand their ways of communication and transform the traditional ways of learning. INFuture 2009

  20. Thank you for your attention! Questions?

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