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CodePainter Revolution Trainer Course

CodePainter Revolution Trainer Course. Max Vizzini Routine Entities. Routine Entities. They are used to write procedures or functions. They do not have a Form associated. A set of portable commands is provided.

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CodePainter Revolution Trainer Course

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  1. CodePainter Revolution Trainer Course Max Vizzini Routine Entities

  2. Routine Entities • They are used to write procedures or functions. • They do not have a Form associated. • A set of portable commands is provided. • Commands of the target language can be used. This reduces portability between different programming languages.

  3. Routine Painter

  4. Main Characteristics • Istructions are organized in chains. • Chains are subdivided in Blocks. • Blocks can be collapsed or expanded. • CodePainter generates source code only for the chain starting in the top left corner. • Other chains can be “parked” just removing them from the main chain (top left corner).

  5. Database Management Statements • Select • Insert • Delete • Read • Write

  6. Flow Control Statements • If/Else • Case • While • B/End

  7. Error Management Statements • Try/Catch • Raise • Stop

  8. Declarations, Remarks& Exec Statement • Var • Rem • Exec

  9. Example of a Multiple Page Routine

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