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Introduction to Programming 3D Applications CE0056-1

Introduction to Programming 3D Applications CE0056-1. Lecture 12 Structure Pointers and Memory Management in C. Computing applications often need data of different kinds to be associated. A typical place where this occurs is in a record . For example a

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Introduction to Programming 3D Applications CE0056-1

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  1. Introduction to Programming 3D ApplicationsCE0056-1 Lecture 12 Structure Pointers and Memory Management in C

  2. Computing applications often need data of different kinds to be associated. A typical place where this occurs is in a record. For example a database record for a particular student might contain the student number, full name, course- code and year of entry. Purpose of structures

  3. struct student { char studno[12]; // or char *studno; char name[50]; char course[7]; int startyear; }; Record declaration

  4. struct coord { float x,y; }; struct complex { float real,imaginary; }; The data does not have to be of different types. Structures help with the naming of related parts of a record object. More examples

  5. The above declarations don't create any space for data storage, but they provide a template for data of the appropriate types to be allocated. Let's allocate some storage to data variables: struct coord origin, cursor; /* 2 x-y coordinates called origin and cursor */ struct student sdn_year2[50]; /* array for 50 students */ Allocating memory to records

  6. Better to have one word e.g. COORD to declare the type of data than 2 words e.g. struct coord. This needs a typedef statement: struct coord { float x,y; }; typedef struct coord COORD; /* COORD now same as struct coord */ COORD origin, cursor; /* declare 2 x-y coordinates called origin and cursor */ Defining a new data type

  7. Members x and y of origin and cursor can now be accessed as origin.x, origin.y, cursor.x and cursor.y e.g. origin.x=3.5; origin.y=2.0; Use of the dot structure member access operator

  8. We can now declare stuctured data with a single word in a similar way that we use other built-in data types such as float and int. This simplification is useful if the name of the data type is going to appear in many places within our program, e.g. for declaring types of local data within functions or function parameters. It may not seem the case, but having many smaller functions which communicate cleanly is going to make programming much easier. Programmer defined data type

  9. float distance(COORD a, COORD b){ /* calculate distance between a and b */ float z,vert,horiz; /* z = distance, vert = y1 - y2, horiz = x1 - x2 */ horiz=a.x - b.x; /* the horizontal distance */ vert=a.y - b.y; /* the vertical distance */ /* calc z as the hypotenuse of a right angle triangle */ z=sqrt((horiz*horiz) + (vert*vert)); /* Pythagorus */ return z; /* z*z = x*x + y*y */ } Functions which communicate using structure parameters

  10. COORD getcoord(void){ /* prompts for & returns a coordinate */ COORD temp; printf("Enter x and y coordinates \n"); scanf("%f%f",&temp.x,&temp.y); return temp; /* note returned type is COORD */ } Functions which communicate using structured return values

  11. #include <stdio.h> #include <math.h> /* needed to use sqrt() square root */ struct coord { float x,y; }; /* declare structure coord as having x and y members */ typedef struct coord COORD; /* COORD is now same as struct coord */ COORD origin, cursor; /* declare 2 x-y coordinates called origin and cursor */ /* function prototypes */ float distance(COORD a, COORD b); COORD getcoord(void); A program using distance and getcoord

  12. int main(void){ COORD origin, cursor; float gap; printf("enter details for origin:\n"); origin=getcoord(); printf("enter details for cursor:\n"); cursor=getcoord(); gap=distance(origin,cursor); printf("distance between origin and cursor is %f\n“,gap); return 0; } A program using distance and getcoord

  13. Members x and y of coordinates a and b can also be accessed through pointers to a and b If pointer p stores the address of a: p=&a; Then p->x directly accesses member x of a or a.x Use of structure pointers

  14. /* declarations above here of headers , struct coord and typedef COORD same as before so not repeated */ float distance(COORD *a, COORD *b); /* a and b are now pointers to COORD */ void getcoord(COORD *t); /* inputs coordinate through COORD* pointer t */ Rewrite previous program using pointers

  15. int main(void){ COORD origin, cursor, *orig,*curs; orig=&origin; curs=&cursor; /* store addresses in pointers orig and curs */ float gap; printf("enter details for origin:\n"); getcoord(orig); printf("enter details for cursor:\n"); getcoord(curs); gap=distance(orig,curs); printf("the distance between origin and cursor %f\n",gap); getch(); return 0; } Rewrite using pointers

  16. float distance(COORD *a, COORD *b){ /* calculate distance between a and b */ float z,vert,horiz; /* z = distance, vert = y1 - y2, horiz = x1 - x2 */ horiz=a->x - b->x; /* horizontal distance note -> pointer syntax */ vert=a->y - b->y; /* the vertical distance */ /* calculate z as the hypotenuese of a right angle triangle */ z=sqrt((horiz*horiz) + (vert*vert)); /* pythagorus theorem: */ return z;/* z*z = x*x + y*y */ } void getcoord(COORD *t){ /* inputs x-y coordinate using pointers */ printf("please enter x and y coordinates\n"); scanf("%f%f",&t->x,&t->y); /* -> has higher precedence than & */ } Rewrite using pointers

