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The Neighborhood: A Fun Online Toto Application for Friends

Join Effi, Livnat, Gili & Oren in filling out weekly toto forms online, share opinions, play against friends, and customize virtual prizes. Use virtual money for excitement and track usage history. Enjoy additional games support and user-defined tournaments. Architecture includes Dapper.net for match data and a Google Wave extension for sharing.

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The Neighborhood: A Fun Online Toto Application for Friends

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  1. The Neighborhood is brought to you by: Oren Hacohen Livnat Jerby Effi Zachut Gili Vaturi

  2. Primary Use Case • Effi, Livnat , Gili & Oren are 20 years old soldiers who fill a toto form out every week. • Unfortunately, there’s no way they can share their form online and express their opinions on it. They must get together to do it. • The Neighborhood application will allow them to fill out the form online, share their opinions (“No, Hapoel is not going to win the derby, I don’t care what they’re saying on TV!”)

  3. Secondary Use Case • Effi, Livnat , Gili & Oren are 25 years old Students who are too broke to fill a toto form out every week (they spent all their money on a flat in Tel Aviv). • The Neighborhood toto application will allow them to play against each other online and see who’s winning (Don’t worry, the money is only virtual).

  4. Features & Road Map • Beta Version (Early December) • A few friends can fill out and comment on a single toto form. • Final Version • How much money is the form going to cost? What is the potential profit? • Where is the nearest toto station? (Using Google Maps) • Managing payment turns. • Statistics and suggestions for future improvements. (TBD) • A few friends can play against each other (head to head mode) • Use Virtual Money to make it more interesting. • Customize personal prizes (Cola cans, Virtual trophies, etc). • Hold usage history and past “champions”. • Customize your own user-defined tournaments. • Nice To Have • Support additional games (Winner, International Soccer Matches, Tennis…)

  5. Architecture in a Nutshell • External sources • We will use Dapper.net (or our own written class) to get the matches and results automatically from the Toto Web site. • Server Side • All usage data and history will be held in a DB (probably GQL on Google’s server). • Create and transform the XML we got from the Toto Sites into an online toto game. • Client Side • Our gadget is a Google WAVE extension (cause it’s all about sharing). • Jave Script based gadget.

  6. A Sneak Preview

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