slide1 l.
Skip this Video
Loading SlideShow in 5 Seconds..
Look! PowerPoint Presentation
Download Presentation

Loading in 2 Seconds...

play fullscreen
1 / 21

Look! - PowerPoint PPT Presentation

  • Uploaded on

Look!. It’s a bird!. It’s a Plane!. No, It’s a…. GRAPHIC NOVEL!!!. Get Graphic! Utilizing Graphic Novels in the Classroom and Library Media Center. Ted Schelvan LIS 406 Baughman/Diggs April 10, 2006. What is a Graphic Novel? . Book length

I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
Download Presentation

PowerPoint Slideshow about 'Look!' - salena

An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.

- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
get graphic utilizing graphic novels in the classroom and library media center

Get Graphic! Utilizing Graphic Novels in the Classroom and Library Media Center

Ted Schelvan

LIS 406 Baughman/Diggs

April 10, 2006

what is a graphic novel
What is a Graphic Novel?
  • Book length
  • Complete story told through a combination of text and sequential art.
  • Like comic books, encompass many genres (romance, action, horror, drama, sci-fi, comedy, etc.).
      • Clermont Public Library
what is manga
What is Manga
  • Manga (mahn-gah) is the Japanese word for comic.
  • Most manga books are read in the traditional Japanese style from right to left.
  • Translated manga books were introduced into the United States in the early 1990s.
when did graphic novels begin
When did Graphic Novels begin?
  • It [Graphic Novel] has been around since 1964, when American comics critic and magazine publisher Richard Kyle coined it.
  • “Kyle came up with ‘graphic story,’ and from that the ‘graphic novel,’ to galvanize American creators and readers to aspire to similar ambition and sophistication [European Comics].”
  • A Contract with God by Will Eisner (1978)
why use graphic novels manga
Why use Graphic Novels/Manga?
  • Encourages both reluctant and gifted readers to come into the library.
  • Attract more boys to checkout books.
  • ESL students are helped by the combination of pictures and text.
  • Manga from Japan and Korea encourages interest in other cultures.
  • Increase in circulation statistics.
benefits of graphic novels i
Benefits of Graphic Novels, I
  • Assist Poor Readers
    • Comics and graphic novels are excellent tools for use with children and young adults with poor reading skills.
  • Connect with Visual Learners
    • As educators become increasingly aware of the importance of different learning styles, it is clear that comic books can be a powerful tool for reaching visual learners.
  • Develop Strong Language Arts Skills
    • Several studies have shown that students who read comic books regularly have better vocabularies and are more likely to read above grade-level.
benefits of graphic novels ii
Benefits of Graphic Novels, II
  • Encourage Unmotivated and "Dormant" Readers
    • Teachers often use non-book materials to encourage reading. Comic books are an ideal medium to spark interest, equate reading with enjoyment, and develop the reading habit.
  • Convey Educational Messages
    • Government agencies, the military, museums, and other nonprofit organizations have long used educational comics to reach general audiences.
  • Stimulate Readers to Explore Other Literature
    • Many comic book fans become avid book readers. Comics can stimulate interest in all types of fiction (fantasy, sci-fi, historical, etc.) as well as mythology, legends, and nonfiction.
visual literacy
Visual Literacy
  • Today's young adults feel comfortable with non-text visual media, from video games to graphical icons used with standard computer programs.
  •  Comic books employ a highly cinematic approach to storytelling.
  • Comic books utilize combinations of text and pictures (sequential art) to convey messages in a manner unique to comics.
  • Understanding comics requires a special type of visual literacy, which in turn offers a translatable skill in today's highly graphical environment.
  • Reading comics with a critical eye helps develop an appreciation for art and different artistic styles.
issues and misconceptions with graphic novels
Issues and misconceptions with Graphic Novels
  • Where to place them in the library?
    • Put all together? Some libraries choose to give a distinct call number such as GN.
    • Another option is to catalog graphic novels under the 741.5 Dewey Decimal number alongside comic books.
  • (Maus vs. Superman)
  • Quality literature?
    • Are comics just funnybooks?
    • They take no time to read
    • Comics leave nothing to the imagination
    • The drawings are weird
    • Which to read first: words or pictures?
superhero authors of the graphic novel
Superhero Authors of the Graphic Novel
  • Art Spiegelman
  • Will Eisner
  • Jaime and Gilbert Hernandez
teaching with graphic novels
Teaching with Graphic Novels
  • Incorporate graphic biographies, classics, and history books alongside text editions and audio editions for differentiated learning.
  • “Maus” can be used to supplement teaching about the holocaust.
  • Can explain difficult concepts/terms in a way that many students understand.
teaching resources
Teaching Resources
  • Information Goddess
  • Laguardia Community College
things to consider when promoting graphic novels
Things to consider when promoting Graphic Novels
  • Graphic novels and comic books are still controversial.
  • Many of the suggested web sites may be blocked by your districts’ internet filter!
  • Become familiar with your districts collection development policy and challenged book policy.
  • Become an educated consumer and feel confident about your selections!
how graphic novels can be selected
How Graphic Novels can be selected
  • Ask your students for suggestions.
  • Visit libraries, bookstores, and comic shops.
  • Visit publisher and review sites on the internet. (DC, Marvel, Pantheon)
  • Read reviews in professional journals.
selecting age appropriate manga
Selecting age appropriate manga
  • Look for the age rating system icons on the back of the book. Remember that these are only guidelines.
  • Preview the book. What is culturally acceptable in Asia may not be in the U.S.
  • Be aware that the age rating may increase as the series progresses. Ex. “Rave Master”
  • Sample of a rating icon
  • from a TokyoPop book.
resources to explore
Resources to explore
  • Comics Scholarship Annotated Bibliographies
  • Grand Comic Book Database
  • Comic Book Database
  • Recommended Graphic Novels for Public Libraries
  • No Flying No Tights
  • ALA: Comic Books and Graphic Novels
  • Comic Books For Young Adults: A Guide for Librarians