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Formal Notations and Tools for addressing both Safety and Usability concerns for Interactive Systems

Formal Notations and Tools for addressing both Safety and Usability concerns for Interactive Systems. Philippe Palanque LIIHS-IRIT University Paul Sabatier Toulouse - France. Overview of LIIHS-IRIT (1). Research themes Software Engineering for Human-Computer Interaction

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Formal Notations and Tools for addressing both Safety and Usability concerns for Interactive Systems

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  1. Formal Notations and Tools for addressing both Safety and Usability concerns for Interactive Systems Philippe Palanque LIIHS-IRIT University Paul Sabatier Toulouse - France

  2. Overview of LIIHS-IRIT (1) • Research themes • Software Engineering for Human-Computer Interaction • Formal description techniques and tools • Visual notations • More dealing with modeling power than with usability of notations • Application domains • Air traffic control • Military systems (command & control systems) • Web applications

  3. Overview of LIIHS-IRIT (2) • LIIHS • 6 tenured people mainly HCI (CS and human factors) • 5 PhD students • IRIT about 400 people (mainly in CS) • Current projects • RTN ADVISES (Analysis Design and Validation of Interactive Safety-critical Error-tolerant Systems) 4 years (starting 11/2002) • MISCC (Multimodal Interactive Systems for Command and Control) 3 years starting 01/2003 • SPIDER Web (Specification and Prototyping for user Interface Design, Engineering and Re-engineering for the Web ) started July 2002 (2 years)

  4. We are what we publish ;-) • Human-Computer Interaction • BCS HCI, DSVIS, EHCI, HCI Aeronautics, INTERACT, Interacting with Computers • Objects Technology • OOPSLA, ECOOP, DOA • Formal Methods • ATPN (Petri Net conference), FMOODS • Visual Languages • Int. Journal on Visual Languages and Computing • Model-Based Approaches • CADUI, TAMODIA, IEEE Rapid System Prototyping • Web Applications • Human Factors and the Web

  5. Main Results Relevant to EUD-Net • PetShop • A formal notation: ICOs • An interactive editor: PetShop • User-centered design methods • Linking tasks, scenarios, system and user models • Design rationale (not presented here) • Vilage (work with S. Chatty at CENA) • A notation: Whizz • An editor: Whizz'ed

  6. Widget ObCS Element Event Feature Service Rendering method Place Planes Place Type token <p> entered p.show() Planes Plane LabeClick userAssume AssumedPlanes Plane ButtonClick userOpenMenu 1)Presentation 3)Activation 2)Behaviour 4)Rendering

  7. PetShop • Highly interactive tool support for the ICO notation • Formal methods can be usable (and useful beyond n! calculation) • “Shortening the Path from Specification to Prototype” • … to practically nothing • Model-Based • The specification model is embedded and interpreted at run-time WYMIWYR (what you model is what you run) to reduce gaps in interpretation (Norman's model) • No “Modes” : no “automation surprises” • The model is editable and interpretable at any time • Allows for interactive prototyping of new interaction scenarios

  8. Preliminary needs User's evaluation Prototype & verification Requirements no yes Requirements Maintenance adequate ? Final System Specification Validation Implementation and test Architecture design Requirements Formal specifications Hi-fidelity prototype Detailed design Unitary tests Software Architecture Coding PetShop

  9. PetShop CTTE High-fidelityprototyping Task model Formal Description of the System Scenario User Centered Design Methods Mapping Input

  10. VILAGE (1) • Initially developed for Air Traffic Controllers • Interactive prototyping of highly interactive applications (post-WIMP) • Build and test prototypes in a modeless way

  11. VILAGE (1) • A data flow model • A set of basic building bricks • Strongly typed connection • Event listeners POINT POINT S e g m e n t T e m p o T r a j e c t o ire

  12. VILAGE (3) Tool Palete Dialogue Zone Editing Zone Simulation Zone

  13. Safety Critical Systems Software Engineers System centered Reliability Safety requirements (certification) Formal specification Verification / Proof Waterfall model / structured Archaic interaction techniques Interactive Systems Usability experts User centered Usability Human factors Task analysis & modeling Evaluation Iterative process / Prototyping Novel Interaction techniques Reliability Usability Safety Critical Interactive Systems

  14. What are we aiming at ? • Kind of applications (one application, every kind of applications) • Kind of User Interfaces (basic, complex) • Kind of users (skills, expertise in the domain, …) • Spreadsheets are really good for building a fairly reduced kind of application, basic UI and by a significant amount of users • L. Lamport "Automaton is a formal description technique dedicated to the specification of stacks

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