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Creating a Distributed System with RMI

Creating a Distributed System with RMI

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Creating a Distributed System with RMI

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  1. Creating a Distributed System with RMI B.Ramamurthy B.Ramamurthy

  2. Remote Method Invocation • Remote Method Invocation (RMI) is Java’s implementation of object-to-object communication among Java objects to realize a distributed computing model. • RMI allows us to distribute our objects on various machines, and invoke methods on the objects located on remote sites. B.Ramamurthy

  3. 5. 3. 3. 2. XYZ Implementation XYZ Client Stub Stub 1. uses implements XYZ interface Client Host Server Host RMI-based Distributed System 4. B.Ramamurthy

  4. Steps in RMI-based Application 1. Design the interface for the service. 2. Implement the methods specified in the interface. 3. Generate the stub and the skeleton. 4. Register the service by name and location. 5. Use the service in an application. B.Ramamurthy

  5. Compile and Register Commands rmiregistry Finds object by name Stores object by name rmic Compile 5. 3. 3. 2. XYZ Client Stub XYZ Implementation Stub 1. uses implements XYZ interface Client Host Server Host B.Ramamurthy

  6. More Details • Once the object (or service) is registered, a client can look up that service. • A client (application) receives a reference that allows the client to use the service (call the method). • Syntax of calling is identical to a call to a method of another object in the same program. B.Ramamurthy

  7. Parameter Marshalling • Transfer of parameters (or marshalling) is done by the RMI. • Complex objects are streamed using Serialization. • RMI model of networking for distributed system involves only Java. • No need to learn IDL or any other language. B.Ramamurthy

  8. Case Study • Take a look at: • B.Ramamurthy

  9. Defining Remote Interface import java.rmi.*; // the interface extends Remote interface // any class implementing Remote can be accessed remotely security permitting public interface XYZ extends Remote { // specify methods that can be called remotely // each method “throws RemoteException” } B.Ramamurthy

  10. RemoteException • Any time you depend on outside entities there is a potential for problems in communication, networking, server crash etc. • Any exception due to these should be handled by the services. • This feature imparts robustness to the application. • Java mandates this feature for any RMI service. B.Ramamurthy

  11. Implementing the Remote Interface import java.rmi.*; import java.rmi.server.*; import*; // others as needed XYZImpl implements TemperatureServer { • The main method instantiates an object for the service, and registers it with rmiregistry. B.Ramamurthy

  12. Server Object Name • Syntax for the server object name is: //host:port/remoteObjectName • Default port number for rmiregistry is 1099 • For local host the object name: //localhost/XYZServer For a remote host // B.Ramamurthy

  13. Name Binding • rebind method binds a server’s object name to the object’s name as it is in the registry. • Clients use the name in the registry. • There is also a bind() method. • But rebind is better since it binds the most recently registered object. B.Ramamurthy

  14. The Client import java.rmi.*; // import other packages • constructor takes care of lookup of remote object and access. B.Ramamurthy

  15. Client Details • The name of the server object along with the IP of the remote location is used in Naming class’s lookup method to get an object reference. • This object reference is then used for remote method calls. • Observe that there is no difference between the local and remote call. B.Ramamurthy

  16. Preparing the Application 1. Compile all the class using javac. 2. Then start the registry (this will be running as a daemon) rmiregistry & B.Ramamurthy

  17. Preparing the Application 4. Run the server which will register with the RMI registry. Java XYZServerImpl & 5. Run the client. Java XYZClient parameters& B.Ramamurthy

  18. Inside RMI • • Basic RMI classes: /usr/java1.1/src/java/rmi • java.rmi.registry.* • java.rmi.Naming class (static/class methods) • java.rmi.Remote interface (marker interface) • java.rmi.server.* • Default RMI port 1099 • Both lookup from local and remote are acceptable. B.Ramamurthy

  19. UnexpectedException.jav activation dgc Registry server Implementation of RMI (5.2.5) B.Ramamurthy

  20. The role of proxy and skeleton (stub) in remote method invocation server client remote skeleton object B object A proxy for B Request & dispatcher for B’s class Reply servant Communication Communication Remote reference Remote module reference module module module Object A invokes a remote object in Object B for which it holds a remote object reference. “System Model” B.Ramamurthy

  21. RMI Internals: Communication Module • Carries out request-reply protocol; • On the client side {message type, message id, remote reference to object} are gathered and sent out. At most once invocation semantics; • On the server side, it gets local reference for remote reference from remote reference module, invokes a dispatcher with this reference. B.Ramamurthy

  22. RMI Internals: Remote Reference module • Responsible for translating between local and remote object references and for creating remote object references. • A remote object table has a mapping between local and remote references. A table at server (entry for object ref for B) and a table at client (entry for object ref for proxy B). B.Ramamurthy

  23. RMI Internals: Remote References • Action of remote reference module: See interface • When a remote object is to be passed as argument or result for the first time, the remote ref is asked to create a remote ref object which is added to the table. • When a remote object reference arrives in a request or reply, the remote ref module is asked for corresponding local object ref, which may either a proxy or remote object. If it is not in the table RMI runtime creates it and asks remote ref module to add it to the table. B.Ramamurthy