  17. Having individual names for 10 coordinates is very awkward. We can declare the data as an array: typedefstructcoord { float x,y; } COORD; COORD graph[10]; We can then assign members of our structure array like this: graph[9].x = 12.5; graph[9].y = 7.3; /* assign values to tenth element [9] of graph array */ Structures and arrays

  18. int i; for(i=0;i<10;i++){ printf("Enter x value for coordinate%d\n" ,i+1); scanf("%f",&graph[i].x); printf("Enter y value for coordinate%d\n" ,i+1); scanf("%f",&graph[i].y); } input values into all coordinates using a loop

  19. int i; for(i=0;i<10;i++){ printf("Enter x value for coordinate%d\n" ,i+1); scanf("%f",&(graph+i)->x); /* -> has higher precedence than & */ printf("Enter y value for coordinate%d\n" ,i+1); scanf("%f",&(graph+i)->y); } Or using structure pointer notation

  20. typedef struct student { char name[30]; float mark; } STUDENT; STUDENT you; printf ("enter name and mark\n"); scanf ("%s%f",you.name,&you.mark); /* you.name is the address of the name array */ /* so no &ampersand needed to get address*/ /* BUT you.mark is not an array so needs & */ printf ("hello %s your mark is %f\n",you.name,you.mark); printf ("The first letter of your name is %c\n",you.name[0]); A structure containing an array

  21. Unlike arrays, structures can be copied as a complete entity using a single assignment. This savestime. So instead of writing: strcpy(temp.name,you.name); /* use function strcpy to copy a string */ temp.mark = you.mark; /* can assign mark in one go */ we can write: temp=you; /* copy structure in one go */ Assigning structures

  22. Allocation of Static Memory • A declaration such as char name[1000][21], allocates sufficient memory for 1000 names of 21 characters each. • This storage of 21 000 characters is reserved at compilation time, i.e. before the program begins execution. • This wastes space as most names are rather less than 20 letters. • It also restricts names to a maximum of 20 characters. • We can resolve this wastage and restriction by allocation of memory as and when required, during execution of the program.

  23. Dynamic Allocation using malloc function • A standard function, malloc(n)allocates n bytes (for n characters) in memory and returns a pointer to it. For example: the following code • Prompts the user for the size of the string • Reads the size • Allocates memory for a string of this size • Reads the string

  24. Example using malloc int size; char *s; printf(“\nhow many characters?\n”); scanf(“%d”, &size); s = malloc(size+1); // one extra for ‘\0’ printf(“type string\n”); gets(s); allocates only enough memory for the expected string.

  25. Use of malloc for any data type malloc can be used to allocate memory for any <data type>. <data type> *<variable>; // pointer to <data type> // some other code here <variable> = (<data type> *)malloc(n * sizeof(<data type>)); allocates sufficient memory for n values of <data type> and returns a pointer which must be casted as the same pointer type as the <variable>.

  26. Using malloc for an array of integers For example: To allocate storage for 10 integers int *p; p = (int *) malloc (10 * sizeof(int)); This is machine-independent, as sizeof returns size of an integer for any machine.

  27. Ragged Arrays Declare 6 variable length names – array of string pointers char *name[6] = {“abdul”, “abraham”, “al “, “bill”, “fred”, “jean-pierre”}; We can declare functions on ragged arrays: void print_list(char *table1[ ], int n) so that it can deal with strings of any length.

  28. Ragged array example Read a list of strings (one on each line) into an array where the size of each element is precisely the length of each string, ie the strings are of variable length - a ragged array. #include "stdio.h" #include "string.h" #include "stdlib.h" // for malloc // prototypes void sort(char *[], int); int read_strings(char *[], int); void print_strings(char *[], int);

  29. Main function int main(void) { char *list[1000]; // array of 1000 string pointers int n; // actual number of strings n = read_strings(list, 1000); // read n strings, max of 1000 sort(list, n); // sort n strings print_strings(list, n); // print n strings return (0); }

  30. print_strings function void print_strings(char *list[], int n) { int i; printf("\nalphabetical order is\n\n"); for (i=0; i<n; i++) { printf("%s\n", list[i]); } }

  31. void sort(char *a[], int n) { // array of n strings as pointers int i, j; char *temp; // string pointer for (j = n -1; j > 0; j--) { // each pass of j comparisons for (i=0; i < j; i++) { // each comparison if (strcmp(a[i], a[i+1]) > 0) { // swap the POINTERS temp = a[i]; a[i] = a[i+1]; a[i+1] = temp; } // else no swap } // end of pass } // end of all passes } // end sort

  32. int read_strings(char *list[], int max) { int i = 0; char line[81]; // store for each line printf("\ntype one string per line\n"); while (gets(line) != NULL && i < max) { // while not end of input list[i] = malloc (strlen(line)+1); // list[i] big enough // for line + 1 for ‘\0’ strcpy(list[i], line); // copy line into list[i] i++; // next element } return i; // actual number of strings }

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