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CSE1GDT – Assignment 2010

This educational game is designed for Australian students in grades 3 to 6, focusing on the forces and motion in physics. It encourages cooperative play, accommodating 1 to 4 players with varying skill levels. Utilizing technologies such as Xbox 360 and touch interface PCs, the game features appealing 2D content and engaging sound effects. The objective is to provide an organic learning experience that supports the students' education without forcing traditional math concepts. Get ready to embark on a fun educational quest that connects scientific principles to real-life scenarios!

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CSE1GDT – Assignment 2010

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  1. CSE1GDT – Assignment 2010 Paul Taylor

  2. Educational Yes, Boring No! http://www.filebuzz.com/software_screenshot/full/math_games_level_1-54349.jpg http://www.abclearningtime.com/abckat2.gif

  3. The Audience • Grades 3 to 6 • You don’t need to address the whole age range • Australian school students • We are not going global just yet... • Groups of up to 4 players on 1 machine

  4. The Technologies we will use • Xbox 360 Console • Xbox controller • Windows PC (Running XNA) • Xbox controller / Mouse and Keyboard • Team Board Touchboards (http://www.teamboard.com.au/) • Windows PC with a Touch Interface • Basically a mouse interface • 2D • We want some really nice 2D content, not poor 3D • Sounds • Don’t forget them!

  5. The Learning Topic • Forces and motion Physics is one of the easiest things to put in a game! • We don’t want to force students to do math, read equations or calculate remainders • The approach should be organic, • The central concept is to support learning

  6. How can it be done? • This is your Quest... • A FUN educational game that can be related back to Real Science by the student’s teacher.

  7. Cooperation • The games must be playable by 1 – 4 people • Yes their skill levels will vary • No the weak students can not just lose • All players should be able to continue play, regardless of skill • What can you do to accommodate this if your game is a simple 1 player game?

  8. Questions?

  9. Developers going Indy? http://www.wired.com/gamelife/2010/08/indie-games/all/1

  10. Good Luck:- Have Fun!

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