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Cutting Edge Flash and Gaming
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Cutting Edge Flash and Gaming. Casual Connect Asia 2012. @ TomKrcha. Gaming Evangelist tomkr @adobe.com. Cyril . 70% of browser games 9 of top 10 Facebook games 70% of games on Google+ Top games from EA & Zynga.
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Cutting Edge Flash and Gaming
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- Cutting Edge Flash and Gaming Casual Connect Asia 2012
- @TomKrcha Gaming Evangelist tomkr@adobe.com
- Cyril 70% of browser games 9 of top 10 Facebook games 70% of games on Google+ Top games from EA & Zynga Imagine what would happen if game developers could fully tap into the GPU in Flash?
- BlackSun by Aerys
- Neema by Frima
- Renault Twizy
- Battle for everything by Coca Cola https://www.battleforeverything.com/
- + Unity – ShadowGun video
- SoundQuest
- Stage3D in China videos
- MAXIMUM REACH 11x Flash Player brings an audience 11x greater than game consoles.
- From mobile game to social browser game on Facebook Revenue model change High reach with Flash GPU acceleration Rendering: Starling Framework / Stage3D Physics: Box2D AS3 port
- Fullscreen experience (like native desktop game) Shop (buy power-ups) Avatar creator (buy)
- Fullscreen experience (like native desktop game)
- Fullscreen experience (like native desktop game)
- Fullscreen experience (like native desktop game)
- 2D GPU Rendering done via Starling Framwork www.starling-framework.org
- Stage3D GPU support:Flash Player 11.1: 2009+Flash Player 11.2: 2008+Flash Player “Dolores”: 2005/2006 GPUs
- mouse lock stage.mouseLock = true; MouseEvent.movementX / movementY
- MIDDLE & RIGHT CLICK MouseEvent.MIDDLE_CLICK MouseEvent.RIGHT_CLICK MouseEvent.WHEEL MouseEvent.MIDDLE_CLICK MouseEvent.CLICK MouseEvent.RIGHT_CLICK
- CONCURRENCY ActionScript Workers AI / Pathfinding Physics Main/Stage3D Parsing 3D world
- Multi-threaded video decodingTexture streamingFlash Player “Next”ActionScript “Next”
- BEGIN WITH STAGE3D low-level Stage3D programming, AGAL, your first 3D engine
- AIR Native extensions C, C++, OBJ-C, JAVA
- From desktop and browser game to mobile Windows, Mac, Linux, iOS, Playbook and Android soon AIR iOS version launched on 9th September #1 game in 13 countries including US in 24 hours #1 app in 2 days Game of the week at Apple App Store #1 game for Playbook in terms of hours Promoted in Mac App Store Created all with Flash Pro and Flash Builder
- Botanicula trailer
- Go Mac App Store with AIR Captive Runtime (v 3.3+ optimal)
- Stage3D mobile demos GPUSprite Geometry Arena Waste Invaders Spaced Away ApexVJ Tanki Online
- Tom Krcha Twitter: @tomkrcha FlashRealtime.com
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