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For more classes visit<br>www.snaptutorial.com<br><br>GSP 221 Week 1 iLab<br><br>
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GSP 221 Technology levels--snaptutorial.com GSP 221 Week 1 iLab For more classes visit www.snaptutorial.com GSP 221 Week 1 iLab
GSP 221 Technology levels--snaptutorial.com GSP 221 Week 2 Homework Vectors For more classes visit www.snaptutorial.com GSP 221 Week 2 Homework Vectors
GSP 221 Technology levels--snaptutorial.com GSP 221 Week 2 iLab For more classes visit www.snaptutorial.com GSP 221 Week 2 iLab
GSP 221 Technology levels--snaptutorial.com GSP 221 Week 3 iLab For more classes visit www.snaptutorial.com i L A B O V E R V I E W Scenario/Summary The first Lab taught us how to construct, translate, and render an object as a set of points. In the second Lab, we were introduced to how vector math is done in C++, with just a general reference to game objects.
GSP 221 Technology levels--snaptutorial.com GSP 221 Week 4 Homework Assignment For more classes visit www.snaptutorial.com GSP 221 Week 4 Homework Assignment
GSP 221 Technology levels--snaptutorial.com GSP 221 Week 5 Homework Assignment For more classes visit www.snaptutorial.com 2D Scaling Symmetric Scaling ·(12 pts) Given the square below with the listed vertices, first formulate a transformation matrix that scales it to make two times larger in both dimensions. Next apply the transformation matrix to each vertex. Show the new position of each vertex.
GSP 221 Technology levels--snaptutorial.com GSP 221 Week 5 iLab For more classes visit www.snaptutorial.com GSP 221 Week 5 iLab
GSP 221 Technology levels--snaptutorial.com GSP 221 Week 7 iLab For more classes visit www.snaptutorial.com GSP 221 Week 7 iLab