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The Real-time Graphics Pipeline

The Real-time Graphics Pipeline. Vertex Shader. Pixel Shader. Input Assembler. Rasterizer. Output Merger. The Real-time Graphics Pipeline. Input Assembler. Vertex Shader. Rasterizer. Pixel Shader. Output Merger. The Real-time Graphics Pipeline. Input Assembler. Vertex

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The Real-time Graphics Pipeline

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  1. The Real-time Graphics Pipeline Vertex Shader Pixel Shader Input Assembler Rasterizer Output Merger

  2. The Real-time Graphics Pipeline Input Assembler Vertex Shader Rasterizer Pixel Shader Output Merger

  3. The Real-time Graphics Pipeline Input Assembler Vertex Shader Geometry Shader Stream Output Rasterizer Hull Shader Pixel Shader Tessellator Output Merger Domain Shader D3D 10 D3D 11

  4. GRAMPS: Custom Programmable Pipelines Image and Rendering Pipeline TOG Session Wednesday, 3:45PM – 5:30PM, in Hall E-3 Sampler Input Assembler Produce Ray Tracer Hybrid Map-Reduce Camera Vertex Shader Combine Intersect Rasterizer Map Trace Shade Pixel Shader Reduce Pixel Shader 2 Blend Output Merger Sort

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