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Virtual Worlds in Education

Virtual Worlds in Education. Educational Psychology. Computing Science. Dr Patricia Boechler Erik deJong Jeff Klassen. Dr Mike Carbonaro Wayne Thomas Corbett Artym. Dr Eleni Stroulia Matthew Delaney. Creating a Virtual Campus in OpenSim. Issues, Obstacles, and Successes.

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Virtual Worlds in Education

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  1. Virtual Worlds in Education Educational Psychology Computing Science Dr Patricia Boechler Erik deJong Jeff Klassen Dr Mike Carbonaro Wayne Thomas Corbett Artym Dr EleniStroulia Matthew Delaney

  2. Creating a Virtual Campus in OpenSim Issues, Obstacles, and Successes

  3. The Development Phase

  4. Based on five key tasks 4 Interiors were represented Roughly 1500m2 of outdoor space represented The Development Phase

  5. Virtual Campus should accurately represent the real world Campus with as much detail as possible 1 to 1 Scale

  6. Issues and Obstacles

  7. Importing 3D Models

  8. Scaling the Collada/Mesh Models

  9. Scaling the Collada/Mesh Models

  10. Scaling the Collada/Mesh Models

  11. In February 2012, we piloted the environment with 60 current students in groups of 20 Overloading the server

  12. Crossing regions:losing control

  13. Crossing regions:losing control

  14. Voice server set-up

  15. User Account/Avatar set-up

  16. Selecting an appropriate viewer

  17. Quick Live Tour

  18. Running the Tour Sessions

  19. 5 Sessions • Students were taken on a 1.5 hour tour • Experienced student tour guides • Veterans of real world orientation Tour Sessions

  20. Sample Video

  21. Student responses

  22. Survey given to participants following the tour • Questions regarding: • Usability of Virtual Campus • Information and Content • Satisfaction with tour • Expectations of visit to UofA after tour Post-Tour Survey

  23. I felt the virtual campus was a place I visited rather than something I was looking at. I had the sense of being in the same space as my fellow students. Having a 3D physical representation of myself in the virtual world contributed to my on-line experience over other types of on-line environments. (eg. E-mail, chat) Having a 3D physical representation of other students in the virtual world contributed to my on-line experience over other types of on-line environments.

  24. I felt like I was listening to/addressing the other students in the virtual world. I felt like I was listening to/addressing the facilitators in the virtual world. It was easy to use the voice chat feature. It was easy to use the text chat feature.

  25. The virtual world download instructions were clear. The virtual world download process was trouble free. I struggled with the virtual world download process. The virtual world download process was too long.

  26. I now have a good sense of the layout of the campus. The virtual orientation session has increased my confidence about attending the University of Alberta. I would recommend to a new student to sign up for the virtual orientation sessions. After the virtual tour, I feel I will be able to find my way around campus when I arrive.

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