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World Heritage Sites for Europeana

World Heritage Sites for Europeana. Franco Niccolucci, Andrea D ’ Andrea, Kate Fernie and Sheena Bassett. This project has been funded with support from the European Commission ‘ s CIP ICT PSP programme. Introduction. Overview About Europeana The 3D-Icons Project Objectives

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World Heritage Sites for Europeana

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  1. World Heritage Sites for Europeana Franco Niccolucci, Andrea D’Andrea, Kate Fernie and Sheena Bassett This project has been funded with support from the European Commission‘s CIP ICT PSP programme

  2. Introduction Overview • About Europeana • The 3D-Icons Project • Objectives • Targeted content • IPR Issues • 3D-ICONS Technologies • Scanning, data acquisition, 3D model construction, metadata and harvesting • Innovative aspects and aspirations

  3. What is Europeana? A huge database of information about digital content (metadata) held by European cultural heritage institutions Funded by the European Commission Supplied by a range of Best Practice and other Pilot projects as well as directly by (larger) institutions Catalyst for new content services Europeana services and tools, standards, Linked Open Data, … Hackathons – new content-based apps. Source of exhibitions (engaging the public) Network of cultural heritage organisations and expertise Evolving - going from the ESE (Europeana Semantic Elements) schema to the EDM (Europeana Data Model) with planned future releases One-stop-shop and showcase for digitised cultural heritage.

  4. Current Status of Europeana By July 2012 over 23 million objects from more than 2,200 institutions from 33 countries. Predominantly Images Text Audio Video 3D (just a few but lots more in the pipeline!)

  5. Content-provider projects 23 current projects: CARARE (archaeology & architecture), Europeana Fashion, Digitising Contemporary Art (DCA), ECLAP (performing arts), EuScreen (TV), Europeana Collections 1914-1918, Europeana 1914-1918, EuroPhoto, Europeana Libraries, Europeana Regia (manuscripts), HOPE (social history), Europeana Photography, Natural Europe, Open Up! (bio-diversity) and ThinkMOTION (science & engineering). 8 completed: JUDAICA (Jewish history), MIMO (musical instruments), EuropeanaLocal, European Film Gateway, Biodiversity Heritage Library for Europe, EuropeanaTravel and two others aimed at national archives and museums (general content).

  6. Europeana Exhibition

  7. 3D in Europeana

  8. The 3D-ICONS Project 3D-ICONS will bring exciting and engaging 3D models and constructions to Europeana end users Rapid in-roads in gaming, TV and films Challenge for Cultural Heritage sector to bring their 3D models used for scientific & research purposes into the public domain 3D real life models of monuments and buildings Complete sites such as Pompeii Virtual reality models Fly-throughs, …

  9. Objectives Focus on 3D content: Models & reconstructions Enlarged models of important features and details Related images, texts and videos. Enable the ‘re-contextulization’ of objects held elsewhere (e.g. museums) Enable ‘access’ to inaccessible sites Digitisation and 3D-scanning of buildings and sites Conversion of existing 3D content into user-friendly formats for Europeana end users. General public, tourists, students, cultural heritage institutions who need to produce 3D documentation about their important monuments and buildings, content providers & SMEs looking for sustainable business processes.

  10. Targeted content 16 partners from 11 different countries providing content: Pompeii, Italy Newgrange, Ireland

  11. IPR Issues Metadata provided to Europeana under CC0 licence EDM schema elements Based upon the CARARE schema End user clicks on URL Taken to landing page Choice of models, formats IPR information Project Consortium Agreement Access to IPR unless otherwisespecified in the Annexes. Advice on how to handle IPR Sculpture of Cerrillo Blanco

  12. Technologies Scanning equipment Various technologies in use 3D Data acquisition Surveying, modelling, … 3D model construction MeshLab, Blender Creation of 3D models CityEngine (3D-COFORM) Metadata and harvesting OAI-PMH compliant repositories, MINT and MORE tools. Publication 3D-PDF, WebGL, SpiderGL, HTML5. Pisa

  13. Innovative aspects 3D-ICONS will use CARARE aggregation service ORE OAI aggregation Linked Open Data Production pipeline Flexibility in data creation Advanced semantics/rich metadata Quality assurance Business model Cost analysis, IPR, organizational models Attractiveness for end users.

  14. The challenges Suitable formats for end users Viewable on home computers, preferably without plug-ins or installation of special viewers Reduction and simplification of 3D models Without compromising quality and impact Metadata Extension to CARARE schema without over-complicating but mapable to the EDM IPR management and business planning Advice and recommended approaches

  15. Work in progress Survey of current 3D-content: Format, current IPR status (simple), size, technologies and methodologies used, … Separate survey of current IPR practices Analysis of monument inventory to decide data acquisition, post-processing, … Each partner to create digitisation schedule Case studies Formats for Europeana Metadata and thesauri

  16. Digitisation & scanning

  17. Any questions? Project Manager: Prof. Franco NiccolucciEmail: Niccolucci@unifi.it http://www.3dicons-project.eu

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