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Colors, Numbers, Letters, NSEW. Meaningful Movement Mats Improve School Success - Move to Learn -. www.geomotiontv.com. Number Adventure Rhyming in Number Order. Go to number 1 and run Go to 2 and touch your shoe Go to 3 and touch your knees Go to 4 and stomp the floor
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Colors, Numbers, Letters, NSEW Meaningful Movement Mats Improve School Success - Move to Learn - www.geomotiontv.com
Number Adventure Rhyming in Number Order Go to number 1 and run Go to 2 and touch your shoe Go to 3 and touch your knees Go to 4 and stomp the floor Go to 5 and do a hand jive Go to 6 and do your best kicks Go to 7 and reach up to heaven Go to 8 and stand up straight Go to 9 and wiggle your spine Go to 0 and jump like a hero Variations: Try out of number order Then state only the number to see if participants can recall the actions (remind them that the action will rhyme with the number) 2 www.geomotiontv.com
Number -Challenges & Variations Go to number 1 and twist like a washing machine -try to twist fast -now twist slow -can you twist high -how about low Go to number 7 and bend and straighten your arm –can you bend and straighten one leg –try the other leg –bend and straighten at your waist 3 www.geomotiontv.com
Body Part & Number Balance Use 3 body parts to balance one hand on 1 one hand on 7 one foot on 3 4 www.geomotiontv.com
Body Part & Number Balance Ask participants to balance on specific numbers and body parts: Place one hand on 3, one hand on 1, one foot on 7 Place one hand on 3, one hand on 5, and one foot on 7 5 www.geomotiontv.com
Before, Middle, and After Run on the number that comes before 1 Run on the number that comes before 8 Run on the number that comes before 10 6 www.geomotiontv.com
Color Adventure • Go to green and squat down low • Go to blue and wiggle and shake • Go to purple and sway back and forth
Color Recognition – Animal Moves • Flap like a chicken around the mat • …………………………….and find the color red • Gallop around the mat like a horse • ……………………………. and find the color orange
Color Recognition –Geo Says • Leader / Teacher is “Geo” and will lead game. • Example: • “Geo Says” go to the color red and touch your knees • “Geo Says” go to the color yellow and jump on two feet • “Geo Says” go to the color orange and stomp your feet • Go to number blue and reach your hands up high If a participant moves when “Geo” did not say to move – they must jump each number to continue in the game.
Body Part & Color Boogie See how fast you can move and place the body part on the color. • Place your tummy on brown • Place your thumb on pink • Place three fingers on white
Echo with Colors and Rhythm To reinforce the understanding of music, different tempo’s and rhythm, patterns may be used. Repeat pattern 3 times.
Echo with Colors and Rhythm To reinforce the understanding of music, different tempo’s and rhythm, patterns may be used. Repeat pattern 3 times.
Echo with Colors and Rhythm Try to put 4 patterns together.
Primary Colors Ask participants to say their primary colors while moving • Jump on your Primary Colors -Red, Blue, Yellow • Try a different order - Jump on your Primary Colors - Blue, Red, Yellow • How about – Jump on your Primary Colors – Blue, Red, Yellow • Balance on 3 body parts on Blue, Red, Yellow • Balance on 3 different body parts on Blue, Red, Yellow
Secondary (Intermediate) Colors - Purple • Explain that when you blend two colors together you get different colors. Ask participants to say the primary colors they are mixing and put one foot on each, then show the new color that is made. • Jump with one foot on Red and the other on Blue • – If you mix them you get – Jump to Purple • Put one foot in Red and the other in Blue • – place both hands in Purple
Colors in Life • Jump to the: • Color of the sky on a clear day • …………………………………………….blue • Color of chocolate ice cream • …………………………………………….brown • Color of the sun • …………………………………………….yellow or orange
Letter Adventure – RhymingIn Alphabet Order Participants move and perform actions as a letter is called. Go to A and begin to play Go to B and stand tall like a tree Go to C and scratch the flea Go to D and touch your knee Go to E and count to three Go to F and look to the left 17
First Letter ActionBody Parts Find the body part that begins with the first letter and place that body part on that letter. Hand Ear Knee Toe Finger Chin Hip 18
Letter Recognition –Letter Mystery Analyze and solve the mystery of the letter –trace the letter – different body parts may be used. A letter that has 2 lines with one point at the bottom …………………………………………………………………………..(V) A letter with 2 curves in it’s line …………………………………………………………………………..(S) A letter that has 3 lines – 2 lines with a point at the top and a line that goes across to join the 2 lines …………………………………………………………………………..(A) 19
Change It Change the first letter in the rhyme. The word will change every time. I N G is the next rhyme to do. The first letter is "S" for you. s-i-n-g Sing Ch ch change it “D" d-i-n-g Ding Ch ch change it “Z" z-i-n-g Zing Ch ch change it “R“ r-i-n-g Ring 20
N, S, E, W - Jump • Stand on 5 and face North • Jump ¼ turn and face East • Jump ½ turn and face West • Jump ¼ turn and face South • Jump ¾ turn and face East • Jump and face North