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Chapter 3 Vectors & 2-Dimensional Motion

Chapter 3 Vectors & 2-Dimensional Motion . 3.1 Vectors & Scalars Revisited. Vector: magnitude & direction Displacement Velocity Acceleration Scalar: magnitude but no direction Temperature Speed Time intervals. 3.2 Vector Properties. Vector Format Handwritten: A Printed: A, bold font

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Chapter 3 Vectors & 2-Dimensional Motion

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  1. Chapter 3 Vectors & 2-Dimensional Motion Chapter 3Vectors & 2-Dimensional Motion

  2. Chapter 3 Vectors & 2-Dimensional Motion 3.1 Vectors & Scalars Revisited Vector: magnitude & direction Displacement Velocity Acceleration Scalar: magnitude but no direction Temperature Speed Time intervals

  3. Chapter 3 Vectors & 2-Dimensional Motion 3.2 Vector Properties Vector Format Handwritten: A Printed: A, bold font Scalar Format: A, italics

  4. Chapter 3 Vectors & 2-Dimensional Motion 3.2 Vector Properties Vector Equality A & B are equal if they have the same magnitude & direction. Equal vectors can be moved parallel to itself without being affected

  5. Chapter 3 Vectors & 2-Dimensional Motion 3.2 Vector Properties • Which of these vectors have the same MAGNITUDE?

  6. Chapter 3 Vectors & 2-Dimensional Motion 3.2 Vector Properties • Which of these vectors have the same DIRECTION?

  7. Chapter 3 Vectors & 2-Dimensional Motion 3.2 Vector Properties Adding Vectors Must have same units Graphical Methods Triangular method of addition Parallelogram method of addition Sum is independent of order of addition A + B = B + A Commutative law of addition Component Method

  8. Chapter 3 Vectors & 2-Dimensional Motion 3.2 Vector Properties Triangle Method

  9. Chapter 3 Vectors & 2-Dimensional Motion 3.2 Vector Properties Parallelogram Method

  10. Chapter 3 Vectors & 2-Dimensional Motion 3.2 Vector Properties Negative of a Vector Same magnitude  opposite direction A + (-A) = 0 Subtracting Vectors A – B = A + (-B) Multiplying/Dividing by a scalar 4A, A/5

  11. Chapter 3 Vectors & 2-Dimensional Motion 3.2 Vector Properties Adding 2 Vectors Adding 3 Vectors Subtracting Vectors

  12. Chapter 3 Vectors & 2-Dimensional Motion 3.3 Vector Components V = Vx + Vy Vx = V cosӨ Vy = V sin Ө Vy Vx

  13. Chapter 3 Vectors & 2-Dimensional Motion 3.3 Vector Components http://id.mind.net/~zona/mstm/physics/mechanics/vectors/components/vectorComponents.html

  14. Chapter 3 Vectors & 2-Dimensional Motion Vector Tutorial Khan Academy Vector Tutorial Aircraft Takeoff Problem

  15. Chapter 3 Vectors & 2-Dimensional Motion Practice Problems Find the x and y components of the following vectors: 240 N at 330º 34 m/s at 210º 15 m at 12º 20 m/s2 at 90º

  16. Chapter 3 Vectors & 2-Dimensional Motion Practice Problems Find the x and y components of the following vectors: 240 N at 330º Fy = 207.85 Fx = 120 34 m/s at 210º 15 m at 12º 20 m/s2 at 90º

  17. Chapter 3 Vectors & 2-Dimensional Motion Practice Problems Find the x and y components of the following vectors: 240 N at 330º Fy = 207.85 Fx = 120 34 m/s at 210º Vy = 17.0 Vx = 29.44 15 m at 12º 20 m/s2 at 90º

  18. Chapter 3 Vectors & 2-Dimensional Motion Practice Problems Find the x and y components of the following vectors: 240 N at 330º Fy = 207.85 Fx = 120 34 m/s at 210º Vy = 17.0 Vx = 29.44 15 m at 12º xy = 3.12 xx = 1.4 20 m/s2 at 90º

