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Stereo and Projective Structure from Motion

04/13/10. Stereo and Projective Structure from Motion. Computer Vision CS 543 / ECE 549 University of Illinois Derek Hoiem. Many slides adapted from Lana Lazebnik, Silvio Saverese, Steve Seitz. This class. Recap of epipolar geometry Recovering structure

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Stereo and Projective Structure from Motion

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  1. 04/13/10 Stereo and Projective Structure from Motion Computer Vision CS 543 / ECE 549 University of Illinois Derek Hoiem Many slides adapted from Lana Lazebnik, Silvio Saverese, Steve Seitz

  2. This class • Recap of epipolar geometry • Recovering structure • Generally, how can we estimate 3D positions for matched points in two images? (triangulation) • If we have a moving camera, how can we recover 3D points? (projective structure from motion) • If we have a calibrated stereo pair, how can we get dense depth estimates? (stereo fusion)

  3. Basic Questions • Why can’t we get depth if the camera doesn’t translate? • Why can’t we get a nice panorama if the camera does translate?

  4. Recap: Epipoles • Point x in left image corresponds to epipolar line l’ in right image • Epipolar line passes through the epipole (the intersection of the cameras’ baseline with the image plane

  5. Recap: Fundamental Matrix • Fundamental matrix maps from a point in one image to a line in the other • If x and x’ correspond to the same 3d point X:

  6. Recap: Automatically Relating Projections Assume we have matched points x x’ with outliers Homography (No Translation) Fundamental Matrix (Translation)

  7. Recap: Automatically Relating Projections Assume we have matched points x x’ with outliers Homography (No Translation) Fundamental Matrix (Translation) • Correspondence Relation • Normalize image coordinates • RANSAC with 4 points • De-normalize:

  8. Recap: Automatically Relating Projections Assume we have matched points x x’ with outliers Homography (No Translation) Fundamental Matrix (Translation) Correspondence Relation Normalize image coordinates RANSAC with 8 points Enforce by SVD De-normalize: • Correspondence Relation • Normalize image coordinates • RANSAC with 4 points • De-normalize:

  9. Recap • We can get projection matrices P and P’ up to a projective ambiguity • Code: function P = vgg_P_from_F(F) [U,S,V] = svd(F); e = U(:,3); P = [-vgg_contreps(e)*F e]; See HZ p. 255-256

  10. Recap • Fundamental matrix song

  11. Triangulation: Linear Solution X • Generally, rays Cx and C’x’ will not exactly intersect • Can solve via SVD, finding a least squares solution to a system of equations x x' Further reading: HZ p. 312-313

  12. Triangulation: Linear Solution Given P, P’, x, x’ • Precondition points and projection matrices • Create matrix A • [U, S, V] = svd(A) • X = V(:, end) Pros and Cons • Works for any number of corresponding images • Not projectively invariant Code: http://www.robots.ox.ac.uk/~vgg/hzbook/code/vgg_multiview/vgg_X_from_xP_lin.m

  13. Triangulation: Non-linear Solution • Minimize projected error while satisfying xTFx=0 • Solution is a 6-degree polynomial of t, minimizing Further reading: HZ p. 318

  14. Projective structure from motion Xj x1j x3j x2j P1 P3 P2 • Given: m images of n fixed 3D points • xij = Pi Xj, i = 1,… , m, j = 1, … , n • Problem: estimate m projection matrices Pi and n 3D points Xj from the mn corresponding points xij Slides from Lana Lazebnik

  15. Projective structure from motion • Given: m images of n fixed 3D points • xij = Pi Xj, i = 1,… , m, j = 1, … , n • Problem: estimate m projection matrices Pi and n 3D points Xj from the mn corresponding points xij • With no calibration info, cameras and points can only be recovered up to a 4x4 projective transformation Q: • X → QX, P → PQ-1 • We can solve for structure and motion when • 2mn >= 11m +3n – 15 • For two cameras, at least 7 points are needed

  16. Sequential structure from motion • Initialize motion from two images using fundamental matrix • Initialize structure by triangulation • For each additional view: • Determine projection matrix of new camera using all the known 3D points that are visible in its image – calibration points cameras

  17. Sequential structure from motion • Initialize motion from two images using fundamental matrix • Initialize structure by triangulation • For each additional view: • Determine projection matrix of new camera using all the known 3D points that are visible in its image – calibration • Refine and extend structure: compute new 3D points, re-optimize existing points that are also seen by this camera – triangulation points cameras

  18. Sequential structure from motion • Initialize motion from two images using fundamental matrix • Initialize structure by triangulation • For each additional view: • Determine projection matrix of new camera using all the known 3D points that are visible in its image – calibration • Refine and extend structure: compute new 3D points, re-optimize existing points that are also seen by this camera – triangulation • Refine structure and motion: bundle adjustment points cameras

  19. Bundle adjustment • Non-linear method for refining structure and motion • Minimizing reprojection error Xj P1Xj x3j x1j P3Xj P2Xj x2j P1 P3 P2

  20. Self-calibration • Self-calibration (auto-calibration) is the process of determining intrinsic camera parameters directly from uncalibrated images • For example, when the images are acquired by a single moving camera, we can use the constraint that the intrinsic parameter matrix remains fixed for all the images • Compute initial projective reconstruction and find 3D projective transformation matrix Q such that all camera matrices are in the form Pi = K [Ri| ti] • Can use constraints on the form of the calibration matrix: zero skew

