Social Networking Sites. Ways for people to communicate via computers Two main types Internal Social Networking External Social Networking. Benefits of Social Networking Sites. Friendship Sites Creation and maintenance Quickness and ease of sharing info Up to date Romance SitesBy medea
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Virtual Worlds. The classroom of the future? Ulla Gudnason, Royal Daish Defence College, Institute for Foreign Languages. What am I talking about. What is a virtual world? MUVES 3D Multiuser Virtual Environments. Three types (there might be more)
Virtual Worlds. Definition: A genre of online community that often takes the form of a computer-based simulated environment, through which users can interact with one another and use and create objects. Common Characteristics.
Virtual Worlds. Games and Social Media. Chat Rooms/MUDs. Chat Rooms. MUDs. Multi-User Dungeon/Dimension MUD’s evolve into Massive Multiplayer Online Role Playing Games . Earliest forms of internet based virtual worlds . The World of Warcraft map. World of Warcraft.
Virtual Worlds. Oct. 4, 2010. Virtual Worlds. What is a virtual world? Where did they come from? Who participates? What are some major issues in virtual life?. What is a Virtual World?. An online environment accessed by multiple users People, places and experience. Virtual World Usage.
Virtual Worlds. making organizations greener. A fresh look at the 3D Internet. Have you ever heard about…. Virtual Worlds ?. How Virtual Worlds could make the World greener ?. Reduce the “Business Trip Ratio”. You can’t change companies’ organization… without financial ROI !.
Virtual Worlds. The use of immersive virtual environments to engage and motivate in military training Peggy Kenyon EDUC 8823-001. Virtual world – a definition. Game vs. virtual world. Game
Virtual Worlds. Contents. Intro Second Life Popularity of MMOGs World of Warcraft Are we in a virtual world? Cover picture is from www.globalkids.org/?id=30. Introduction. A virtual world (VW) is a computer-based environment in which its users interact via avatars .
Virtual Worlds Intro to Virtual Worlds in Shenkar. Dr. Yesha Sivan Shenkar Department of Software Engineering & Metaverse Labs Ltd. The power of the Metaverse (vis- à -vis internet). Source: Yourtube (estimated 1993) http://www.youtube.com/watch?v=LwQYyUoOA7w.
Virtual Worlds Advertising Barnes, S. (2007). Virtual worlds as a medium for advertising. SIGMIS Database, 38(4), 45-55 . Course Portal: http://www.itu.dk/~rkva/2011-Spring-EB22 Facebook: http://www.facebook.com/group.php?gid=133258548012 Etherpad : http://ietherpad.com/7y3drhMCnq
Virtual Gaming Worlds. email@example.com. Not just social gaming & virtual play. Not just licensed gambling. Convergent Gaming. Social Gaming, Virtual Worlds & MMO Gaming meets licensed gambling. Social & affiliate marketing in i -gaming. Target Market. Social Gamers