  19. Chapter 3 Vectors & 2-Dimensional Motion Practice Problems Find the x and y components of the following vectors: 240 N at 330º Fy = -120 Fx= 207.85 34 m/s at 210º Vy = 17.0 Vx = 29.44 15 m at 12º xy = 3.12 xx = 1.4 20 m/s2 at 90º ay = 20.0 ax = 0

  20. Component Method • Adding vectors using “trig” & “arithmetic” • Step 1: Find all x and y components • Step 2: Add up all the x components • Add up all the y components • Step 3: Using the “new” x and y components find the “new” resulting vector! • Step 4: Sanity check

  21. Vector & Projectile Motion Practice Problems Find the resultant of the following 2 vectors: 1) 100 units due west and 2) 200 units 30o north of east.

  22. Vector & Projectile Motion Practice Problems Find the resultant of the following 2 vectors: 1) 100 units due east and 2) 200 units 30o north of east. 124 units 54o north of west

  23. Vector & Projectile Motion Practice Problems An ant on a picnic table travels 30 cm eastward, then 25 cm northward and finally 15 cm westward. What is its directional displacement with respect to its original position?

  24. Vector & Projectile Motion Practice Problems An ant on a picnic table travels 30 cm eastward, then 25 cm northward and finally 15 cm westward. What is its directional displacement with respect to its original position? 59o north of east

  25. Vector & Projectile Motion Practice Problems A boy pulls a sled across a level field by exerting a force of 110 newtons at an angle of 30o with the ground. What are the parallel and perpendicular components, respectively, of this force with respect to the ground?

  26. Vector & Projectile Motion Practice Problems A boy pulls a sled across a level field by exerting a force of 110 newtons at an angle of 30o with the ground. What are the parallel and perpendicular components, respectively, of this force with respect to the ground? 95 newtons, 55 newtons

  27. Vector & Projectile Motion Practice Problems I walk 6 miles in a straight line in a direction north of east and I end up 2 miles east and several miles north. How many degrees north of east have I walked?

  28. Vector & Projectile Motion Practice Problems I walk 6 miles in a straight line in a direction north of east and I end up 2 miles east and several miles north. How many degrees north of east have I walked? 71o

  29. Chapter 3 Vectors & 2-Dimensional Motion Practice Problems From the x and y components given, find the direction and magnitude of the resultant. Fy = 120 N, Fx = 345 Nvy = 31 m/s, vx = 8 m/s

  30. Chapter 3 Vectors & 2-Dimensional Motion Practice Problems A soccer ball is kicked with a horizontal velocity of 11.3 m/s and a vertical velocity of 3.5 m/s. What is the magnitude and direction of the ball's velocity? A shot putter applies a force of 415 N to a shot at an angle of 37º. What are the horizontal and vertical components of this force?

  31. Homework • Page(s) 76 & 77 • #1,2,5,7,10,13,15,18,19 • Due Tomorrow whether you have class or not!

  32. Chapter 3 Vectors & 2-Dimensional Motion Projectile Motion

  33. Chapter 3 Vectors & 2-Dimensional Motion Chapter 3Projectile Motion

  34. Chapter 3 Vectors & 2-Dimensional Motion Chapter 3Projectile Motion Animated Projectile Motion

  35. Chapter 3 Vectors & 2-Dimensional Motion 3.5 Projectile Motion Can be described as a superposition of two independent motions in the x and y directions If air resistance is negligible, horizontal component remains constant because there is no acceleration in the horizontal direction. Vertical component is equal to the free-fall acceleration, g. Vertical component of velocity and y-direction displacement are identical to a freely falling object.

  36. Chapter 3 Vectors & 2-Dimensional Motion 3.5 Projectile Motion If you are carrying a ball and running at constant speed and wish to throw the ball so that you can catch it as it comes back down, should you (a) throw the ball at a 45o angle above the horizontal and maintain the same speed, (b) throw the ball straight up in the air and slow down to catch it, or (c) throw the ball straight up in the air and maintain the same speed?

  37. Chapter 3 Vectors & 2-Dimensional Motion 3.5 Projectile Motion If you are carrying a ball and running at constant speed and wish to throw the ball so that you can catch it as it comes back down, should you (a) throw the ball at a 45o angle above the horizontal and maintain the same speed, (b) throw the ball straight up in the air and slow down to catch it, or (c) throw the ball straight up in the air and maintain the same speed?

