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Constraint-based Round Robin Tournament Planning

Constraint-based Round Robin Tournament Planning. Martin Henz National University of Singapore. Round Robin Tournament Planning Problems. n teams, each playing a fixed number of times r against every other team r = 1: single, r = 2: double round robin.

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Constraint-based Round Robin Tournament Planning

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  1. Constraint-based Round Robin Tournament Planning Martin Henz National University of Singapore

  2. Round Robin Tournament Planning Problems • n teams, each playing a fixed number of times r against every other team • r = 1: single, r = 2: double round robin. • each match is home match for one and away match for the other • dense round robin: • At each date, each team plays at most once. • The number of dates is minimal.

  3. Example: The ACC 1997/98 Problem Nemhauser, Trick; Scheduling a Major College Basketball Conference; Operations Research, 46(1), 1998. • 9 teams participate in tournament • dense double round robin: • there are 2 * 9 dates • at each date, each team plays either home, away or has a “bye” • alternating weekday and weekend matches

  4. The ACC 1997/98 Problem (cont’d) • No team can play away on both last dates • No team may have more than two away matches in a row. • No team may have more than two home matches in a row. • No team may have more than three away matches or byes in a row. • No team may have more than four home matches or byes in a row.

  5. The ACC 1997/98 Problem (cont’d) • Of the weekends, each team plays four at home, four away, and one bye. • Each team must have home matches or byes at least on two of the first five weekends. • Every team except FSU has a traditional rival. The rival pairs are Clem-GT, Duke-UNC, UMD-UVA and NCSt-Wake. In the last date, every team except FSU plays against its rival, unless it plays against FSU or has a bye.

  6. The ACC 1997/98 Problem (cont’d) • The following pairings must occur at least once in dates 11 to 18: Duke-GT, Duke-Wake, GT-UNC, UNC-Wake. • No team plays in two consecutive dates away against Duke and UNC. No team plays in three consecutive dates against Duke UNC and Wake. • UNC plays Duke in last date and date 11. • UNC plays Clem in the second date. • Duke has bye in the first date 16.

  7. The ACC 1997/98 Problem (cont’d) • Wake does not play home in date 17. • Wake has a bye in the first date. • Clem, Duke, UMD and Wake do not play away in the last date. • Clem, FSU, GT and Wake do not play away in the fist date. • Neither FSU nor NCSt have a bye in the last date. • UNC does not have a bye in the first date.

  8. Preferences • Nemhauser and Trick give a number of additional preferences. • However, it turns out that there are only 179 solutions to the problem. • If you find all 179 solutions, you can easily single out the most preferred ones.

  9. Nemhauser/Trick Solution • enumerate home/away/bye patterns • explicit enumeration (very fast) • compute pattern sets • integer programming (below 1 minute) • compute abstract schedules • integer programming (several minutes) • compute concrete schedules • explicit enumeration (approx. 24 hours) Schreuder, Combinatorial Aspects of Construction of Competition Dutch Football Leagues, Discr. Appl. Math, 35:301-312, 1992.

  10. Modeling ACC 97/98 as Constraint Satisfaction Problem Variables • 9 * 18 variables taking values from {0,1} that express which team plays home when. Example: HUNC, 5=1 means UNC plays home on date 5. • away, bye similar, e.g. AUNC, 5 or BUNC, 5 • 9 * 18 variables taking values from {0,1,...,9} that express against which team which other team plays. Example: UNC, 5 =1 means UNC plays team 1 (Clem) on date 5

  11. Modeling ACC 97/97 as Constraint Satisfaction Problem (cont’d) Constraints Example: No team plays away on both last dates. AClem,17 + AClem,18 < 2, ADuke,17 + ADuke,18 < 2, ... All constraints can be easily formalized in this manner.

  12. Constraint Programming Approach for Solving CSP “Propagate and Distribute” • store possible values of variables in constraint store • encode constraints as computational agents that strengthen the constraint store whenever possible • compute fixpoint over propagators • distribute: divide and conquer, explore search tree

  13. Search Strategies: Naive Approach Enumerate variables in one way or another. Any direct enumeration approach fails miserably. Reason: not enough propagation  too large search space

  14. First Step: Back to Nemhauser/Trick! • constraint programming for generating all patterns. • CSP representation straightforward. • computing time below 1 second (Pentium II, 233MHz) • constraint programming for generating all pattern sets. • CSP representation straightforward. • computing time 3.1 seconds

  15. Back to Schreuder • constraint programming for abstract schedules • Introduce variable matrix for “abstract opponents” similar to  in naïve model • there are many abstract schedules • runtime over 20 minutes • constraint programming for concrete schedules • model somewhat complicated, using two levels of the “element” constraint • runtime several minutes

  16. Cain’s Model • Alternative to last two phases of Nemhauser/Trick • assign teams to patterns in a given pattern set. • assign opponent teams for each team and date. W.O. Cain, Jr, The computer-assisted heuristic approach used to schedule the major league baseball clubs, Optimal Strategies in Sports, North-Holland, 1977

  17. Cain 1977 Schreuder 1992 Dates1 2 3 4 5 6 Pattern 1 H A B A H B Pattern 2 B H A B A H Pattern 3 A B H H B A Dates1 2 3 4 5 6 Dynamo H A B A H B Sparta B H A B A H Vitesse A B H H B A Dates1 2 3 4 5 6 Team 1 3H 2A B 3A 2H B Team 2 B 1H 3A B 1A 3H Team 3 1A B 2H 1H B 2A Dates1 2 3 4 5 6 Dynamo VH SA B VA SH B Sparta B DH VA B DA VH Vitesse DA B VH DH B VA

  18. Cain’s Model in CP: main idea • remember: matrices H, A, B represent patterns and matrix  represents opponents • given: matrices H, A, B of 0/1 variables representing given pattern set. • vector p of variables ranging from 1 to n; pGT identifies the pattern for team GT. • team GT plays according to pattern indicated by p on date 2: HpGT,2=HGT,2 • implemented: element(pGT,H2 , HGT,2 )

  19. Using Cain’s Model in CP • model for Cain simpler than model for Schreuder • runtimes: • patterns to teams: 33 seconds • opponent team assignment: 20.7 seconds • overall runtime for all 179 solutions: 57.1 seconds Details in: Martin Henz, Scheduling a Major College Basketball Conference - Revisited, Operations Research, 2000, to appear

  20. Friar Tuck • constraint programming tool for sport scheduling, ACC 97/98 just one instance • convenient entry of constraints through GUI • Friar Tuck is distributed under GPL • Friar Tuck 1.1 available for Unix and Windows 95/98 • implementation language: Oz using Mozart (see www.mozart-oz.org)

  21. Implementation of Friar Tuck • special purpose editors for constraint entry • access to all phases of the solution process • choice between Schreuder’s and Cain’s methods • computes schedules for over 30 teams • some new results on number of schedules

  22. Some Users of Friar Tuck • West England Club Cricket Championship • Wisconsin Intercollegiate Athletic Conference • Colonial Athletic Conference • Bill George Youth Football League • Euchre tournaments

  23. Future Work • better constraints for pattern set generation needed • using local search for sport scheduling • application specific modeling language for round robin tournaments

  24. Conclusion • finite domain constraint programming well suited for solving round robin tournament planning • competing models have natural implementation using CP(FD) • Friar Tuck: a tool for round robin tournament planning www.comp.nus.edu.sg/~henz/projects/FriarTuck/

  25. Truth or Consequences, NM (a few miles north of Las Cruces)

  26. Truth or Consequences, NM (a few miles north of Las Cruces)

  27. ICLP 2001 Truth or Consequences, NM    

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