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Discover a new approach to Design of Experiments (DOE) that simplifies the process and provides fast results. Learn to implement five steps to change the traditional DOE method, illustrated through an example using attribute and ordinal data. This presentation challenges the reliance on computer-generated designs, emphasizes operator involvement, explains key statistical concepts without technical jargon, and showcases the importance of visual representations for effective analysis. Un-Geek the DOE process by shutting off the computer, speeding up the process, and making statistical insights more accessible through visuals.
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A New Theme for Design of Experiments or How to Un-Geek the DOE Process Bill Hooper Sr. Statistical Engineer Elkay Manufacturing ASQ – CQE, CRE, CSSBB, CMQ/OE May 24, 2010
Overview of Presentation • The status-quo of a DOE • Five steps to changing the status-quo for the DOE process • An example DOE with attribute and ordinal data
So what is the status quo? Computer generated designs Low operator involvement/commitment Statistics! Statistics! Statistics! 4-6 months to get results 30 days for the rebound
Fraction Factorial Design • Factors: 8 Resolution: IV • Runs: 67 Replicates: 2 Fraction: 1/8 • Blocks: 2 Center pts 3 • Design Generators: F = ABC, G = ABD, H = BCDE
Available Factor Designs and their Resolution III Do only if necessary Memorize!!
#2: Understand Statistics without talking statistics What is an Alpha error? What is a Beta error?
What the jury found guilty Not guilty He did it What really happened He did not do it
#3 Eliminate the killer Alpha errors! So what is an example of an alpha error?
The defects Bowl Break Bowl wrinkle
Ordinal/Attribute Data Run Analysis Breaks Bowl Wrinkle Deck Wrinkles Possible sweet spot
Follow-up Runs – making it work Additional runs to define sweet spot
Un-geeking the DOE process • Shut the computer off • Understand statistics without talking statistics • Stop the Nelson Mandela errors • Speed • Make it obvious – use graphics