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Education In The Information Age

Education In The Information Age. Information Age ~ defined as the age where computers . have taken over jobs that were once done by hand . Facts:. ~Early machines and hands did most work during the Industrial . ~the technology in classrooms will continue to build, which will fill .

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Education In The Information Age

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  1. Education In The Information Age Information Age ~ defined as the age where computers have taken over jobs that were once done by hand

  2. Facts: ~Early machines and hands did most work during the Industrial ~the technology in classrooms will continue to build, which will fill students with the necessary knowledge to achieve in the world. ~Soon enough, a computer will instruct students in all subjects what needs to be taught. This will take away the jobs of millions school teachers. ~The Information Age is used in communication, learning, and the business world.

  3. THE LEARNING AGE HAS EXPANDED WITH THE USE OF TECHNOLOGY: ~teachings of courses on computers ~Computers easily provided to all students ~Internet and research for benefit of students

  4. Learning Systems 11 Classic Learning Systems 1~ Tell stories 2~ Play Games Games involve the learner and many senses, foster high level thinking. Games like stories have a meaningful context and wholeness. Storytelling is the original form of teaching . Stories can have drama, tension, memorable characters and events in a real-life or fictional context

  5. 4~ Use Pictures 3~ Explore and Experiment Begin with a problem or an experiment and immediately engaging learners motives them to discover what they need to know more about. Often visuals are an afterthought in text heavy learning materials used to convey the core message 5~ Have a Coach 6~ Learn with others Students learn most from each other. When we don’t seek mentors we miss tremendous learning opportunities.

  6. 7~ Focus on What is Important 8~ Take recess Humans short-term memory is much like a computers RAM: It can process only so much info. At one time. Select a limited number of the most important concepts and teach those in depth and effectively. The movement from “data to info. to knowledge to wisdom” requires time to think, question, apply and test. 9~ Have lunch It’s a time to nourish the body, refresh the mind and connect with others.

  7. 9~ Have lunch It’s a time to nourish the body, refresh the mind and connect with others. 11~ Keep learning 10~ Be Passionate Continuing to learn is a state of mind and a skill fueled by a belief that there’s more to know and fanned by passion for ideas. Passion can have a direct bearing on a person’s motivation to learn.

  8. Handhelds Handhelds -- also called handheld computers or personal digital assistants (PDAs) -- are small enough to hold in one hand and lightweight enough to carry in a pocket, purse, or briefcase. Several well-known companies, including Palm, Handspring, Sony, Casio, and Hewlett-Packard, manufacture the devices, originally designed to help businesspeople keep track of their contacts and appointments. Educators are beginning to see that the handy little gadgets can benefit students too, and handhelds are turning up in backpacks as well as briefcases.

  9. ONE-TO-ONE TECHNOLOGY RATIO = PDAs provide the one-to-one ratio -- one student to one electronic device -- that is necessary for true technological innovation in education.

  10. New Tech. learning systems Audio Audio technology for the web is called streaming audio, which sends audio in a continuous stream or flow. This allows you to listen to the audio as it is received by your browser. A teacher may purchase software that can actually provide a whole lesson. The children are able to see visuals while listening to the lesson. Broadcast Audio Broadcast audio is audio received via radio, which provides valuable enhancement to content. The National and Atmospheric Administration (NOAA) weather service broadcasts provide opportunities for real world science and math applications.

  11. Virtual Reality VR provides a three dimensional graphic environment that can be accessed on the web. Children can visit a Virtual Reality museum or classroom, which allows a child to learn about the topic as if they were actually there.

  12. Search Engines Search engines are programs that are designed to find web sites and pages based on descriptors, or key words that you enter. Search engines such as google.com or dogpile.com allows students to look up information from the comfort of their own house or classroom opposed to visiting a local library.

  13. Online Publications ~Mostly all educational journals can be accessed right on the Internet. ~Most of these publications include current and archived articles of interest to educators. ~Many online publications also offer a service that will automatically send email to you regarding upcoming highlights or news in brief.

  14. Audio, Visual, and Digital Technologies in Instruction Movie projectors have for the most part given way to VCRs or even DVD players. Audio and visual tech. Help you to teach and the students to learn. Video Technology Video technology has been around in the educational world for hundreds of years… but has undergone a dramatic evolution.

  15. Traditional Technology V S New and Emerging Technology Traditional New Tech nonmoving images document camera computer displays overhead projectors clip art photo galleries on CD Internet computer displays slide projector Photographic Images photo galleries on CD bulletin board Internet posters playback music or speech software mp3 Players DVD players Internet audio tape recorder player ECT...

  16. COMPUTERS WITH SCHOOLS: CFSA- COMPUTERS FOR SCHOOLS FOUNDATION Does the Following: 1.  Acts as liaison between computer refurbishes and schools  2.  Creates national media exposure focused on bridging the digital divide 3.  Lobbies legislative leaders at national level for better technology resources in schools     4. provides information for affiliates to lobby state and local government    5.   educates and trains refurbishes committed to doing superior work with rebuilding computers     6.   assists businesses in establishing ongoing donation programs    7.  facilitates the donation of equipment that could be utilized by schools  

  17. 8.  provides equipment to train students in vocational computer repair    9.  upgrades the average quality of computers in schools   10.  helps schools reduce the burden of acquiring computer hardware   11.  supports the needs of employers by increasing the technology aptitude of the future workforce   12.  assists in development of new refurbishing programs for interested parties   13.  increases active participation in the technology revolution

  18. PROGRAM MADE: ~To provide schools with computers needed to enhance instruction and meet needs of employers for qualified workers ~To facilitate the donation of equipment that could be better utilized in schools and help businesses establish ongoing donation programs ~Provide equipment to train students in vocational computer repair ~Really improve the quality of computers in schools CFSA GOAL: “Assist schools in attaining the technology they need; expanding and Improving education for our entire nation"

  19. COMPUTERS AT HOME:  ~Protect children from online threats         ~Use it to benefit yourself and your family        ~Enjoy what technology has brought to your world  

  20. COMPUTERS IN THE WORKPLACE ADVANTAGES E-Mail~ is private and fast for Leveling Bureaucracy   Convenient~ Telecommuting makes Flex-time work which adds computers worked through the computer as official "work time" Productive~ workers can check spelling, grammar; they can print many copies of one document; keep track of customers, calendars, and money records

  21. ISSUES RELATED ~ Gives training towards new technology  ~ Major software packages keep all computers the same  ~ Employees can monitor outgoing messages    ~ Protect privacy with an Encryption Program

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