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Hero’s Journey

Hero’s Journey. The Magic of Large Group Interventions. A hero ventures forth from the world of common day into a region of supernatural wonder: Fabulous forces are there encountered and a decisive victory is won:

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Hero’s Journey

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  1. Hero’s Journey The Magic of Large Group Interventions A hero ventures forth from the world of common day into a region of supernatural wonder: Fabulous forces are there encountered and a decisive victory is won: The hero comes back from this mysterious adventure with the power to bestow boons on his fellow man. Joseph Campbell

  2. Hero’s Journey • Large Group Methods • Future Search • Open Space • Simu Real • Conference Model • Real Time Strategic Change

  3. Hero’s Journey Ordinary World Call to Adventure Return with Elixir Refusal of the Call Mentor Resurrection Threshold Road Back Tests, Allies & Enemies Reward Inmost Cave - Review Ordeal Life & Death

  4. Hero’s Journey Hero – Separate from ordinary world, challenge, quest, restores balance Mentor – provides motivation, insights & training Threshold Guardian – protect Special World, secrets, tests Herald – challenges and announces the coming of change Shape shifter – misleads, hides intentions and loyalties Shadow – represent darkest desires, untapped resources, rejected qualities. Sometimes fears & phobias Trickster – disrupt status quo, phrase, antics, transformative. Laughter and ridicule to see absurdity.

  5. Hero’s Journey • As facilitator, sponsor, leader or participant… • What role do you play in change experiences? • What character do you tend to assume? Mentor Shapeshifter Gate Keeper Trickster Shadow Herald

  6. Ordinary World Hero’s Journey All adventures or journeys begin… in the Ordinary World Eventually those who go on the journey will compare the Ordinary World to the Special World and integrate the two. Every process involves breaking something up.Joseph Campbell

  7. The big question is whether you are going to be able to say a hearty yes to the adventure.Joseph Campbell Hero’s Journey Call to Adventure The Call can come in many ways. It is recognition we are not going to be able to sustain status quo

  8. Fear The hero and the coward both feel the same thing, but the hero uses his fear… The coward runs. It’s the same thing, fear, but it’s what you do with it that matters. Cus D’Amato Fear The hero and the coward both feel the same thing, but the hero uses his fear… The coward runs. It’s the same thing, fear, but it’s what you do with it that matters. Cus D’Amato Refusal of the Call Hero’s Journey There is a point, whether on the part of a participant, facilitator, leader or organization, where there is a reluctance to take on the challenge which has presented itself.

  9. Each is a hero and an oracle to somebody, and to that person whatever he says has enhanced value. Mme. A.M. Bigot De Cornuel Mentor Hero’s Journey We all have mentors who have shown up in our lives. The length of their stay is inconsequential; it is the impact of that stay which will determine the title.

  10. I long to accomplish a great and noble task, but it is my chief duty to accomplish humble tasks as though they were great and noble. The world is moved along not only by the mighty shoves of its heroes, but also by the aggregate of the tiny pushes of each honest worker. Helen Keller Crossing the First Threshold Hero’s Journey This is the point in the process where the group crosses over a threshold that separates the ordinary world from the special world.

  11. Tests, Allies & Enemies Hero’s Journey Many things which begin to occur, often from what seem to be contradictory points of view. Things begin to break up and former allies may seem to be crossing over to another camp. The old rules are not working and the new rules are not entirely clear. "The hardest thing in life is to know which bridge to cross and which to burn." -David Russell

  12. Inmost Cave - Review Ordeal Life & Death Hero’s Journey It is by going down into the abyss that we recover the treasures of life. Where you stumble, there lies your treasure. Joseph Campbell

  13. Reward Hero’s Journey A new perspective begins to be developed. The fog clears and a new path, picture is visible. Sometimes skits are used to help paint the picture, to whet the appetite for all that is possible. Heroes know that things must happen when it is time for them to happen. A quest may not simply be abandoned: unicorns may go unrescued for a long time, but not forever; a happy ending cannot come in the middle of the story. Peter S Beagle

  14. I cannot say whether things will get better if we change; what I can say is they must change if they are to get better."-G. C. Lichtenberg Road Back Hero’s Journey It is not possible to stay in the Special World forever Return to the Ordinary World must be seriously considered There is often wavering

  15. Resurrection Hero’s Journey The application of all that has been discovered and acknowledged. There is an exhibition of the new attributes, strengths, skills, ideas, demonstration of commitment and deep knowledge there is a willingness to proceed The art of progress is to preserve order amid change, and to preserve change amid order. Life refuses to be embalmed alive. The more prolonged the halt in some unrelieved system of order, the greater the crash…-Alfred North Whitehead

  16. Return with Elixir Hero’s Journey The hero returns with the boon - a new perspective, knowledge and experience and must integrate the “Special World” in spite of the challenges involved in that integration The prudent see only the difficulties, the bold only the advantages, of a great enterprise; the hero sees both; diminishes the former and makes the latter preponderate, and so conquers. Johann Kaspar Lavater

  17. Hero’s Journey What the conversation looks like

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