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Intro to Java Monkey Engine. JME Web Site. http:// www.jmonkeyengine.com/ Access to wiki, docs, tutorials, forums, etc. The Tutorials: http://www.jmonkeyengine.com/wiki/doku.php?id=the_tutorials_-_ jme_2 Set-up Eclipse for JME2.0 (optional: NetBeans )

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jme web site
JME Web Site
  • http://www.jmonkeyengine.com/
    • Access to wiki, docs, tutorials, forums, etc.
  • The Tutorials: http://www.jmonkeyengine.com/wiki/doku.php?id=the_tutorials_-_jme_2
    • Set-up Eclipse for JME2.0 (optional: NetBeans)
    • Examine sample code: http://www.jmonkeyengine.com/wiki/doku.php?id=starter:jme_wiki
game types
Game Types
  • BaseGame – Provides only main game loop (no DisplaySystem or Renderer or set-up)
  • SimpleGame – Most commonly used. Provides hooks for set-up, tear-down, initialization, updating, and rendering.
the scene graph
The Scene Graph
  • A grouping of Nodes in a tree hierarchy according (most of the time) to spatial location.
  • Spatially because …
    • Game objects are typically located by location
    • Allows for fast culling
    • Tree structure natural for many game objects
    • Easy to express, create tools for this data structure
  • Nodes are most commonly of two types
    • Node (internal): e.g., CameraNode, LightNode, Spatial
    • Geometry (leaf).