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3 Futuristic Reasons You Need AR & VR in the Classroom

Nowadays, learning is a matter of self-motivation. If a student is unwilling or not motivated to learn, no curriculum re-structuring or extra moral lessons will help. Gen Z and Gen alpha are the geographical cohorts making up over 70% of the k-12 to college students. And in case you didnu2019t know, these folks love it when life is funu2014stress them at your own peril.<br>

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3 Futuristic Reasons You Need AR & VR in the Classroom

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  1. 3 Futuristic Reasons You Need AR & VR in the Classroom

  2. Index • Introduction • Gen alpha and Gen Z are attracted to the fun side of things • The future is hybrid • Age of transhumanism • Conclusion

  3. Introduction AR and VR apps now serve as nifty hacks to mundane life. Demystifying and simplifying everything it comes across. It's already in education but yet to garner mainstream usage. But that's gradually changing. Here are three futuristic reasons why you need AR & VR in your classroom.

  4. Gen alpha and Gen Z are attracted to the fun side of things Gone are the days when everyone liked to talk seriously, when a tutor’s stern face attracted respect and authority, or when parents could have their way by scolding kids. Nowadays, learning is a matter of self-motivation. If a student is unwilling or not motivated to learn, no curriculum re-structuring or extra moral lessons will help. Gen Z and Gen alpha are the geographical cohorts making up over 70% of the k-12 to college students. And in case you didn’t know, these folks love it when life is fun—stress them at your own peril. If you wonder if formal education would be effective on Gen Z or Gen Alpha, or if you can have your way by forcing the old learning method on them, kindly think again. Immersive learning is the new normal and most likely the only language these folks hear. Integrate AR and VR in the classroom today.

  5. The future is hybrid. Indeed, the world needed a pandemic for this mental shift to happen. For over a decade, online classes had been a thing, but mainstream adoption was relatively slow. However, since the pandemic, we’ve collectively re-evaluated our foundations and created new structures, and now, there is no denying that the future is hybrid. The hybrid mode of operation is the new normal from the everyday workforce to rigid classroom walls. And as everyone is making creative moves to fit into this new reality, the windows of opportunities are widening and, at the same time, shrinking — depending on how you look at it. Since we can all agree that the future of classroom learning is hybrid, it's time to ask the tough questions. How can educators get up to speed with this new normal? What needs to change? Will the traditional curriculum still stand? What about students; can they keep up with the pace? What techs can schools adopt? What’s the way forward? Well, since the future is hybrid, only one thing is certain; schools need to make their teaching spectrum intuitive. And at the moment, AR and VR apps in the classroom are leading the educational bandwagon. Make your classroom immersive today.

  6. Age of transhumanism The age of transhumanism talks about a period in time where AI, XR, and other cyber technologies would’ve garnered mainstream usage. And as we can see, with the tremendous growth and excitement these cognitive tools are bringing to our everyday experience, it’s safe to say that the time is now. So, hey, welcome to the age of transhumanism. Nonetheless, in such a time, we can’t expect students to grasp complex concepts the same way they did before. So, either your teaching curriculum evolves with the world or gets left behind. Among the many technological innovations we’ve enjoyed thus far, XR seems to be at the forefront of classroom learning, re-evaluating basic concepts and simplifying teaching spectrums in unimaginable ways. To be precise, virtual reality in the classroom bridges the digital divide. VR turns dull lecture halls into an immersive world of multiple possibilities. It helps students and tutors transcend time and space with less than a thousand-dollar budget. VR in the classroom is making learning active, exciting, and fun-filled. We are still in the early days of transhumanism when futuristic opportunities are gradually taking shape; don’t miss out.

  7. Conclusion The positive outcomes we are enjoying from AR outweigh the issues that exist. You have a thousand reasons to adopt AR and VR learning today and a very few reasons not to; endeavor to sign on the dotted lines - bring the magic of augmented reality to preschool & higher education.

  8. +1 (614) 707-5225 THANK YOU https://www.xrguru.com/home 425 Metro Place North Suite 440, Dublin, OH 43017, USA info@holopundits.com Follow us

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