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Game ‘ Geometric Twister ’

Game ‘ Geometric Twister ’. Aija Pridāne Agita Dreimane Laura Hofmane. Preparation for the game. Topic : Geometry – different figures and their area calculation . Houskeeping – ethnographic elements.

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Game ‘ Geometric Twister ’

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  1. Game ‘GeometricTwister’ Aija Pridāne Agita Dreimane Laura Hofmane

  2. Preparationforthegame • Topic:Geometry – differentfiguresandtheirareacalculation. Houskeeping – ethnographic elements. • GameObjective:Strengthenknowledgeofgeometricfiguresandtheirareacalculation. • Players: 4– 6 people. • Age:From 14 years. • Winneristheplayerwiththemostpoints.

  3. How to play • The game has three rounds and in each round is five moves for each player. In each round play 4-6 players who are changing in each round. All three round winners compete at the end for the win. • The player throw the first dice on which is drawn figures, determining which figure he will have to make. • Then throw the second dice by which determine from what headcount other figures have to make above threw figure.

  4. Example • Forexample: Withthe first dicethrow a rectangleandwiththesecondthrownumber2. Sotherehave to make a rectanglefromtwootherfigures.

  5. Whenthefigureisready, playertakescardsonwhichisdrawnfigureswiththeirareas. Hehave to takeonlythosecardsonwhichisdrawnthesamefiguresfromwhichhemadeabovethrewfigure, andthencalculateitsarea.

  6. Ifontheseconddicefallfieldwithexclamationmark, thenplayerneeds to takecardswithethnographic ornaments andfindthereabovethrewfigure.

  7. Pointscoring • For the figures correct making from correct figures – 5 points. • For the figures finding in ethnogrphic ornaments – 5 points. • Other points add by size of the figures area (eg., Player already have 5 points for makaing figure and the figures area is 17dm2, so 5+17=22 points.).

  8. Thankyou!

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