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  1. Work Team Accreditation Second Referee, 2012-13

  2. Second Referee Accreditation • This is a brief tutorial about the key elements of being a second referee (R2) • It is intended for players serving as an R2 during USAV tournament play • This is not a certification as a first referee, although it can be a good start towards becoming a USAV certified first referee • This clinic will meet the IREVA Region requirements for Second Referee

  3. Second Referee Accreditation • The second referee (R2) is an important member of the officiating team, along with the first referee (R1), scorer (SK), assistant scorer (AS), and Line Judges (LJ) • The R2 is positioned on the floor between the net pole and the scorer’s table, opposite the R1 • Do NOT lean on the pole! • The R2 is primarily responsible for interacting with the scoretableand both benches • During play, the R1 is focused on watching the half of the court where the ball currently is, so the R2 should be focused on watching the other half of the court where the ball isn’t!

  4. Responsibilities • At the beginning of the match: • Participate in the pre-match coin toss • Collect line-up sheets from the coaches / captains • Verify 1) Captain is listed, 2) Libero(s) identified on Set 1, and 3) Signature • Ensure that the scorer has everything she/he needs • Endure that the teams are on the court properly • During the set: • Authorize and control time outs (30 seconds) and substitutions (12) • Whistle certain faults during play and mimic R1 signals • Communicate with Scoretableand both benches (Head Coach only) • After each set is ended: • Get the game ball and put on the scorer table • Distribute and collect line-up sheets from coaches for next set

  5. Responsibilities • Assure that both teams are in correct positions to begin set (using line-up sheets – check receiving team first, then the serving team) • Indicate Captain of each team to R1 • Use hand face-down in front of midsection and then point to the captain • Then roll the ball to the server • When both the scorer and you are ready, give the ready signal to the R1 • Ready signal is two hands in the air, like Superman about to fly off!

  6. Responsibilities • Whistle and signal: • Position faults on the receiving team • Contact of a player with the top of net or antenna above the top of net • Penetration into the opponent’s court and space under the net (Foot only – unless interference with play) • Attack-hit or blocking faults of back-row players • Watch the feet of attacking player on attack line

  7. Responsibilities • Whistle and signal: • When a ball crosses the net outside the antenna (unless playing pursuit) or touches the antenna on his/her side of the court • When a ball contacts an outside object that is out of play • When a foreign object enters the playing area and either actually interferes with play or poses a safety issue to the players

  8. Key techniques • Positioning • Step back 3-6 feet from the pole and one step sideways as space allows (do not hide directly behind the pole) • Pay attention to receiving team side at service • Transition to blockers' side during rally – move immediately on contact of service, and quickly back-and-forth throughout rally • At end of match, help R1 remind both coaches (JO) / captains (adults) to sign scoresheet

  9. Key Techniques • Whistle and Signal: • Loud, clear, and long. Don’t be bashful! • Keep your whistle in your mouth when the ball is in play; be ready to blow whistle when you see a violation • When you see a violation, blow whistle immediately, step to side of team at fault, signal violation, and echo R1’s signal

  10. Key Techniques • At the end of each rally when the R1 whistles • Step out from the pole on the side of the team at fault • Echo R1’s signals (mirror or follow) • Signals do not need to be at the exact same time • When a team reaches set point for the first time in each set, give the set point signal (index finger to the shoulder)

  11. Key Techniques • Control time outs and substitutions • Notify R1 of how many time outs are taken by each team discreetly at the beginning of the timeout • Notify coach and R1 when the second timeout has been used • Signal sequence is Timeout signal followed by two fingers • Notify captain/coach when team has reached 9, 10, 11, and 12 team substitutions • Also notify R1 when the 12th substitution is used • Signal sequence is Substitution signal followed by fingers and fist to indicate how many substitutions have been used • Work with scorer and assistant scorer

  12. Key Techniques • Substitution procedures • When a request is made, blow your whistle, signal substitution, and administer subs from regular working position • The actual request for substitution is the entrance of the substitute player(s) into the substitution zone, ready to play • DO NOT grant a substitution when coach/captain visually signals or verbally asks for substitution • Subs meet between center line and attack line and hesitate long enough for R2 to note the numbers • Release players onto the court as soon as you get their #s; don’t make them stand there until the SK is done! • After releasing players, repeat substitute numbers to scorekeeper, as needed

