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Imagine - children programming for beginners

Imagine - children programming for beginners. Janka Ondri šková KZVI FMFI UK. Contents. Introduction of the course About IMAGINE programming Design of the course Illustration tasks Realization and troubleshooting. The course Imagine for beginners.

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Imagine - children programming for beginners

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  1. Imagine - children programming for beginners Janka Ondrišková KZVI FMFI UK

  2. Contents • Introduction of the course • About IMAGINE programming • Design of the course • Illustration tasks • Realization and troubleshooting Virtual University, Bratislava 2005

  3. The course Imagine for beginners • Pilotný projekt vzdelávania učiteľov, školských inšpektorov a študentov v oblasti IKT, profesných a komunikačných zručností • The VECIT centre has gained the disposable tribute from European Social Fund • Project is co-financed by European Union • The partner of the project is Bratislavský samosprávny kraj Virtual University, Bratislava 2005

  4. Imagine • Logo - ‘speech‘ of the turtle-robot • turtle used as the graphic pen • Imagine enables • creating turtlefamilies • parallel processes • reaction on the events Virtual University, Bratislava 2005

  5. Design of the course Virtual University, Bratislava 2005

  6. Structure of the lesson • Education material (print, hypertext) Chapter 8 • Tasks of various types Chapter 9 • Pre-programmed activities • discussion • Homework Virtual University, Bratislava 2005

  7. Illustration tasks • The ability to read and understand the code E2. Complete the program k1'opakuj _ [schod] pre _ [bod 180 nechfp "biela bod 80] E1. Fill in the command opakuj _ [sipka _] Virtual University, Bratislava 2005

  8. Illustration tasks • The ability to write simple program E3. Create own desktop. E4. Own planetarium Virtual University, Bratislava 2005

  9. Projects raise motivation • Motivation projects • Polygon • Labyrinth • Pre-programmed activities • Frogs • Colouring-book Virtual University, Bratislava 2005

  10. Feedback for the students • Answering the questions • Checking and discussing the solutions • Tests • Suggesting improvements • Gallery of the works • Support of creative students Virtual University, Bratislava 2005

  11. Feedback for the tutors • Self-assessment • Assessment of the tasks • Questionnaire Virtual University, Bratislava 2005

  12. Communication and team work Virtual University, Bratislava 2005

  13. Communication - suggestions • Web-game for two players • Team task • Inclusion of communication into assessment Virtual University, Bratislava 2005

  14. Thanks for your attention Janka Ondrišková KZVI FMFI UK ondriskova@infovek.sk

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