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Informatics 121 Software Design I

Informatics 121 Software Design I. Lecture 1 Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited. Today’s lecture. Sign-up sheet Logistics Two design exercises Reflection First assignment. Logistics.

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Informatics 121 Software Design I

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  1. Informatics 121Software Design I Lecture 1 Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited.

  2. Today’s lecture • Sign-up sheet • Logistics • Two design exercises • Reflection • First assignment

  3. Logistics • http://www.ics.uci.edu/~andre/informatics121f2011.html • Professor: André van der Hoek (andre@uci.edu) • TA: Fang Deng (fdeng@ics.uci.edu) • No required book • No midterm, no final • we will use the final’s time slot, however

  4. Logistics • Office hours by appointment only • Open door policy • DBH 5228 • DBH 5038 • E-mail • IM • TA will have office hours and you can also reach her via e-mail

  5. Structure of the class • Four design studios • A select few readings • A video analysis • [With some luck] Guest lecture(s)

  6. Basic tenor of the class • Constructive criticism • Disagreements • Pressure • Creativity • Satisfaction

  7. Your first design exercise • Suppose you are to give out an award for excellence in advertising. Create a design for this award… • …and be able to explain its meaning… • …in 10 minutes… • …and money is no object. • (We will take some pictures)

  8. Reflection • How difficult was it to think of the design for the award?

  9. Reflection • How difficult was it to specify the design for the award?

  10. Reflection • Which representation did you use for your design, and why?

  11. Reflection • How easy is it to take your design and turn it into a real award?

  12. Reflection • How does your design reflect its meaning?

  13. Reflection • How do you think the recipient will react to the award’s design?

  14. Your second design exercise • Create a design for your ideal classroom seat to be produced and sold by a major retailer… • …using any of the following… • paper • pencil • wire • wire cutter • Play-Doh • …in 20 minutes. • Cost is a concern, and this will also be your final design that you hand of to the manufacturer for production.

  15. Reflection • Who did you keep in mind while designing?

  16. Reflection • What goals did you have in designing?

  17. Reflection • Did you reach your goals with your design?

  18. Reflection • What assumptions did you make in designing?

  19. Reflection • How many different designs did you consider?

  20. Reflection • Who did you keep in mind while designing?

  21. Reflection • Did you make any preliminary designs?

  22. Reflection • Which design represents the most comfortable classroom seat?

  23. Reflection • Which design represents the most usable classroom seat?

  24. Reflection • Which design represents the sturdiest classroom seat?

  25. Reflection • Which design is the cheapest to mass produce?

  26. Reflection • Which representation did you choose for your design?

  27. Reflection • Could you express everything you wanted of your design?

  28. Reflection • Which of these designs would be most useful to the manufacturer?

  29. First assignment • Read “Case Study: A Computer Science Perspective on Bridge Design” by Alfred Spector and David Gifford • available on the class web site • Provide a 1 page summary highlighting… • …five major lessons to learn from this text • …how these lessons relate to the design exercises we performed in class today • Due Tuesday

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