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Designing the 21 st Century Secondary Schools: Reinventing the High School Experience. Bob Pearlman Director of Strategic Planning, New Technology Foundation bobpearlman@mindspring.com http://www.bobpearlman.org Building Learning Communities Conference July 20, 2004. Dongguan. Dongguan
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Designing the 21st Century Secondary Schools: Reinventing the High School Experience Bob PearlmanDirector of Strategic Planning, New Technology Foundation bobpearlman@mindspring.comhttp://www.bobpearlman.org Building Learning Communities Conference July 20, 2004
Dongguan • 7 million people. Grew from less than 1 million in 1979 • 15,000 International Companies • 25,000 companies total -- 10,000 of them are computer related manufacturers, representing 40% of all international computer part market • Ranked 7th in overall municipal competitiveness in China • Ranked 3rd in goods exported, behind Shanghai and Shenzhen
Bangalore • Silicon Valley of India • 7.2 million people, 5th largest city in India (+ 1 billion people) • 86% literacy • 1154 IT SW companies in 2003, up from 29 in 1993 • 116 new SW technology part units established in 2002-3 Top Ten SW Exporters, 2002-03: Infosys Technologies Ltd. Wipro Ltd. IBM Global Services India Pvt. Ltd. Tata Consultancy Services Ltd. Digital Global Soft. Ltd. I-Flex Solutions Ltd. Texas Instruments Cisco Systems (India) Pvt. Ltd. Mphasis BFL Ltd. Philips Software Centre
Small and Smaller: The third era of globalization is shrinking the world from size small to a size tiny. By THOMAS L. FRIEDMAN, March 4, 2004 Globalization 1.0 From the late 1800's to World War I, was driven by falling transportation costs, thanks to the steamship and the railroad. shrank the world from a size large to a size medium. Globalization 2.0 From the 1980's to 2000, was based on falling telecom costs and the PC, and shrank the world from a size medium to a size small.
Small and Smaller: The third era of globalization is shrinking the world from size small to a size tiny. By THOMAS L. FRIEDMAN, March 4, 2004 • Globalization 3.0 • Produced by three forces: • Massive installation of undersea fiber-optic cable and bandwidth (thanks to the dot-com bubble) that have made it possible to globally transmit and store huge amounts of data for almost nothing. • Second, the diffusion of PC's around the world. • Third, the convergence of a variety of software applications — from e-mail, to Google, to Microsoft Office, to specially designed outsourcing programs — that, when combined with all those PC's and bandwidth, made it possible to create global "work-flow platforms."
Your High School, 1964-- ??? Where were you in 1964?
Penncrest High School, Media, PA • 9th grade house • Flexibility to adapt to departmental or team structure • Flexible classrooms that can be adapted to different instructional uses • Community Center • Capacity 1600
“To Kate especially, for reminding me by means of concrete detail just how horrible high school can be, and how lucky we all are to escape more or less intact.” Acknowledgments Richard Russo Empire Falls (2001)
School I'd Like competitionThe Guardian Newspaper http://education.guardian.co.uk/schools/story/0,5500,501374,00.html High Schools are “Institutions of today run on the principles of yesterday” -- 15-year old British girl, 1967
School I'd Like competitionThe Guardian Newspaper http://education.guardian.co.uk/schools/story/0,5500,501374,00.html • The school we'd like is (2000): • A beautiful school with glass dome roofs to let in the light, uncluttered classrooms and brightly coloured walls. • A safe school with swipe cards for the school gate, anti-bully alarms, first aid classes, and someone to talk to about our problems. • A listening school with children on the governing body, class representatives and the chance to vote for the teachers. • A flexible school without rigid timetables or exams, without compulsory homework, without a one-size-fits-all curriculum, so we can follow our own interests and spend more time on what we enjoy.
The School that I’d Like, 2000 • A relevant school where we learn through experience, experiments and exploration, with trips to historic sites and teachers who have practical experience of what they teach. • A respectful school where we are not treated as empty vessels to be filled with information, where teachers treat us as individuals, where children and adults can talk freely to each other, and our opinion matters. • A school without walls so we can go outside to learn, with animals to look after and wild gardens to explore. • A school for everybody with boys and girls from all backgrounds and abilities, with no grading, so we don't compete against each other, but just do our best.
Safe Respect Personal Interests Experience Real World Workspace Tools The School that I’d Like
“If I Could Make a School” • by student Pooja Agarwal, (Learning and Leading with Technology, November 2001), Student Technology Leadership Symposium, June 23-24, 2001, held in conjunction with NECC, by the International Society of Technology in Education (ISTE) • U.S. student leaders want schools that : • Are Fun • End lecturing from a textbook • Institute problem-based, discovery-based, and inquiry-based curricula • Implement “real life” situations and hands-on learning • Shape the curriculum with student internship experiences • Build relationships and “animated mutual learning” between adults and students • Provide an “inviting” physical environment • Provide the technology tools for students and teachers to do their work.
