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PGP Grid

PGP Grid. NeSC Review May 2005. Description and Aims. Apply real time 3D vision technology to animation production. Apply remote parallel processing to real time 3D vision. Apply remote parallel processing to hyper-realistic rendering of imaginary environments

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PGP Grid

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  1. PGP Grid NeSC Review May 2005

  2. Description and Aims • Apply real time 3D vision technology to animation production. • Apply remote parallel processing to real time 3D vision. • Apply remote parallel processing to hyper-realistic rendering of imaginary environments • Propose best practice for Animation Virtual Organisations

  3. Description PGP Ltd WP1: VO Study WP2: Capture of sequences WP6: Distributed Rendering WP3: Specialisation of software WP4: Grid enabling S/Correlator EPCC Glasgow WP5: Image streaming

  4. Status • Project completed at end of 2004 • Remaining activity since then limited to preparation of journal articles and final report.

  5. Achievements • EPCC: • Produced Virtual Organisation report • Built Resource Locator for Parallelisation • Developed a Remote Rendering Service integrated with 3dStudio for PGP • GU : • Developed parallelised matcher based on Pi calculus • Integrated and tested Pi calculus system with EPCC resource locator • Set up a resource locator server at Glasgow • Developed video sequence conforming software • PGP : • Built CGA sequences using material produced by GU • Jointly developed approach to remote rendering of sequences

  6. Dissemination • GGF-March 2004 • Presentation to All Hands 2004 • Award of A H Reeve Premium by IEE in Jan 2005 • Presentation to be given to 2nd International Workshop on Middleware for Grid Computing, in Toronto • Demonstration given to Pinewood Studios of the animation technique • 2 Presentations to ITI Techmedia • Papers published – see subs page. • Code and documents available from website.

  7. Papers published or accepted • 3D Performance Capture for Facial Animation, MacVicar, D.W., Ford, S., Borland ,E., Rixon, R.C., Patterson, J.W., Cockshott, W.P., 3DPVT, Thessaloniki, Greece, IEEE Computer Society Press, (2004), ISBN/ISSN: 0-7695-2223-8 • The PGP Grid Project, Cockshott, W.P., Yarmolenko, V. Mackenzie, L. Borland, E. Graham,P. Ju,X. , All Hands Conference, Nottingham, (2004). • JPIE INTERFACE: A Java Implementation of the PI-Calculus for Grid Computing, Yarmolenko, V., Cockshott, P., Borland, E., Mackenzie, L., Graham, P., Proceedings Middleware Grid Conference, Toronto-Canada (Oct 2004) • Pre-commercial 3D Digital TV studio, Cockshott, W.P., Nebel, J-C., to appear in IEE Proc. Vision, Image & Signal Processing • Applying the Grid to Cartoon Animation , Lewis Mackenzie, Paul Cockshott, Viktor Yarmolenko, Ewan Borland, Paul Graham, Kostas Kavoussanakis, to appear in Concurrency and Computation : Practice and Experience.

  8. Exploitation • Presentation to Pinewood Studios. Possible use in Captain Scarlet. Need better handling of eyes and mouth. • We upgraded the handling of head pose and eyes in response to this. • Proposal to EPSRC for follow on project – rated of fundable quality but funds not awarded. • Development proposal to ITI Techmedia, this was rejected on the grounds that the world market for digital motion capture too small to justify the investment.

  9. Project Participants • PGP Productions Ltd: • Carl Goodman • Peter Stansfield (Wavecrest) • Glasgow University: • Paul Cockshott • Lewis MacKenzie • Ewan Borland • Viktor Yarmolenko • EPCC: • Kostas Kavoussanakis • Ali Anjomshoaa • Paul Graham • Gavin Pringle

  10. Technical Achievements – JPie • The versions of GridFTP available do not support memory-to-memory transfer, which is required by our application. • Lack of GridFTP server implementations on Windows has been a serious concern, with respect to cross platform use. This is especially the case when more than half the machines available to us are running Windows. • Further investigation revealed that the existing GridFTP protocols are not available in pure Java versions. We regard this as desirable to allow our matching harness to have a light software footprint on machines such as teaching lab equipment running Windows. • Milner’s π-Calculus provides the ability to transfer communications channels along communications channels in addition to image data itself, which is advantageous to our application for establishing dynamic data-flow graphs in the processing of image streams. • Resource locator incorporated into the Jpie system.

  11. Technical Achievements – ILS • As part of its code, each p-Calculus node can solve a problem or pass it to other, willing nodes to do it on its behalf • A node can pass its communications channels allowing dynamic configuration of data-flow graphs. • Lookup for willing nodes is done through our Resource Locator Service (aka ILS – Initiator, Locator, Servent) • A webservice that allows Servents to register with JPie and Initiators to locate Servents fulfilling their criteria

  12. Technical Achievements – ILS • Locator • Holds a database of resources • Hosts web services for updating and querying the database • Brokers resource requests • Servent (Server Entity) • Contacts the Locator with its resource description • Updates the Locator with its resource status • Initiator • Requests resource(s) from the Locator

  13. Technical Achievements – RRS • The Remote Rendering Service (RRS) is a webservice which allows the submission, control and monitoring of rendering jobs on a remote, 3D-StudioMax farm • This involves: • A user-interface integrated to 3D-StudioMax • Authentication at the remote farm • Seamless transfer of appropriate files to and from the farm

  14. PGP (Client-Side) Remote Farm (Server-Side) 3ds max 6 Web Server RRS-GUI RRSJavaServer Animator Farm 4 RRSDOSClient 3ds max 6 Backburner 2 5 RRSJavaClient 6 RRSJavaGftpClient 1 2 GridFTP 3 Rendering config & .max files Technical Achievements – RRS

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