  21. Summary so far • From two images, we can: • Recover fundamental matrix F • Recover canonical cameras P and P’ from F • Estimate 3d position values X for corresponding points x and x’ • For a moving camera, we can: • Initialize by computing F, P, X for two images • Sequentially add new images, computing new P, refining X, and adding points • Auto-calibrate assuming fixed calibration matrix to upgrade to similarity transform

  22. Photo synth Noah Snavely, Steven M. Seitz, Richard Szeliski, "Photo tourism: Exploring photo collections in 3D," SIGGRAPH 2006 http://photosynth.net/

  23. 3D from multiple images Building Rome in a Day: Agarwal et al. 2009

  24. Plug: Steve Seitz Talk • Steve Seitz will talk about “Reconstructing the World from Photos on the Internet” • Monday, April 26th, 4pm in Siebel Center

  25. Special case: Dense binocular stereo • Fuse a calibrated binocular stereo pair to produce a depth image image 1 image 2 Dense depth map Many of these slides adapted from Steve Seitz and Lana Lazebnik

  26. Basic stereo matching algorithm • For each pixel in the first image • Find corresponding epipolar line in the right image • Examine all pixels on the epipolar line and pick the best match • Triangulate the matches to get depth information • Simplest case: epipolar lines are scanlines • When does this happen?

  27. Simplest Case: Parallel images • Image planes of cameras are parallel to each other and to the baseline • Camera centers are at same height • Focal lengths are the same

  28. Simplest Case: Parallel images • Image planes of cameras are parallel to each other and to the baseline • Camera centers are at same height • Focal lengths are the same • Then, epipolar lines fall along the horizontal scan lines of the images

  29. Special case of fundamental matrix Epipolar constraint: R = I t = (T, 0, 0) x x’ t The y-coordinates of corresponding points are the same!

  30. Depth from disparity X z x x’ f f BaselineB O O’ Disparity is inversely proportional to depth!

  31. Stereo image rectification

  32. Stereo image rectification • Reproject image planes onto a common plane parallel to the line between optical centers • Pixel motion is horizontal after this transformation • Two homographies (3x3 transform), one for each input image reprojection • C. Loop and Z. Zhang. Computing Rectifying Homographies for Stereo Vision. IEEE Conf. Computer Vision and Pattern Recognition, 1999.

  33. Rectification example

  34. Basic stereo matching algorithm • If necessary, rectify the two stereo images to transform epipolar lines into scanlines • For each pixel x in the first image • Find corresponding epipolar scanline in the right image • Examine all pixels on the scanline and pick the best match x’ • Compute disparity x-x’ and set depth(x) = 1/(x-x’)

  35. Correspondence search Left Right • Slide a window along the right scanline and compare contents of that window with the reference window in the left image • Matching cost: SSD or normalized correlation scanline Matching cost disparity

  36. Correspondence search Left Right scanline SSD

  37. Correspondence search Left Right scanline Norm. corr

  38. Effect of window size • Smaller window • More detail • More noise • Larger window • Smoother disparity maps • Less detail W = 3 W = 20

  39. Failures of correspondence search Occlusions, repetition Textureless surfaces Non-Lambertian surfaces, specularities

  40. Results with window search Data Window-based matching Ground truth

  41. How can we improve window-based matching? • So far, matches are independent for each point • What constraints or priors can we add?

  42. Stereo constraints/priors • Uniqueness • For any point in one image, there should be at most one matching point in the other image

  43. Stereo constraints/priors • Uniqueness • For any point in one image, there should be at most one matching point in the other image • Ordering • Corresponding points should be in the same order in both views

  44. Stereo constraints/priors • Uniqueness • For any point in one image, there should be at most one matching point in the other image • Ordering • Corresponding points should be in the same order in both views Ordering constraint doesn’t hold

  45. Non-local constraints • Uniqueness • For any point in one image, there should be at most one matching point in the other image • Ordering • Corresponding points should be in the same order in both views • Smoothness • We expect disparity values to change slowly (for the most part)

  46. Stereo matching as energy minimization I2 D • Energy functions of this form can be minimized using graph cuts I1 W1(i) W2(i+D(i)) D(i) • Y. Boykov, O. Veksler, and R. Zabih, Fast Approximate Energy Minimization via Graph Cuts, PAMI 2001

  47. Many of these constraints can be encoded in an energy function and solved using graph cuts Ground truth Graph cuts • Y. Boykov, O. Veksler, and R. Zabih, Fast Approximate Energy Minimization via Graph Cuts, PAMI 2001 • For the latest and greatest: http://www.middlebury.edu/stereo/

  48. Summary • Recap of epipolar geometry • Epipoles are intersection of baseline with image planes • Matching point in second image is on a line passing through its epipole • Fundamental matrix maps from a point in one image to an epipole in the other • Can recover canonical camera matrices from F (with projective ambiguity) • Recovering structure • Triangulation to recover 3D position of two matched points in images with known projection matrices • Sequential algorithm to recover structure from a moving camera, followed by auto-calibration by assuming fixed K • Get depth from stereo pair by aligning via homography and searching across scanlines to match; Depth is inverse to disparity.

  49. Next class • KLT tracking • Elegant SFM method using tracked points, assuming orthographic projection • Optical flow

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