1 / 13

VR - The Historical Context Part 3

VR - The Historical Context Part 3. Rudy Darken & Michael Zyda Naval Postgraduate School { Darken, Zyda }@cs.nps.navy.mil. Artificial Reality Corporation. Myron Krueger, one of the early pioneers of VE technology. Most of his work is video, rather than geometric graphics.

vevay
Download Presentation

VR - The Historical Context Part 3

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. VR - The Historical ContextPart 3 Rudy Darken & Michael Zyda Naval Postgraduate School { Darken, Zyda }@cs.nps.navy.mil

  2. Artificial Reality Corporation • Myron Krueger, one of the early pioneers of VE technology. • Most of his work is video, rather than geometric graphics. • He also focuses on systems that do not require the participant to wear anything.

  3. Artificial Reality Corporation • Early work: • GLOWFLOW • METAPLAY • PSYCHIC SPACE • VIDEOPLACE

  4. Videoplace

  5. Mandela System

  6. ACM SIGGRAPH Video Review 20, 1985, Entry 14: Videoplace Sampler - Krueger/ARC. ACM SIGGRAPH Virtual Reality Applications Gallery Jury Reel ’91. Krueger was there. He must have a demo piece. Yes, he does. Bring in the TRG 91 tape on Mandela here. ACM SIGGRAPH Video Review 40, 1988, Entry 4: Videoplace ’88 - Krueger/ARC. This is the best Krueger piece. also on this tape: Entry 1: Very Nervous System, David Rokeby -- a video system (3 cameras) - generates sound from movement. Entry 3: Plasm: A Nano Sample, Myers, Broadwell, Manolis. Myron Krueger & Mandela Video Suggestions

  7. NPSNET-IV Capabilities Building walkthroughs. Articulated humans - mounting/dismounting capability. Networking - play across the multicast backbone of Internet. Terrain database integration, terrain paging (70km x 70km). Any vehicle capability - air, ground, articulated human. Testbed for VE NSA issues. Interoperability - SIMNET/DIS Constructive model integration - Janus World Modeler ModSAF NPSNET-IV

  8. NPSNET-IV

  9. NPSNET-IV

  10. NPSNET-IV

  11. NPSNET-IV

  12. NPSNET-IV

  13. NPSNET-IV

More Related