  13. Key Techniques • Substitution procedures • One substitute at a time in the “sub zone” • Additional substitutes stand just outside the substitution zone • If the substitute has entered into the sub zone and you have blown your whistle, and then the substitution is withdrawn, the team is sanctioned for a delay • Team may make only one substitution request between completed rallies (may not sub, take TO, and then sub again) • One substitution request may be for multiple players • A completed rally is one that ends with a point or sideout; not a replay • Signal ready to R1 after sub is completed, scorer is finished writing on the scoresheet, and you are in the proper position with the whistle in your mouth • If both teams request a substitution, pick one to handle first, and then blow the whistle again for the other team

  14. Rules You Need to Know • Net • Contact with the net by a player is not a fault unless it is made at the top of the net, or it interferes with the play. Some actions of playing the ball may include actions in which the players do not actually touch the ball.

  15. Rules You Need to Know • Net (continued) • FAULT: Touching the top band of the net or the top 80 cm of the antenna during his/her action of playing the ball, or • FAULT: Taking support from the net simultaneously with playing the ball, or • FAULT: Creating an advantage over the opponent, or • FAULT: Making actions which hinder an opponent’s legitimate attempt to play the ball

  16. Rules You Need to Know • Net (continued) • Contact with the net by a player is NOT a fault unless it interferes with the play • Contact with the net that does NOT interfere with play must be ignored • Players may touch the post, ropes, or any other object outside the antennae, including the net itself, provided that it does not interfere with play • Contacting cables outside the net is NOT a fault

  17. Rules You Need to Know • Center line • Only if the foot crosses entirely over the center line into the opponent’s court is there a fault • Enforce the rule regardless if someone is near the play or not • Contacting the opponent’s court with any other part of the body is not a fault, provided that the action does not interfere with play

  18. Rules You Need to Know • Four contacts, ball handling, and ball contacting floor • Discuss with R1 during pre-match conference • Discreetly signal 4 contacts (typically on chest), do not signal “touch” • Discreetly signal violations only if blocked from R1’s view, such as “lift” or “2 hits” • If ball contacts floor, step out with ball down signal, if R1 does notsee your signal, blow your whistle

  19. Rules You Need to Know • Out of rotation • Players must be in rotation at time of service (at the moment the server contacts the ball for service) • Front row player must have one foot in contact with the floor closer to net than corresponding back row player • Right (left)-side player must be closer to sideline than the center player in the corresponding row • Be certain a team is out of rotation before whistling

  20. Rules You Need to Know • Time out or lineup check requests • Only captain or coach may make request • Note: Player(s) entering substitution zone constitutes a legal substitution request; no verbal requests for substitution any more • Do not whistle if R1 has already beckoned for service; it is an Improper Request • Always signal ready to the R1 at the end of any interruption of play when the scorer is ready, you are in the proper position with your whistle in your mouth

  21. Signals • In • Out

  22. Signals • Touch • Ready signal: Two hands above head tilted slightly forward, like Superman flying away

  23. Signals • Net • Center line violation

  24. Signals • Loss of rally • Out of rotation

  25. Signals • Time out • Substitution

  26. Second Referee Do’s • Bring your own whistle (also watch, if possible) • Present yourself to the R1 as early as possible prior to the match • Attend the coin toss, if possible • Discuss responsibilities with the R1 • Whistle immediately when you see a violation • Scan benches between rallies to be attentive to time outs, substitutions, or other requests • Scan court for potential safety issues • Report unsporting behavior immediately to R1

  27. Second Referee Don’ts • Don’t squat under the net or lean on the pole • Don’t use electronic devices while working • Don’t watch the serving team for out of rotation violations; watch the receiving team • Don’t whistle 4 contacts or ball-handing violations • Don’t follow the ball; stay focused on the net and center line

  28. Junior R2 Certification • To be certified you must: • Complete the clinic • Take the R2 test and pass • 10 questions – correct to 100% • Pass at least one practical evaluation working as an R2 during a USAV tournament • The R1 will provide feedback and any suggestions for improvement • IREVA will conditionally certify you in WebPoint after you finish the clinic and test, and will subsequently verify that your performance at tournaments is acceptable