Kids Needs: • Safe • Respect • Personal • Interests Design Criteria • Experience • Real World • Workspace • Tools • Personalization • Common Learning Goals • Adult World Immersion • Performance-Based Student Work & Assessment Design Principles Design Elements Program, Facility, Transitions, Exhibitions, Advisories, Technology, Projects, Portfolios, Internships, Size and Teams
What region or regions will be best poised to grow during the next recovery?
Internet Cluster Regions – U.S. Chicago “Silicon City” Seattle — “Silicon Forest” Boston “Route 128” New York — “Silicon Alley” San Francisco “Multimedia Gulch” Washington, D.C. “Silicon Dominion” Silicon Valley Los Angeles “Digital Coast” ResearchTriangle “Silicon Triangle” Austin — “Silicon Hills” Atlanta“Capital of the New South” Miami“Silicon Beach”
Global Internet Cluster Regions Canada “Silicon Valley North” United Kingdom “Silicon Kingdom” Scandinavia “Wireless Valley” Japan “Bit Valley” Germany “Silicon Saxony” China/Hong Kong “Cyber Port” France “Telecom Valley” Israel “Silicon wadi” India Singapore “Intelligent Island” United States
Silicon Valley, 2000 40% of workforce in 7 high-tech clusters
Silicon Valley, 1970 VALLEY OF HEART’S DELIGHT
Source: Internet Cluster Analysis, 1999, A.T. Kearney, published by Joint Venture: Silicon Valley Network
USA Work and Travel Programs Czech students pose at a fast food restaurant in Fremont, Ohio
TEC, Monterrey, Mexico 90,000 students in higher education learning technical and 21st Century Skills
What knowledge and skills do students need for the 21st Century? • “Will this generation of learners have the skills and preparation to innovate?” • -- Barry Schuler, Former CEO, AOL • At NTHS Founder’s Day Event
SCANS Workplace Know-How (1991) • Competencies – effective workers can productively use: • Resources -- identifying, organizing, planning, and allocating time, money, materials, and workers; • Interpersonal Skills -- negotiating, exercising leadership, working with diversity, teaching others new skills, serving clients and customers, and participating as a team member; • Information Skills -- using computers to process information and acquiring and evaluating, organizing and maintaining, and interpreting and communicating information; • Systems Skills -- understanding systems, monitoring and correcting system performance, and improving and designing systems; and • Technology utilization skills -- selecting technology, applying technology to a task, and maintaining and troubleshooting technology. Source: What Work Requires of School, 1991, Secretary's Commission on Achieving Necessary Skills, U.S. Department of Labor
SCANS Workplace Know-How (1991) • The Foundation – competence requires: • Basic Skills -- reading, writing, speaking, listening, and knowing arithmetic and mathematical concepts; • Thinking Skills -- reasoning, making decisions, thinking creatively, solving problems, seeing things in the mind's eye, and knowing how to learn; and • Personal Qualities -- responsibility, self-esteem, sociability, self-management, integrity, and honesty.
Job Outlook 2002, National Association of Colleges and Employers (NACE)
Working in the Real World (i.e. California?) • Projects, projects, projects • Teamwork and collaboration • Self-direction • Interpersonal skills and Networking • Project Management, Leadership • No one asks about your formal education
Released June 21, 2004 at NECC, New Orleans http://www.21stcenturyskills.org
So what do schools look like where students get 21st Century Knowledge and Skills?
Strategies that Make a Difference • Engagement • Hands-on • Adult connections • Internships • Real World immersion
At the core is a student centered, project and problem based teaching strategy that is tied to both content standards and school wide learning outcomes.
PROJECT BASED LEARNING PBL vs. Doing Projects The Project is the Curriculum Creating a “Need to Know” Teacher Acts as a Coach Focus on Skills (ESLRs)
The Buck Institute for Education Novato, California www.bie.org TRAINING DEVELOPMENT RESEARCH
Reinventing the High School Experience Personalization Projects Exhibitions Digital Portfolios Internships Technology
Providence, RI http://www.bigpicture.org Elliot Washor • Learning Through Internships (LTI). A Big Picture innovation that places students with mentors in "real world" settings • Family Engagement . The family is the child's primary teacher and is the consistent element throughout the child's schooling • One Kid at a Time • Projects in Real-World Settings • Model for using physical space to facilitate learning. The facility includes spaces for team building, for technology, for study, and for large and small conversations Dennis Littky