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New concepts are explained and modeled by the teacher.

HOW DO STUDENTS LEARN IN BAND & ORCHESTRA?. New concepts are explained and modeled by the teacher. Each concept is experienced through an activity that helps them hear, feel, and/or see how the concept works. * This is usually done through a physical activity or game.*

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New concepts are explained and modeled by the teacher.

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  1. HOW DO STUDENTS LEARN IN BAND & ORCHESTRA? New concepts are explained and modeled by the teacher. Each concept is experienced through an activity that helps them hear, feel, and/or see how the concept works. *This is usually done through a physical activity or game.* 3. The above activity is immediately related/connected back to their music. 4. Finally, it is applied it to their instrumental performance. Connection Activities are quick (5-10 minutes) tasks that are only experienced when a new concept is introduced. The following are sample connection activities. Students play their music as a group with the conductor giving signals for when to play with sound and when to continue playing without sound. The object is to continue the song with just fingerings and all be in the same place in the music when they are given the cue to play with sound again. Students sing the parts they are playing in their music so they can hear how they should sound including articulation. # q n ‘ Logical reasoning games! Students roll big box dice then figure out whether the rhythm they rolled will fit in with the rhythms written in the measure by the students before them. The first team to successfully complete 4 measures with the correct amount of beats earns a point. This game can be done with any time signature. y n q Students play quick 5-10 minute board games. The dice have grade level appropriate rhythms on each side and the students move their game pieces the number of spaces that correlate with the rhythmic value of the rhythm the rolled. Tennis ball. bounce-catch type patterns are used to help students hear and feel the meter of the music. Often they will sing their part in the music while doing the pattern. Students play a quick board game shaped like a treble clef sign. Each square has a musical term/symbol that they will have to follow. For example, a D.C. al Fine Indicates that they have to back to the beginning of the game and to play until the FINE. Students in relay teams pick up a card with a musical symbol definition. They search through a pile of symbols to find the matching one. When they are correct the next person on the team does the same until the entire pile of definitions have been matched. Students in teams race to “jump” the correct line/space on a giant floor staff to spell a word in their instruments clef. (*This is for beginners only)

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