'Human computer interaction' presentation slideshows

Human computer interaction - PowerPoint PPT Presentation


Graphics and VR Research

Graphics and VR Research

Graphics and VR Research. Sudhanshu Kumar Semwal Professor, Department of Computer Science Email: semwal@cs.uccs.edu Phone: (719)262-3545. Equipment and Software. Silicon Graphics systems (3) CrystalEyes 3D Stereo Glasses (1) Ultrasound tracker (1)

By ostinmannual
(385 views)

Examining the psychological influences of playing interactive electronic games

Examining the psychological influences of playing interactive electronic games

Examining the psychological influences of playing interactive electronic games Why study interactive games? The game industry is quickly surpassing movie, and even television, in terms of profitability and market reach.

By omer
(388 views)

People and Computers in the Workplace Lecture 1: Introduction

People and Computers in the Workplace Lecture 1: Introduction

People and Computers in the Workplace Lecture 1: Introduction Dr Shaaron Ainsworth PCW: Course Aims Psychology of the Digital world By the end of the course, you should Understand why psychologists should be involved in designing new technologies

By liam
(337 views)

STIM

STIM

STIM. Sloan-Stanford Network for the History of Technology. Welcome to Science and Technology in the Making (STIM) The Science and Technology in the Making Web sites use an innovative approach to investigating and documenting recent/contemporary events in science and technology.

By Jeffrey
(246 views)

Human-Computer Interaction (HCI)

Human-Computer Interaction (HCI)

Human-Computer Interaction (HCI). Mario Čagalj. University of Split. Introduction. Based on slides by Saul Greenberg , Russell Beale…. What is HCI?. Studying physical, psychological and theoretical aspects of how people interact with computers.

By nairi
(124 views)

Atefeh Maleki Aigerim Zhalgasbekova

Atefeh Maleki Aigerim Zhalgasbekova

Programmatic and Institutional Opportunities to Enhance Computer Science Research for Sustainability. Atefeh Maleki Aigerim Zhalgasbekova. Contents. Introduction How computer science can address sustainability ? Researches toward sustainability Vs. universality

By reid
(163 views)

Lecture 4: Sketching and Prototyping

Lecture 4: Sketching and Prototyping

Lecture 4: Sketching and Prototyping. Brad Myers 05-863 / 08-763 / 46-863: Introduction to Human Computer Interaction for Technology Executives Fall, 2009, Mini 2. Homeworks. Homework 1 due before class today in hardcopy Start on Homework 2. Iterative Design Process.

By rusk
(118 views)

The Power of Symbols

The Power of Symbols

The Power of Symbols. MEETING THE CHALLENGES OF DISCRETE MATHEMATICS FOR COMPUTER SCIENCE . One CS Goal. Syntax Semantics. Kurt Godel. greatest single piece of work in the whole history of mathematical logic Incompleteness result 120 pages

By deion
(163 views)

Elective Sessions

Elective Sessions

First International Conference on “Innovations in Learning for the Future: e-Learning” Program. Conference Day 1 : October 26, 2004 Tuesday. Common Session s. Elective Sessions.

By anitra
(139 views)

Human Computer Interaction

Human Computer Interaction

Human Computer Interaction. Prepared By Dhiren Parmar. Outline. What is HCI History What is Human, Computer and Interaction Goals Cognition User Interaction Design Interaction Styles Interaction Devices Future Conclusion. What is Human Computer Interaction.

By adsila
(346 views)

What can we do better to make POPL/PLDI more relevant f or the next generation?

What can we do better to make POPL/PLDI more relevant f or the next generation?

What can we do better to make POPL/PLDI more relevant f or the next generation?. With inputs from:. Ras Bodik (UC-Berkeley) Swarat Chaudhuri (Penn State) Sumit Gulwani (MSR Redmond). Questions. How to make PL relevant 30 years from now?

By tab
(100 views)

Human Computer Interaction

Human Computer Interaction

Human Computer Interaction . Tutorial 2: Design, Prototyping and Construction. What we’ll do today. Talk about prototyping and construction of prototype Look at the conceptual design model Generate low-fidelity prototypes Discuss scenarios and high-fidelity prototypes. What is a prototype? .

By niyati
(172 views)

Lecture 22 Chapter 12 - Human-Computer Interaction

Lecture 22 Chapter 12 - Human-Computer Interaction

Lecture 22 Chapter 12 - Human-Computer Interaction. A key design activity is to design the user interface Human-computer interaction (HCI) - the study of end users and their interaction with computers

By melanion
(275 views)

Graphical User Interface (GUI) for Information Retrieval (IR)

Graphical User Interface (GUI) for Information Retrieval (IR)

Graphical User Interface (GUI) for Information Retrieval (IR). CS5604 Wen-Hung Kuo. Main Goal of GUI for IR. The main goal of a GUI, as well as Human Computer Interaction (HCI) in general, is to make a system easy to learn and easy to use.

By anthea
(106 views)

Using Commonsense Reasoning in Video Games

Using Commonsense Reasoning in Video Games

Using Commonsense Reasoning in Video Games. The Dramatic Improvement in Video Game Realism. There is a problem facing the video game industry: 3D environments are getting dramatically more realistic , but they are not getting any easier for artists to create.

By elina
(139 views)

Computer Human Interaction and Learning Environments - Research and Development

Computer Human Interaction and Learning Environments - Research and Development

Computer Human Interaction and Learning Environments - Research and Development. Professor Aude Dufresne Department of Communication, University of Montreal LICEF Laboratoire d’Informatique cognitive et Environnements de Formation

By dieter
(2 views)

Human Computer Interaction and Usability

Human Computer Interaction and Usability

Human Computer Interaction and Usability . Class 6 LBSC 690 Information Technology. Agenda. Questions Human computer interaction Mental models and user models Input/Output/Interactivity Visualization Usability/evaluation. Human-Computer Communications.

By josephine
(108 views)

3D Gesture-Based View Manipulator for Large Scale Entity Model Review

3D Gesture-Based View Manipulator for Large Scale Entity Model Review

3D Gesture-Based View Manipulator for Large Scale Entity Model Review. T. Xiao, L. Zhang, and M. Fei (Eds.): AsiaSim 2012, Part I, CCIS 323, Springer- Verlag Berlin Heidelberg 2012. Introduction.

By bliss
(5 views)

Research Alliance in Math and Science

Research Alliance in Math and Science

Research Alliance in Math and Science. Debbie McCoy Computing and Computational Sciences. Research Alliance in Math and Science (RAMS) Program.

By josiah
(113 views)

Sampling the real world

Sampling the real world

Sampling the real world. #3b. Gunnar Stevens Human Computer Interaction University of Siegen, Germany. Agenda. Scribble sketching Sampling with camera Collecting images and clippings Physical collections. Scribble sketching. Scribbling Drawing very quickly

By amber
(93 views)

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