  38. Chapter 3 Vectors & 2-Dimensional Motion 3.5 Projectile Motion As a projectile moves in its parabolic path, the velocity and acceleration vectors are perpendicular to each other (a) everywhere along its path, (b) at the peak of its path, (c) nowhere along its path, or (d) not enough information is given.

  39. Chapter 3 Vectors & 2-Dimensional Motion 3.5 Projectile Motion As a projectile moves in its parabolic path, the velocity and acceleration vectors are perpendicular to each other (a) everywhere along its path, (b) at the peak of its path, (c) nowhere along its path, or (d) not enough information is given.

  40. Chapter 3 Vectors & 2-Dimensional Motion 3.5 Projectile Motion A home run is hit into the stands. The ball is hit from home plate into the center field stands along a parabolic path. What is the acceleration of the ball (a) while it is rising, (b) at the highest point of the trajectory, and (c) while it is descending after reaching the highest point? Ignore air resistance.

  41. Chapter 3 Vectors & 2-Dimensional Motion 3.5 Projectile Motion A home run is hit into the stands. The ball is hit from home plate into the center field stands along a parabolic path. What is the acceleration of the ball (a) while it is rising, (b) at the highest point of the trajectory, and (c) while it is descending after reaching the highest point? Ignore air resistance.

  42. Chapter 3 Vectors & 2-Dimensional Motion 3.5 Projectile Motion A home run is hit into the stands. The ball is hit from home plate into the center field stands along a parabolic path. What is the acceleration of the ball (a) while it is rising, (b) at the highest point of the trajectory, and (c) while it is descending after reaching the highest point? Ignore air resistance.

  43. Chapter 3 Vectors & 2-Dimensional Motion 3.5 Projectile Motion A home run is hit into the stands. The ball is hit from home plate into the center field stands along a parabolic path. What is the acceleration of the ball (a) while it is rising, (b) at the highest point of the trajectory, and (c) while it is descending after reaching the highest point? Ignore air resistance.

  44. Could It Happen? • In the movie Speed a bus traveling at nearly 68 mph is rigged with a bomb that will go off if the bus goes below 50 mph. It has to jump a 50’ gap in a bridge – could it be done? • Simple explanation • More involved Physics explanation

  45. Vector & Projectile Motion Practice Problems A baseball thrown from the outfield is thrown from shoulder height at an initial velocity of 29.4 m/s at an initial angle of 30o with respect to the horizontal. It is in the air for a total time interval of 3 s before it is caught by the 3rd baseman at shoulder height level. What is the ball’s horizontal displacement?

  46. Vector & Projectile Motion Practice Problems A baseball thrown from the outfield is thrown from shoulder height at an initial velocity of 29.4 m/s at an initial angle of 30o with respect to the horizontal. It is in the air for a total time interval of 3 s before it is caught by the 3rd baseman at shoulder height level. What is the ball’s horizontal displacement? 76.4 m

  47. Vector & Projectile Motion Practice Problems A baseball thrown from the outfield is released from shoulder height at an initial velocity of 29.4 m/s at initial angle of 30o with respect to the horizontal. What is the maximum vertical displacement that the ball reaches during its trajectory?

  48. Vector & Projectile Motion Practice Problems A baseball thrown from the outfield is released from shoulder height at an initial velocity of 29.4 m/s at initial angle of 30o with respect to the horizontal. What is the maximum vertical displacement that the ball reaches during its trajectory? 11.0 m

  49. Vector & Projectile Motion Practice Problems A stone is thrown at an angle of 30o above the horizontal from the top edge of a cliff with an initial speed of 12 m/s. A stop watch measures the stone’s trajectory time from the top of the cliff to the bottom to be 5.6 s. What is the height of the cliff?

  50. Vector & Projectile Motion Practice Problems A stone is thrown at an angle of 30o above the horizontal from the top edge of a cliff with an initial speed of 12 m/s. A stop watch measures the stone’s trajectory time from the top of the cliff to the bottom to be 5.6 s. What is the height of the cliff? 120 m

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