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HANDS

HANDS. Persuasive Technology and Open Source.

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HANDS

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  1. HANDS • Persuasive Technology and Open Source “… there is a remarkably good fit between the autistic mind and the digital age. For this new generation of children with autism, I anticipate that many of them will find ways to blossom, using their skills with digital technology ….”Simon Baron-Cohen, Professor and Director of Autism Research Centre, University of Cambridge Persuasive Technology and Open Source

  2. HANDS – Persuasive Technology and Open Source Persuasive Technology Context: ASD/Selfregulation Open Source Questions, talk

  3. Persuasive Technology • Persuasive Technology – how computers intentionally can change attitude or behaviour of people • ”If Persuasive Technology works, can you persuade individuals with ASD to get a better life?” • Morten Aagaard Contekst Interaction Persuasive Technology and Open Source

  4. Advantages of Computers as Persuaders • Be more persistent than human beings • Offer greater anonymity • Manage huge volumes of data • Use many modalitites to influence • Scale easily • Go where humans cannot go or may not be welcomeB.J. Fogg Persuasive Technology, s 7 INTERACTIVITY Persuasive Technology and Open Source

  5. Credibility and userintentions are prerequistes Persuasive Technology and Open Source

  6. The functional triad Tools– increases comptences Making target behaviour easier to do Leading people through a process Performning calculations or measurements that motivate Social actors – creates personal relations Reward people with positive feedback Modelling a target behaviour or attitude Provide social support Media – gives access to experiences Allowing people to explore cause-and-effect relations Providing people with vicarious experimences that motivate Helping people to rehearse a behaviour Persuasive Technology and Open Source

  7. Persuasive Tools 1. 2. 3. 4. Persuasive Technology and Open Source

  8. PT/Social simulator www.uge40.dk Persuasive Technology and Open Source

  9. Social actor www.uge40.dk Persuasive Technology and Open Source

  10. Kairos – the moment • To the oppurtune moment to involve the users. • B. J. Fogg: Persuasive Technology, s41 Persuasive Technology and Open Source

  11. Print from: http://www.selvforstaaelse.dk/ Persuasive Technology and Open Source

  12. Technology and development considerations • Technology • Personal Digital Assistents • Mainstream technology(MS, C#, DB) • Standard communication possibilities • Possibilities for log • Development • Designers(teachers) and Metadesigners(researchers) • Offering of services • Customisation possibilities Persuasive Technology and Open Source

  13. Idea 1Prototype 1+2 - Winsor, MeMouse • Personality, Storyboard, Animation + HID Winsor MeMouse Persuasive Technology and Open Source

  14. Idea 2Handy Interactive Persuasive Diary(HIPD) • Memorysupport • Support of timeplanning - customised to their mental level • Increase attention to problematic attittudes • Increase selfconsicousness • ? • ?? Persuasive Technology and Open Source

  15. Idea 3Theory of Mind(ToM) Simulator • Social simulator • Userinterface - a game • Challenges in the game: variants of Sally-Ann exercise • Challenges is adapted to the single individual Persuasive Technology and Open Source

  16. Open Source • “In order to design ICT tools specifically for individuals with autism … and that, honestly speaking, makes the task quite challenging” • Miklos Gyori associate professor, ELTE University • => • The best ICT tools are the ones which are designed and implemented specifically to the single individual with ASD • The most valuable softwaredesigner is the teacher, who knows the single individual with ASD • Reallife implication • Two levels of designers: metadesigners and designers • Teachers are offered different services/components, which can be customised Persuasive Technology and Open Source

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