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IMS Learning Design Level B and C: Concepts and Tools. Yongwu Miao Educational Technology Expertise Centre Open University of The Netherlands yongwu.miao@ou.nl TENCompetence Winter School 2007 Innsbruck, Austria, January 22nd - 26th, 2007. Overview. Review of core elements at level A

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IMS Learning Design Level B and C: Concepts and Tools


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ims learning design level b and c concepts and tools

IMS Learning Design Level B and C: Concepts and Tools

Yongwu Miao

Educational Technology Expertise CentreOpen University of The Netherlandsyongwu.miao@ou.nl

TENCompetence Winter School 2007

Innsbruck, Austria, January 22nd - 26th, 2007

overview
Overview
  • Review of core elements at level A
  • Core elements added at level B & C
  • A peer assessment example
  • Basic application of mechanisms at level B & C
  • Advanced application of mechanisms at level B & C
  • Creation of UoLs using CoSMoS
slide3

play

method

complete

act

on-completion

role-part

component

role

environment

activity

learning-objectives

learner

staff

learning

support

learning object

service

prerequisites

conference

activity structure

activity-description

index-search

HTML

webcontent

imsldcontent

imsqti_item

person

dossier

send-email

information

item

resource

Review of Core Elements at Level A

learning design

slide4

play

method

condition

complete

act

expression

action

on-completion

role-part

component

role

environment

property

activity

learning-objectives

show/hide

learner

staff

learning

support

learning object

service

prerequisites

conference

activity structure

change-property

activity-description

index-search

HTML

webcontent

imsldcontent

imsqti_item

person

dossier

XHTML

set-property

set-property-group

view-property

view-property-group

global-element

div class

send-email

information

item

monitor

resource

Core Elements Added at Level B

learning design

slide5

play

method

condition

complete

act

expression

action

on-completion

role-part

component

role

environment

property

activity

learning-objectives

show/hide

learner

staff

learning

support

learning object

service

notification

prerequisites

conference

activity structure

change-property

activity-description

index-search

HTML

webcontent

imsldcontent

imsqti_item

person

dossier

XHTML

set-property

set-property-group

view-property

view-property-group

global-element

div class

send-email

information

item

monitor

resource

Core Elements Added at Level C

learning design

slide6

A Peer Assessment Example

  • A tutor and two learners register to the assessment by providing personal information (e.g., title, first name, family name, a learning interest, preference info, and so on). After a user has registered, the registration information is visible and changeable for the user. It is expected that the complete user name with a title can be visible for others in this peer assessment process.
  • Each learner writes an article (1000 words) about a topic according to his/her input learning interest. The tutor monitors learners’ work and can decide to terminate this phase when both learners submit their articles.
  • Each learner reviews the article of his/her peer (with author’s name) and provides a review including comments (about 300 words) and the grade (ranged from 1 to 5 ) in return.
  • Each learner can view the review from his/her peer (with reviewer’s name). Meanwhile, the tutor will be informed to grade learner’s article when peer’s grade is available. The final grade of learner’s work is calculated in a way that the weight of tutor’s grade is 60% and the weight of the peer’s grade is 40%.
  • Each learner will be notified to perform an appropriate following-up activity according to his/her final grade.
slide7

registering1

profile1

tutor registering

profile2

registering2

writing1

article1

monitoring

article2

writing2

reviewing1

review1

review2

reviewing2

viewing1

viewing2

grading1

grading 2

grade1.t

grade2.t

following-up1.2

following-up2.2

following-up1.1

following-up2.1

A Peer Assessment Example

learner1

tutor

learner2

slide8

Basic Application of Mechanisms at Level B & C (property)

  • Property type (including property group)

normal

personal

role

run

permanent

  • Date type
    • Boolean, Integer, Real, String, File, Uri, Datetime, Duration
  • Restriction types
    • Length, minLength, maxLength, enumeration, maxInclusive, minInclusive, maxExclusive, minExclusive, totalDigits, fractionDigits
slide9

Basic Application of Mechanisms at Level B & C (property)

  • Personal information
    • e.g., family name, first name, title, learning interest, preference (personal global properties); title +first name + family name = name (local property);
  • Performance info and product
    • e.g., article (local properties); comment and grade (outcome variables in QTI document and local properties in LD);
  • Process control information
    • e.g., whether all articles have submitted (local property)
slide10

Basic Application of Mechanisms at Level B & C (property)

  • How to set and view the value of properties
    • through using XHTML document
  • How to set information
    • using the global element 'set-property'
  • How to view information
    • using the global element ‘view-property'
slide11

Basic Application of Mechanisms at Level B & C (condition)

Condition: if <expression> then <actions> else <actions>

Expression:

algorithm operators: +, -, *, /.

logical operators: and, or, not, is, is-not, >, <, …

LD-specific operators: is-member-of-role, complete, datetime-activity-started, current-datetime, users-in-role, …

Actions:

show/hide: class, item, activity, environment, play, …

change property value

slide12

Basic Application of Mechanisms at Level B & C (condition)

  • Conditional assignment
    • e.g., if peer and tutor graded, then assign the final grade as peer_grade*learner_weight+tutor_grade*tutor_weight
  • Conditional tailoring content (text fragments)
    • e.g., if learner has registered then show registration-info else show registration-form
  • Conditional setting visibility of information items
    • e.g., if a learner has submitted the article then show it else hide it in the environment where the article is stored
  • Conditional setting visibility of activities, play, and environments
    • e.g., if a learner gets a low grade, then notify or show an appropriate activity
slide13

Basic Application of Mechanisms at level B & C (notification)

  • Sending message
    • e.g., informing the tutor that a review has been submitted
  • Triggering activities
    • e.g., if the final grade of a learner is greater than 3 then notify the learner to do a following-up activity, else to do another activity
slide14

Advanced Application of Mechanisms at Level B and C

  • Supporting group interaction

- e.g., exchange of information; sharing information; data-/task-driven;

  • Supporting complicated process control

- e.g., branch, loop, embedded, and concurrent processes (at play level)

  • Supporting personalized/”groupalized” learning

- e.g., person/role profile and performance info => tailoring content; configuration of activities and environments; allocating tasks

  • Supporting predictable adaptation

- e.g., other run-time info => tailoring content; configuration of activities and environments; allocating tasks

  • Supporting formative and summative assessment

- e.g., assessment result => following-up activities; run-time information => when and how to assess what

  • Supporting new forms of assessment

- e.g., peer assessment, 360 degree feedback, e-portfolio assessment

creation of uols using cosmos
Creation of UoLs using CoSMoS

Collaboration Script Modelling System

  • Tree-form-based IMS LD authoring tool
  • Creating/removing elements and references using Drag&Drop
  • User-friendly UI for editing elements at level B and C