1 / 21

2017-18 Contest Orientation

Join us on December 8, 2017, at Carnegie Science Center for the Chain Reaction Contraption Contest! Register your team, demonstrate your contraption, and compete for special awards. Exciting prizes await the top 3 teams!

emelias
Download Presentation

2017-18 Contest Orientation

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. 2017-18Contest Orientation

  2. This Year’s Challenge Weigh It! • Carnegie Science Center • Friday, December 8, 2017 • 7:00 AM – 4:00 PM

  3. Chain Reaction Contraption Contest • Pre-contest day activities • Register and set-up (7:00 – 8:00) • Preliminary Round (8:00 – 11:30) • Operations Judging • Special Awards Judging • Special Awards Winners & Finalists (12:00-12:30) • Final Round (12:45-3:30) • Operations Judging • Final Awards Ceremony (3:30-4:00)

  4. Awards Operations Judging • The top 3 teams will receive prizes • For the School • For the 4 Official Team Members • Special Awards Judging • Best Use of Gravity • Rookie of the Year • Longest Successfully Executed Contraption • Best Presentation • Most Efficient Reset • Best Execution of a Theme

  5. Official Handbook Check out the handbook for a complete list of rules, score sheets, forms, available points, potential deductions and important dates! www.chainreactioncontest.org

  6. Photographic Progress Reports • A picture or two of the contraption's evolution • Summary of what has happened • Issues/challenges • Innovative applications • Due Oct 3othNov 13th Dec 1st

  7. Team Participation • Max of 4 students to represent the contraption on contest day • More than 4 can participate in contraption design and build • Each school may register one additional team for the contest. • An individual student may participate on one team • Only one team per school can compete in the final round of the contest. • Conventional High Schools, Charter Schools, Technical Schools and Home Schools may participate

  8. Break Out Sessions • Contraption Demonstration • 2016-17 Contest – Unlock and Lock it up • Greater Latrobe Senior High School • South Fayette High School • Contest Day Judging • process, what we are looking to see, rules • Operations Judging • Special Awards Judging

  9. Tips for Success – Pre-contest • Step 1 – Read the Handbook! • Pay attention to the score sheets while planning your contraption and contest day strategy. • Come up with a design and construction plan • Set a schedule • Complete all activities on-time and in-full • Dream, Build, Test and Revise – Think Repeatable • Be patient, allow time to correct the flaws • Be bold: change a step if it does not perform consistently • Be creative and don’t get discouraged • Practice

  10. Tips for Success – Contest Day • Anticipate what could happen • Emergency supplies and consumables (your “triage kit”) • Transportation issues • Show your hard work • A polished verbal presentation “sells” your contraption • Highlight key, unique and creative approaches and steps • Contraption Operation • Have a checklist and use it to make sure everything is right before starting each run. • Check with the judges before touching the contraption. • Relax and have Fun!

  11. Questions?

  12. Several Key Questions • How well does the contraption complete the requirements of the task? • How unique and creative is the approach to achieving the task? • How creative is the engineering design of the contraption?

  13. Contraption Jeopardy • What is the maximum size limit for the contraption? • What is the minimum amount of time the contraption may operate in a single run? • How many points are deducted for a human intervention? • What is the minimum expected number of steps? • What is the first pre-contest deliverable? • What is the task for this year?

  14. Contraption Jeopardy • How many students can represent the contraption for the judges on contest day? • What is a “restart”? • How long do the students have to complete the verbal presentation? • How many points are available for the pre-contest submittals? • How many times do you have to run the contraption for the judges? • What day is the contest?

  15. Step Definition A step is defined as an action that results in another action working towards the final goal of the contraption. For example, the act of tipping over a block of wood with a rolling ball is a step. The actual tipping motion of the block is NOT a step, unless it causes another action to occur. A series of the same actions repeated (such as dominoes knocking each other over or a ball hitting another ball) is considered to be one step in the spirit of the Chain Reaction Contraption Contest.

  16. Contraption Materials • Teams must provide an assessment of the total cost of the contraption and the % of used materials • New materials • Materials that are donated or purchased in new condition • Use fair market value (e.g. Lowes) or actual cost • Used materials • Materials that are recycled or scavenged for use • Use reasonable assessment (garage sale/Goodwill)

  17. Conceptual Design • An illustrative drawing or drawings of your ideas for your contraption • Does not need to match contest day contraption • Detailed step information is not required • Due October 16th

  18. Rules • Dimensions • The finished contraption must not exceed 5 ft x 3 ft x 2 ft. The contraption, while operating, must remain inside the dimensions. The platform is included in the maximum dimension measurement.

  19. Rules • Restarts & Human Interventions • If your contraption should fail during its operation, you may decide whether to: • continue the run by helping a step along (a human intervention) • give up on the run and starting over (a restart) • Time Limit • Each contraption must take at least 30 seconds to run completely through its steps and must not run longer than 2 minutes. • Your reset must take less than 4 minutes.

  20. Contraption Demonstration • 2009-10 Contest – Construct a Building

  21. Contraption Demonstration • 2016-17 Contest – Unlock and Lock it up

More Related