  24. RMI software • Layer of software between application level objects and communication and remote reference modules: “Middleware” • Proxy: provides remote access transparency. One proxy for every remote object in the client. • Dispatcher: A server has one dispatcher and RemoteStub for each class representing a remote object. • It receives request message from comm. module • It used MessageId to select appropriate method in RemoteStub. • RemoteStub and dispatcher use same MessageId. • RemoteStub: A class of remote object has a that stands for the remote interface. All the access dependencies are hidden in this class. A remote object has a servant that directly implements the methods. Java 5 creates this dynamically. • Binder: binds textual names to remote object references. RMIRegistry is a binder; Naming class; see fig.5.13 We will discuss this next. • Server Threads: one thread per invocation • Distributed garbage collection: See Andrew Birell’s paper [1995]. B.Ramamurthy

  25. Reference • Java.rmi The remote method invocation guide, by E. Pitt and K. Mcniff, Addison Wesley, ISBN: 0-201-700043-3, 2001 B.Ramamurthy

  26. Simple RMI System Model Host M/C JVM Registry Client M/C server JVM server ClientApp Remote interface B.Ramamurthy

  27. Registry (singleton – per system - during production) Name Mortgage Tempertur Reference B.Ramamurthy

  28. Semantics of remote method invocation • A remote method has to be declared to throw a remote exception. • Clients of a remote method should try, catch and deal with remote exceptions. • Arguments of object type to the remote method are passed by deep copy and not by reference • Any results of object type returned by deep copy, not by reference • Any exception (object) thrown is also returned as deep copy • Java.lang.Object is specialized for remote objects and remote references • “At most once” semantics: idempotent: very important for transactional systems • Remote objects are subject to distributed garbage collection via reference counting, before local garbage collection is applied. • To be accessible, a remote object must implement “remote” interface (or the interface marked as Remote by the marker interface) and be exported to the RMI system. • Execution of remote object is asynchronous but synchronicity is realized using the underlying network. B.Ramamurthy

  29. Serialization • Serialization is a the operation of encoding objects into stream of bytes: bytification. • De-serialization is taking the bytes and constructing objects out of the byte stream. • Is used to marshal and unmarshal arguments and results. • If serialization is not addressed your distributed system will not work: whether it be your mobile systems or land networked system. A stumbling block for many who are new to DS. B.Ramamurthy

  30. Serialization (contd.) • In order for an object to be passed around in a DS it must implement Serializable interface (another marker interface: Remote was the first one we saw) • For performance reasons you may want to specify the serialization version (though not required) serialVersionUID B.Ramamurthy

  31. Serialization (contd.) (not UML diagram) A A A A B B B C C C A Incorrectly de-serialized B Once an object is serialized, serialized object is reused C1 C2 B.Ramamurthy

  32. Reference • B.Ramamurthy

  33. RMI package: Registry • Naming is class that provided lookup, bind, unbind, rebind and list for remote object references: higher level • Registry for a Registry interface: with the above methods at a lower level: you have to locate the registry object and then invoke the methods rmi://host:port/name Fully qualified identification/reference for a remote object. B.Ramamurthy

  34. Registry • You can create a registry • Start a registry • Get registry location: LocateRegistry class • Then do binding, lookup etc. B.Ramamurthy

  35. UnicastRemoteObject • UnicastRemoteObject is a base for your remote object that provides simple transient point-point RMI servers. • There are other features that we have not covered such as security model using policy files that is in the demo that we posted in handout#1 B.Ramamurthy

  36. RMI Internals: Use of Reflection • What is reflection? See Reflection package • Reflection enables Java code to discover information about the fields, methods and constructors of loaded classes, and • To use reflected fields, methods, and constructors to operate on their underlying counterparts on objects, within security restrictions. • • Reflection feature allowed for dynamic creation of stubs in Java 2 version onwards. • Read more about reflection model in computing. B.Ramamurthy

  37. RMI Internals: Distributed Garbage Collection • Based on reference counts. • Local garbage collectors and a distributed support. • Each server holds the list of processes that hold remote object references: for example, B.Holders • When a client C first receives a remote reference to a particular remote object, say B, it makes a addRef(B) invocation to server of that remote object and then creates proxy; server adds C to B.Holders. • When client C’s garbage collector finds that proxy is no longer reachable (ref count), it makes a removeRef(B) invocation to server and then deletes proxy; the server removes C from B.Holders. • When B.Holders is empty, server’s local garbage collector will reclaim the space occupied B unless there are any local holders. • These extra calls for updates occur during proxy creation and deletion and do not affect normal opertion. • Tolerates communication failures: addRef() and removeRef() are idempotent: effects of N > 0 identical requests is the same as for a single request. • If addRef() fails with an exception, proxy is not created, removeRef() is transmitted; removeRef() failures are dealt with by “leases” (Jini kind). B.Ramamurthy

  38. A Little bit of Reflection • Method class, invoke method • Invoke method requires two parameters: first the object to receive invocation, second an array of Object parameters. • Invoke executes the method on the object and returns result as Object. • Method M; • Object result = M.invoke(String, Args); B.Ramamurthy

  39. Using Reflection in RMI • Proxy has to marshal info. about a method and its arguments into a request message. • For a method it marshals an object of class Method into the request. It then adds an array of objects for the method’s arguments. • The dispatcher unmarshals the Method object and its arguments from request message. • The remote object reference is obtained from remote ref. table. • The dispatcher then calls the “invoke” method on the object reference and array of arguments values. • After the method execution the dispatcher marshals the result or any exceptions into the reply message. B.Ramamurthy

  40. Summary • We discussed designing a distributed system using RMI • We also looked at RMI internal • We also learned about marker interface, distributed garbage collection, object marshalling, registry, server-port binding, Naming class of RMI, … B.Ramamurthy