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Rendering in 3Ds Max

Rendering in 3Ds Max. I ntroduction.

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Rendering in 3Ds Max

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  1. Rendering in 3Ds Max

  2. Introduction • The Render Scene dialog has many settings, only a number of which are commonly used. Below is an explanation of how to set the dialog up for rendering this scene animation (most settings apart from the animation settings apply to stills as well). This tutorial uses the default Scanline Renderer as an introduction to the dialog and settings • Rendering > Render. On the Render Scene dialog Common Parameters rollout change the settings thus:

  3. Common Tab • Time Output > Check Active Time Segment • Output Size > 640x480 • Options > Check Force 2-sided • Render Output > Check Save File • Render Output > Files button > Save file as an AVI file (this needs to be chosen from the file type list as it does'nt default to any file type). Use the default compression when prompted

  4. Renderer Tab • To make rendering faster for draft renderings uncheck Mapping, Shadows, Antialiasing or Filter Maps. Experiment to see which settings improve speed the most

  5. Ray tracer Tab If ray tracing is not used then uncheck the following checkboxes:

  6. Render Presets • Presets for all settings used on the Render Scene Dialog can be saved in Render Preset files. Render presets for draft rendering and production rendering can be saved and used again at any time at the click of a button. Render Presets are at the bottom of the Render Scene Dialog. Refer to MAX / VIZ Help for further information

  7. Setup and save presets for draft and production renders • Press Render to render the scene, then use the Quick Render icon on the Main Toolbar to render without opening the Render Scene dialog

  8. Thanks

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