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What is Multimedia Anyway?

Explore the world of multimedia and its various content forms, including text, audio, images, animation, video, and interactivity. Learn about emerging technologies and issues in computer games, virtual worlds, augmented and mixed reality, novel interfaces, and web/mobile multimedia.

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What is Multimedia Anyway?

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  1. What is Multimedia Anyway? David Millard and Paul Lewis

  2. Multimedia is media and content that utilize a combination of different content forms. The term is used in contrast to media which only utilize traditional forms. Multimedia includes a combination of text, audio, still images, animation, video, and interactivity content forms. ----pretty much everything except text on its own! Interactive Multimedia Systems (IMS) – systems which use multimedia and which are highly interactive.

  3. Previous Conference Themes • 1 Multimedia storage and retrieval • 2 Multimedia Networking • 3 Distributed Multimedia Information Systems • 4 Multimedia content creation and applications

  4. This Year’s Conference Themes What do you think are the technologies and issues in each category? Get together in groups of four to discuss for 10 minutes. 1 Computer Games and Interactive Fiction 2 Virtual Worlds 3 Augmented and Mixed Reality 4 Emerging Representations and Display Technologies (e.g.3D, Holographic, Digital Paper) 5 Novel Interfaces ( e.g. touch, gesture, haptic) 6 Web and Mobile Multimedia

  5. Computer Games and Interactive Fiction • Graphics, rendering in 3-D • Animation • Game Theory • Human computer interaction • Motion sensing and other sensors • Computer Vision • Artificial intelligence • Psychology, sociology… • Story telling, language processing, narrative generation

  6. Virtual Worlds • 3-D graphics • Simulation • Sociology • Psychology • Avatar technology

  7. Augmented and Mixed Reality • Augmenting the sensing of real world with computer generated sensory input (eg video, text, graphics, sound) • Examples:- head mounted displays, face detection in cameras • Display technology • Sensor technology (vision (eg IR ), object recognition…, tracking) • Electronic and mechanical; engineering

  8. Emerging Representations and Display technologies • 3D displays (3D TV) • Holography • Digital paper • Digital fabrics

  9. Novel Interfaces • Touch • Haptic devices • Wearable computers • Gesture and body movement input • Lifelogging/Quantified self

  10. Web and Mobile Multimedia • Web and mobile technologies for MM • Semantics of MM • All previous issues in web and mobile environments

  11. This is an INTERACTIVE Multimedia Systems course • Its about how multimedia content is: • Stored, retrieved, processed • Transported • Archived • Described • Understood • Used • Interacted with • You will need to know about technical details and have an appreciation of where and how different technologies might be used • Latest research and development • The conference is concentrating on INTERACTIVE Multimedia Systems

  12. Look at the research literature Look at papers from relevant conferences, journals and other sources: for example • ACM Multimedia conference proceeding • IEEE multimedia conference proceedings • ACM Transactions on MM Computing, Communications and Applications • IEEE Transaction on Multimedia • Specialist conferences - eg on computer vision or virtual reality • Previous COMP 3013 Conference papers are available via course web site, resources section.

  13. Begin your research now Try to identify specific topics that interest you Forward look… paper proposal will be the first output we receive from you Also watch the web site and wiki

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