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Inter Association Council of Athletic Officials New Official’s Basketball Class Module 5 Pre-Game Activities Pre-Game Activities & Starting the game At the completion of this module the student should: What duties the officials are responsible for

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inter association council of athletic officials

Inter Association Council of Athletic Officials

New Official’s Basketball Class

Module 5

Pre-Game Activities

pre game activities starting the game
Pre-Game Activities & Starting the game
  • At the completion of this module the student should:
    • What duties the officials are responsible for
    • Know how table personnel plays a role in the game
    • Know what a Captain’s Meeting entails
key terms
Table Personnel

Scorer

Timer

Referee Duties

Umpire Duties

10 Minute Mark

Captain’s Meeting

Blood Rule

Injury Rule

Rosters

Substitutions

Key Terms
entering the court
Entering the Court
  • 15 Minutes
  • Jurisdiction starts when officials arrive on the floor
  • Watch and observe players
    • Uniform
    • Equipment
    • Jewelry
    • Dunking/Hanging on rim and net
  • Counting players
  • Table Personnel
  • Referee Duties
  • Address any safety issueswith players or court
safety concerns 3 7
Safety Concerns(3-7)

The rule was clarified to prohibit any item, in the judgment of the official, that constitutes a safety concern.

table personnel
Table Personnel
  • 10 Minute Mark
  • Verify the basketball
  • Check Alternating Possession Arrow
  • Scorer
  • Timer
  • Check the scorebook
  • Verify the information
  • Sign the book
scorer
Scorer
  • Keeps roster records
    • Names
    • Numbers
    • Starters
    • Substitutes
    • Time outs
    • Fouls
    • Alternating Possession
    • Warnings
scorer9
Scorer
  • Notify officials of rules infractions with the scorebook
  • Recommended they keep team members in numerical order
timer
Timer
  • Controls the clock and scoreboard
  • Times the timeouts
  • Sounds a warning horn for timeouts and intermissions
  • Sounds warning horn for disqualified or injured players
  • Read Rule 2-12
10 minute mark
10 Minute Mark
  • Information in the scorebook must be submitted by 10 minutes before the game
  • One Technical Foul is given if(Rule 3-2)
    • Designated starter is changed
    • Adding a name to the team member list
    • Changing team member’s or player’s name in scorebook
    • Changing a number in the scorebook
    • Requiring a player to change to a (jersey) number in the book
    • Having identical numbers on team members and/or players
10 minute mark12
10 Minute Mark
  • Do everything to prevent a scorebook technical foul
  • Go to the table around 12 minutes
  • Immediately correct any obvious mistakes
  • Do not nitpick scorer mistakes as team mistakes
  • Do not go looking for trouble
  • After one of these technical fouls are given, you allow any changes after the penalty
captain
Captain
  • One player on each team (by rule)
  • Teams usually have two or more captains
  • May address official for interpretations and other essential information in a courteous manner
  • Captain may request a defensive match up
      • Three or more subs are involved
  • Any player can request a timeout
captains meeting
Captains Meeting
  • Takes place near the scorer’s table
  • Captains
  • Head Coach
captains meeting16
Captains Meeting
  • What needs to be addressed?
    • Head Coach
      • “Are your players properly equipped and ready to play?”
    • Sportsmanship talk
    • Court and ground rule issues
      • Not common to address
after the captain s meeting
After the Captain’s Meeting
  • Referee deals with any table issues
  • All officials continue to watch and observe players
  • Prepare for team introductions
  • Observe actions during introductions
  • Go to positions right before Jump ball
substitutions20
Substitutions
  • Subs must report to the scorer giving their number
  • Subs must stay outside the boundary line until beckoned by an official
  • Subs must enter the court immediately upon being beckoned
substitutions21
Substitutions
  • Subs cannot replace jumper or free throw shooter, unless there is an injury or shooting a technical foul.
substitutions22
Substitutions
  • When does a sub become a player?
      • When the he/she legally enters the court
  • What if the entry is not legal?
      • When the ball becomes live
  • Player entering the court without authorization of an official is a technical foul
substitutions23
Substitutions
  • A player not properly wearing the uniform cannot come into the game
  • A player not properly wearing the uniform must leave the game
substitutions24
Substitutions
  • Injured player must be replaced if coach or any bench personnel is beckoned onto the court
  • A player who is bleeding, has an open wound, has any amount of blood on his/her uniform shall be replaced immediately
  • Applies to Injury and blood situations
    • Player can stay in the game if team calls a timeout and problem is taken care of by the end of the timeout
    • If two opponents are injured or have blood on jersey, each team must request a timeout to keep their player in the game
replacing an injured player 2 12 5 note
Replacing an Injured Player(2-12-5 Note)

A note was added to clarify when the clock starts to replace an injured player.

The official signals the timer to begin the 20-second interval to replace an injured player AFTER that player has been removed from the court and the head coach has been notified.

substitutions27
Substitutions
  • A player that is determined to be unconscious shall not return to the game without written authorization from a physician (MD/DO)
review questions
Review Questions
  • Who watches the players before the game?
  • When should you talk to the Table?
  • What do you need to ask the Head Coach?
  • How much blood must be on a jersey to require a player to be subbed for?
module 5
Module 5

Questions?

New Officials Basketball Class

Module 5

Pre-Game Activities

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